#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon aqours|5|6|7|8|9|10|11|12|13|14|15|16 preload ch 103 6|17|18 preload ch 103 6 99|19 preload ch 104 6|20|21 preload ch 104 6 99|22 preload ch 107 6|23|24 preload ch 107 6 99|25 preload bg 26 preload bg 27 waitload bg 1 load default|26 bg 1 scale 1.2 1.2 bg 1 pos /130 /0 bg 2 load default|26 bg 2 scale 1.4 1.4 bg 2 pos /130 /0 bg 2 hide bg 3 load default|26 bg 3 scale 1.6 1.6 bg 3 pos /-130 /0 bg 3 hide bg 4 load default|26 bg 4 scale 1.6 1.6 bg 4 pos /390 /0 bg 4 hide bg 5 load default|26 bg 5 scale 1.4 1.4 bg 5 pos /-130 /0 bg 5 hide ch 1 create ch 1 visual @kanan @summer_practice_style ch 1 hide ch 11 create ch 11 visual @kanan @summer_practice_style @back ch 11 hide ch 2 create ch 2 visual @dia @summer_practice_style ch 2 hide ch 21 create ch 21 visual @dia @summer_practice_style @back ch 21 hide ch 3 create ch 3 visual @hanamaru @summer_practice_style ch 3 hide ch 31 create ch 31 visual @hanamaru @summer_practice_style @back ch 31 hide bg 5 show bg 1 plane 8 bg 2 plane 8 bg 5 plane 8 ch 1 plane 7 ch 2 plane 7 ch 3 plane 7 ch 11 plane 7 ch 21 plane 7 ch 31 plane 7 letterbox show 0.1 20% 5 volume ambient 3 0 sound ambient 0 bgmfade in 0 bgmfade out 1.0 sound bgm 1 fadesetting type Default fade in front 0.5 wait 0.6 viewing disable ch 1 talk Kanan ||One, two, three, four, now stand in a line... Strike a pose!|| 2 + delay 0.3 ch 1 scale @size_s2 ch 1 face @normal ch 1 pos @left_far ch 1 pos @offset_s2 ch 1 pos /30 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show 0.3 ch 2 scale @size_s2 ch 2 face @normal ch 2 pos @left_near ch 2 pos @offset_s2 ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show 0.3 ch 3 scale @size_l2 ch 3 face @smile ch 3 pos @right ch 3 pos @offset_l2 ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show 0.3 enddelay delay 0.4 ch 1 nod -10 ch 2 nod -10 ch 3 nod -10 enddelay delay 0.4 ch 1 nod -10 ch 2 nod -10 ch 3 nod -10 enddelay delay 0.4 ch 1 nod -10 ch 2 nod -10 ch 3 nod -10 enddelay delay 1.0 ch 1 hide 0.3 ch 2 hide 0.3 ch 3 hide 0.3 enddelay delay 1.0 ch 31 scale @size_l1 ch 31 pos @left_far ch 31 pos @offset_l1 ch 31 pos /-60 /-60 ch 31 move - - 0.3 /60 /0 ch 31 show 0.3 enddelay delay 0.3 ch 21 scale @size_l1 ch 21 pos @center ch 21 pos @offset_l1 ch 21 pos /-60 /-60 ch 21 move - - 0.3 /60 /0 ch 21 show 0.3 enddelay delay 0.3 ch 11 scale @size_l1 ch 11 pos @right_far ch 11 pos @offset_l1 ch 11 pos /-60 /-60 ch 11 move - - 0.3 /60 /0 ch 11 show 0.3 enddelay delay 0.8 ch 31 hide ch 21 hide ch 11 hide ch 3 scale @size_l1 ch 2 scale @size_l1 ch 1 scale @size_l1 ch 3 pos @left_far ch 2 pos @center ch 1 pos @right_far ch 3 pos @offset_l1 ch 2 pos @offset_l1 ch 1 pos @offset_l1 ch 3 pos /0 /-100 ch 2 pos /0 /-100 ch 1 pos /0 /-100 ch 3 face @smile ch 2 face @smile ch 1 face @smile ch 3 jump 50 ch 2 jump 50 ch 1 jump 50 ch 3 show 0.3 ch 2 show 0.3 ch 1 show 0.3 enddelay waitclick viewing enable clear bgm stop ch all hide 0 letterbox hide 0 bg 5 hide 0 wait 0.2 ch 1 scale @size_m ch 1 face @sad close ch 1 pos @center ch 1 show 0.3 ch 2 scale @size_m ch 2 face @sad close ch 2 pos @right_far ch 2 show 0.3 ch 3 scale @size_m ch 3 face @sad close ch 3 pos @left_far ch 3 show 0.3 wait 0.6 viewing disable ch 1 talk ch 2 talk ch 3 talk label aqours ||Hanamaru, Kanan, Dia|| ||*Huff* *Puff* *Pant*|| 3 + delay 0.2 ch 1 move - - 0.8 /0 /-20 ch 2 move - - 0.8 /0 /-20 ch 3 move - - 0.8 /0 /-20 enddelay waitclick viewing enable clear ch all hide 0 effection enable Back se 1 blur 1.5 0 ch 1 plane 2 bg 2 show 0 ch 1 scale @size_l2 ch 1 face @smile ch 1 pos @center ch 1 pos @offset_l2 ch 1 show 0.3 bgmfade in 0 bgmfade out 1.0 sound bgm 4 wait 0.8 viewing disable ch 1 talk Kanan ||Yeah! Pretty good, I'd say!|| 5 + delay 0.2 ch 1 face @smile ch 1 nod -10 enddelay waitclick viewing enable clear ch all hide 0 se 1 blur 0 0.1 bg 2 hide 0 wait 0.2 ch 1 scale @size_m ch 1 face @smile ch 1 pos @center ch 1 show 0.3 ch 2 scale @size_m ch 2 face @smile ch 2 pos @right_far ch 2 show 0.3 ch 3 scale @size_m ch 3 face @smile ch 3 pos @left_far ch 3 show 0.3 wait 0.6 viewing disable ch 3 talk Hanamaru ||We made it through a run without a single mistake, zura!|| 6 + delay 0.2 ch 3 face @smile ch 3 jump 30 enddelay delay 0.4 ch 3 jump enddelay waitclick [player] ||That was amazing, you three! You nailed it!|| ch 2 talk Dia ||Thank you very much. However, it appears we finished on the day that we scheduled for, just as I suspected.|| 7 + delay 0.2 ch 2 move - - 0.6 /0 /-10 enddelay delay 0.9 ch 2 move - - 0.3 /0 /10 enddelay delay 2.0 ch 2 face @sad enddelay waitclick [player] ||I've said it before and I'll say it again—finishing on time is impressive enough as it is!|| ch 1 face @normal ch 2 face @normal ch 3 face @normal ch 1 talk Kanan ||We have you to thank for helping us successfully get this far. I hope you'll stick with us a little longer until the live show is done.|| 8 [player] ||Of course! Just leave it to me!|| ch 1 talk Kanan ||Now then... I know it's a bit early, but let's finish up practicing now that we've reached a good stopping point in the choreography.|| 9 + delay 0.2 ch 1 shake x 1 4 enddelay delay 2.0 ch 1 stopshake enddelay waitclick ch 2 talk Dia ||I agree. Tomorrow will be the home stretch where we can tackle anything else that requires attention.|| 10 + delay 0.2 ch 2 eye close enddelay delay 2.0 ch 2 face @smile enddelay waitclick ch 2 face @normal ch 3 talk Hanamaru ||The song and our costumes will be finished soon too, zura. The live show feels like it's getting closer and closer. Now I'm really excited, zura!|| 11 + delay 0.2 ch 3 face @smile enddelay delay 7.0 ch 3 move - - 0.6 /0 /-10 ch 3 eye close enddelay delay 2.0 ch 3 move - - 0.3 /0 /10 ch 3 eye open enddelay waitclick ch 1 face @smile ch 1 talk Kanan ||I am too. I really want everyone to see it all in our actual onstage performance as soon as possible. That's why we have to stay focused, right up until the end!|| 12 ch 2 face @smile ch 3 face @smile ch 2 nod -10 ch 3 nod -10 ch 2 talk ch 3 talk label aqours ||Hanamaru, Dia|| ||(Hanamaru) Right! (Dia) Indeed.|| 13 viewing enable clear bgm stop fadesetting type Default fadesetting flip enable fade out front 0.8 wait 1.0 ch all hide bg 1 load default|27 bg 1 scale 1.2 1.2 bg 1 pos /130 /0 bg 2 load default|27 bg 2 scale 1.4 1.4 bg 2 pos /130 /0 bg 3 load default|27 bg 3 scale 1.2 1.2 bg 3 pos /-130 /0 ch 1 plane 7 letterbox show 0.1 20% 3 ch 11 scale @size_s1 ch 11 pos @left ch 11 pos @offset_s2 ch 11 show 0.3 volume ambient 7 0 sound ambient 0 fadesetting type Default fade in front 0.5 wait 0.6 viewing disable [player] ||The sunset in Uchiura is always so pretty every time I see it. It's so soothing... Hm?|| sound se 14 [player] Kanan! viewing enable clear ch all hide 0 letterbox hide 0 bg 3 hide 0 wait 0.2 ch 1 scale @size_l1 ch 1 face @normal ch 1 pos @center ch 1 pos @offset_l1 ch 1 pos /-10 /0 ch 1 move - - 0.3 /10 /0 ch 1 show 0.3 volume ambient 3 1.0 bgmfade in 0 bgmfade out 1.0 sound bgm 15 wait 1.0 viewing disable ch 1 talk Kanan ||Oh, it's you! How come you're out here so late? Oh yeah, Hanamaru did mention that you were staying at her place tonight. Isn't she here with you?|| 16 + delay 0.2 ch 1 face @surprise enddelay delay 5.0 ch 1 face @normal enddelay waitclick [player] ||She's making dinner with her family. She told me to take a walk until dinner's ready, so I've been strolling around here.|| select ||What were you doing out here?|| select_1 select ||Were you dancing?|| select_2 #select_1 [player] ||What were you doing out here, Kanan? You don't look like you've been buying groceries for dinner...|| ch 1 face @smile ch 1 talk Kanan ||I was just putting in a bit of extra practice. But I'm sure I'll get sent on an errand like that now, considering the time. I wonder what's for dinner tonight.|| 17 goto main_1 #select_2 [player] ||Anyway, never mind that. Kanan, you were just doing an AZALEA dance, weren't you? Have you been practicing out here all this time without going home?|| ch 1 talk Kanan ||Yeah, I have. Oh, but I made sure to factor in lots of breaks and drink a bunch of water! So don't worry!|| 18 + delay 0.2 ch 1 nod -10 enddelay delay 4.0 ch 1 face @smile enddelay waitclick goto main_1 #main_1 ch 1 face @normal [player] ||Don't push yourself too hard, seriously. Today's practice may have finished up earlier than usual, but it was still really intense.|| ch 1 talk Kanan ||I know, I know. I'll be back home before the last ship calls in. I didn't want to forget how it felt when we all danced together today, that's all.|| 19 + delay 0.2 ch 1 face @smile enddelay delay 4.0 ch 1 face @normal close enddelay waitclick [player] ||It's okay. You already danced a lot today, and it's not like you won't get another opportunity to dance again before the real performance.|| ch 1 talk Kanan ||I dunno... People tend to forget stuff right away. And besides, I can't get enough of dancing—whether it be Aqours or AZALEA choreography.|| 20 + delay 0.2 ch 1 face @sad ch 1 shake x 1 6 enddelay delay 2.0 ch 1 stopshake enddelay delay 2.0 ch 1 face @normal enddelay delay 4.0 ch 1 face @smile ch 1 jump 10 enddelay waitclick bgm stop viewing enable clear ch all hide 0 bg 2 show 0 ch 1 scale @size_l3 ch 1 face @normal ch 1 pos @center ch 1 pos @offset_l3 ch 1 show 0.3 wait 0.8 viewing disable ch 1 talk Kanan ||The more you dance, the more new possibilities you notice. I get a glimpse of my future with the others. I even realized a bunch of stuff while dancing just now.|| 21 + delay 0.2 ch 1 eye close ch 1 shake x 1 6 enddelay delay 2.0 ch 1 stopshake enddelay delay 1.5 ch 1 face @smile enddelay waitclick ch 1 face @normal [player] ||New possibilities? Like... Wait, are you saying you found a way to improve the choreography?! It was obviously perfect already!|| bgmfade in 0 bgmfade out 1.0 sound bgm 22 wait 1.0 ch 1 talk Kanan ||I think it's a pretty tiny detail. It probably doesn't even warrant any fixing... But I don't want to settle for less than perfect. This is our future, after all.|| 23 + delay 0.2 ch 1 face @sad enddelay delay 5.0 ch 1 face @normal enddelay delay 3.0 ch 1 face @smile ch 1 jump 10 enddelay waitclick ch 1 face @normal [player] ||Kanan... You really love both Aqours and AZALEA, don't you? I understand how you feel. I'll do whatever I can to help you all reach that future!|| ch 1 talk Kanan ||Thank you. It's really reassuring to have someone like you at my side.|| 24 + delay 0.2 ch 1 face @smile ch 1 move - - 0.6 /0 /-10 enddelay delay 0.9 ch 1 move - - 0.3 /0 /10 enddelay waitclick ch 1 face @normal volume bgm 3 1.0 soundstop ambient 0 volume ambient 10 0 wait 0.2 sound ambient 25 wait 1.5 soundstop ambient 25 wait 0.5 sound se 26 wait 0.3 volume ambient 3 0 sound ambient 0 [player] ||Someone's calling. Hello, Hanamaru? Right. Mm, okay. I'll head back to your place now then.|| volume bgm 7 1.5 [player] ||It sounds like dinner's almost ready. I have to head off now.|| ch 1 talk Kanan ||Hey, hang on just a bit longer. I wanna buy Hanamaru some snacks or something to say thanks for always working so hard.|| 27 + delay 0.2 ch 1 face @surprise ch 1 jump 10 enddelay delay 3.0 ch 1 face @normal enddelay waitclick [player] ||That's a good idea. Her family is treating me to their hospitality tonight, so I'll buy them something tasty for dessert before I go back!|| ch 1 face @smile ch 1 nod -10 ch 1 talk Kanan ||Great! We don't wanna keep her waiting. Let's do this at top speed!|| 28 sound se 14 ch 1 move - - 0.6 /240 /0 ch 1 hide 0.3 [player] ||Well, top speed is a bit—hey, I told you not to push yourself too hard! Kanaaan!|| viewing enable fadesetting type Default fade out front 0.5