#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 103 2|40|41 preload ch 104 2|42|43 preload ch 107 2|44|45 preload bg 46 preload bg 47 waitload bg 1 load default|47 bg 2 load default|46 bg 2 scale 1.2 1.2 movement keep bg2_move bg 2 move - - 5.0 /-100 /0 wait 0.2 sound se 0 fadesetting type Default fade in front 0.5 wait 0.2 viewing disable [player] ||*Huff* *Puff* *Pant* I'm almost where I'm supposed to meet Kanan and the others!|| viewing enable clear fadesetting type Horizontal fadesetting flip disable fade out front 0.6 soundstop se 0 volume se 10 0 movement end bg2_move bg 2 load default|47 bg 2 scale 1.2 1.2 bg 2 pos 0 0 bg 2 hide bg 3 load default|47 bg 3 scale 1.4 1.4 wait 0.8 bgmfade in 0 bgmfade out 2.0 sound bgm 1 fadesetting type Horizontal fadesetting flip enable fade in front 0.6 wait 0.4 ch 4 create ch 4 visual @kanan @summer_private ch 4 face @normal ch 4 scale @size_l1 ch 4 pos @center ch 4 pos @offset_l1 wait 0.3 movement keep ch4_move ch 4 move - - 0.3 /-30 /0 wait 0.2 viewing disable ch 4 talk Kanan ||Right, left, right, left, then finish by tapping the ground with my right foot...|| 2 + delay 0.5 ch 4 move - - 0.3 /30 /0 enddelay delay 0.5 ch 4 move - - 0.3 /-30 /0 enddelay delay 0.5 ch 4 move - - 0.3 /30 /0 enddelay delay 1.0 ch 4 move - - 0.3 /-30 /0 enddelay waitclick viewing enable clear ch 4 hide 0.4 bg 3 hide 0.4 wait 0.6 viewing disable [player] ||Kanaaan! Diaaa! Hanamaruuu!|| ch 1 create ch 1 visual @kanan @summer_private ch 1 face @normal ch 1 pos @center ch 2 create ch 2 visual @hanamaru @summer_private ch 2 face @normal ch 2 pos @left_far ch 3 create ch 3 visual @dia @summer_private ch 3 face @normal ch 3 pos @right_far wait 0.3 ch 2 face @smile ch 2 jump 10 ch 2 talk Hanamaru ||Oh! You're here, zura!|| 3 ch 3 face @smile ch 3 talk Dia ||Good morning.|| 4 [player] ||I'm so sorry for being late, especially since it's the day of your live show!|| ch 3 face @normal ch 1 face @smile ch 1 talk Kanan ||It's okay. Could it be that you were looking forward to it so much that you couldn't sleep? I was wide awake because my heart was beating so hard.|| 5 ch 3 face @angry ch 3 talk Dia ||It would be no laughing matter if that caused you to oversleep. I'm sure you wouldn't have woken up, had I not called you.|| 6 ch 1 face @normal ch 2 face @normal ch 2 talk Hanamaru ||I set my alarm clock as well, but I was way more awake when I answered the call from you, zura...|| 7 select ||Maybe it's easier to wake up to someone's voice.|| select_1 select ||If I got a call from someone as well, then...|| select_2 #select_1 ch 3 face @normal [player] ||Maybe you find it easier to wake up to someone's voice rather than an alarm. The Nijigasaki girls sometimes want me to call them in the morning too.|| ch 1 face @smile ch 1 talk Kanan ||I don't think that's because they find it easier to wake up. They probably just want to hear your voice.|| 8 goto main_1 #select_2 ch 3 face @normal [player] ||Maybe I could've avoided being late today if I got a call too.|| ch 1 face @smile ch 1 nod -10 wait 0.3 ch 1 talk Kanan ||Possibly. I was a bit surprised getting woken up by such a clear and sprightly voice in the morning, but it's really effective on days like today!|| 9 goto main_1 #main_1 ch 1 face @normal ch 3 face @angry ch 3 talk Dia ||Whatever the method, it's fine as long as you wake up. We absolutely cannot allow ourselves to do something as uncouth as compromise a show due to oversleeping.|| 10 ch 3 face @smile ch 3 talk Dia ||This is our ultimate performance that we have created through much trial and error, and today is the crucial day where we get to show off the fruits of our labor.|| 11 ch 2 face @smile ch 2 talk Hanamaru ||Our choreography has improved so much thanks to Kanan, zura! I thought we were done with it, so I didn't think it could get any better.|| 12 bgm stop ch 3 face @sad ch 3 talk Dia ||Even so, I was rather surprised when you said that you wanted to fix it the day after it was done. Don't forget what you put us through during our rest day.|| 13 ch 3 face @normal ch 2 face @normal ch 1 face @sad ch 1 shake x 3.0 5 wait 0.2 ch 1 talk Kanan ||Geez, I've already apologized for that so many times now.|| 14 + delay 0.5 ch 1 stopshake enddelay waitclick ch 2 face @sad ch 2 talk Hanamaru ||But I think we made you work really hard for this show as well, zura. That goes for the choreography, costume making, and singing practice.|| 15 bgmfade in 0 bgmfade out 2.0 sound bgm 16 wait 0.2 ch 1 face @smile ch 1 jump 10 wait 0.3 ch 1 talk Kanan ||Thanks for worrying about me, Hanamaru. I did everything because I wanted to, so don't let it get to you.|| 17 ch 2 face @normal [player] ||I agree about not wanting you to push yourself too hard, but the choreography only evolved into what it is now because you kept striving to make it better.|| ch 1 face @normal ch 3 face @smile ch 3 nod -10 wait 0.3 ch 3 talk Dia ||Indeed. We are now about to show off AZALEA's true potential, thanks to you, Kanan.|| 18 ch 2 face @smile ch 2 talk Hanamaru ||Kanan... Thank you, zura.|| 19 ch 3 face @normal ch 1 face @surprise ch 1 jump 10 wait 0.3 ch 1 talk Kanan ||U-Uh... What's the big deal, you guys? Don't pile on the compliments out of the blue like that!|| 20 + delay 3.3 ch 1 face @normal enddelay waitclick ch 2 face @normal ch 3 face @smile ch 3 shake y 3 -4 ch 3 talk Dia ||*Giggle* If our kind words have unsettled you, then you're sure to misstep in the choreography that you worked so hard to polish. Pull yourself together!|| 21 + delay 0.5 ch 3 stopshake enddelay waitclick ch 1 face @smile ch 1 shake x 2.5 5 wait 0.2 ch 1 talk Kanan ||I won't misstep! You saw me just now! We were all going through the dance together!|| 22 + delay 0.5 ch 1 stopshake enddelay waitclick ch 3 face @normal [player] ||Is that why you were tapping the ground with your foot? So, that really was part of today's choreography then. I couldn't tell what you were doing from far away, but... Hm?|| bgm stop [player] ||Have you noticed something else, Kanan?!|| ch 1 face @normal ch 1 talk Kanan ||Yeah, I actually have.|| 23 + delay 0.1 ch 1 nod -10 enddelay waitclick ch 2 face @surprise ch 2 jump 10 ch 2 talk Hanamaru ||What?! What do we need to fix, zura?!|| 24 ch 3 face @surprise ch 3 talk Dia ||What is it this time?! I don't know if we have time to action any changes right now...|| 25 + delay 2.0 ch 3 face @sad enddelay waitclick viewing enable clear ch 1 hide 0.4 ch 2 hide 0.4 ch 3 hide 0.4 ch 4 face @normal ch 4 scale @size_l1 ch 4 pos @center ch 4 pos @offset_l1 ch 4 show 0.4 bg 2 show 0.4 wait 0.8 ch 4 shake x 3.0 5 wait 0.2 viewing disable ch 4 talk Kanan ||No, no! Our performance is perfect. It's just that there's something I'm sure of now.|| 26 + delay 0.5 ch 4 stopshake enddelay waitclick [player] ||You're sure of something?|| bgmfade in 0 bgmfade out 1.0 sound bgm 27 ch 4 face @smile ch 4 talk Kanan ||Yeah. That today is, without a doubt, going to be a success! That AZALEA is absolutely awesome!|| 28 + delay 0.1 ch 4 nod -10 enddelay waitclick viewing enable fadesetting type Default fade out front 0.5