#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon aqours|5|6|7|8|9|10|11|12|13|14|15|16 preload ch 103 6|17|18 preload ch 103 6 99|19 preload ch 104 6|20|21 preload ch 104 6 99|22 preload ch 107 6|23|24 preload ch 107 6 99|25 preload bg 26 preload bg 27 preload bg 28 preload bg 29 waitload bg 1 load default|26 bg 1 scale 1.2 1.2 bg 1 pos /130 /0 bg 2 load default|26 bg 2 scale 1.4 1.4 bg 2 pos /130 /0 bg 2 hide bg 3 load default|26 bg 3 scale 1.6 1.6 bg 3 pos /-130 /0 bg 3 hide bg 4 load default|26 bg 4 scale 1.6 1.6 bg 4 pos /390 /0 bg 4 hide bg 5 load default|26 bg 5 scale 1.4 1.4 bg 5 pos /-130 /0 bg 5 hide bg 9 load default|29 bg 9 scale @size_l3 bg 9 pos /50 /0 bg 9 hide bg 8 load default|28 bg 8 scale @size_l3 bg 8 pos /50 /0 bg 8 hide ch 1 create ch 1 visual @kanan @summer_practice_style ch 1 hide ch 11 create ch 11 visual @kanan @summer_practice_style @back ch 11 hide ch 2 create ch 2 visual @dia @summer_practice_style ch 2 hide ch 21 create ch 21 visual @dia @summer_practice_style @back ch 21 hide ch 3 create ch 3 visual @hanamaru @summer_practice_style ch 3 hide ch 31 create ch 31 visual @hanamaru @summer_practice_style @back ch 31 hide ch 1 scale @size_m ch 1 face @normal ch 1 pos @center ch 1 show 0.3 ch 2 scale @size_m ch 2 face @normal ch 2 pos @right_far ch 2 show 0.3 ch 3 scale @size_m ch 3 face @normal ch 3 pos @left_far ch 3 show 0.3 bgmfade in 0 bgmfade out 1.0 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.6 viewing disable [player] ||The three of you will be starting your dance practice as of today. Have you all memorized your moves?|| ch 2 talk Dia ||Of course.|| 1 + delay 0.2 ch 2 face @smile ch 2 move - - 0.6 /0 /-10 enddelay delay 0.8 ch 2 move - - 0.3 /0 /10 enddelay waitclick ch 3 talk Hanamaru ||Wow, zura. You're amazing, Dia. I'm still a little unsure.|| 2 + delay 0.2 ch 3 face @surprise enddelay delay 3.0 ch 3 face @sad enddelay waitclick ch 2 face @normal ch 1 talk Kanan ||It's okay. There's still time until the actual show, so just pick it up at your own pace, Hanamaru.|| 3 ch 3 face @normal ch 3 nod -10 ch 3 talk Hanamaru Okay. 4 viewing enable clear bgm stop fadesetting type Default fadesetting flip disable fade out front 0.3 wait 0.4 ch all hide bg 5 show bg 1 plane 8 bg 2 plane 8 bg 5 plane 8 ch 1 plane 7 ch 2 plane 7 ch 3 plane 7 ch 11 plane 7 ch 21 plane 7 ch 31 plane 7 letterbox show 0.1 20% 5 bgmfade in 0 bgmfade out 1.0 sound bgm 5 fadesetting type Default fade in front 0.3 wait 0.6 viewing disable label aqours ||Hanamaru, Kanan, Dia|| ||One, two, three, four! One, two, three, four!|| 6 + delay 0.2 ch 2 scale @size_l2 ch 2 face @normal ch 2 pos @left ch 2 pos @offset_l2 ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show 0.3 ch 3 scale @size_s2 ch 3 face @sad close ch 3 pos @right_near ch 3 pos @offset_s2 ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show 0.3 ch 1 scale @size_s2 ch 1 face @smile ch 1 pos @right_far ch 1 pos @offset_s2 ch 1 pos /-30 /0 ch 1 move - - 0.3 /30 /0 ch 1 show 0.3 enddelay delay 0.4 ch 1 nod -10 ch 2 nod -10 ch 3 nod -10 enddelay delay 0.4 ch 1 nod -10 ch 2 nod -10 ch 3 nod -10 enddelay delay 0.4 ch 1 nod -10 ch 2 nod -10 ch 3 nod -10 enddelay delay 0.3 ch 1 hide 0 ch 2 hide 0 ch 3 hide 0 enddelay delay 0.3 ch 1 scale @size_s2 ch 1 face @normal ch 1 pos @left_far ch 1 pos @offset_s2 ch 1 pos /30 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show 0.3 ch 2 scale @size_s2 ch 2 face @angry close ch 2 pos @left_near ch 2 pos @offset_s2 ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show 0.3 ch 3 scale @size_l2 ch 3 face @surprise ch 3 pos @right ch 3 pos @offset_l2 ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show 0.3 enddelay delay 0.4 ch 1 nod -10 ch 2 nod -10 ch 3 nod -10 enddelay delay 0.4 ch 1 nod -10 ch 2 nod -10 ch 3 jump 10 enddelay delay 0.4 ch 1 nod -10 ch 2 nod -10 ch 3 nod -20 enddelay waitclick ch 1 hide 0 ch 2 hide 0 ch 3 hide 0 ch 1 talk Kanan ||This is where all three of us form a line and then... Strike a pose!|| 7 + delay 0.2 ch 31 scale @size_l1 ch 31 pos @left_far ch 31 pos @offset_l1 ch 31 pos /-60 /-60 ch 31 move - - 0.3 /60 /0 ch 31 show 0.3 enddelay delay 0.3 ch 21 scale @size_l1 ch 21 pos @center ch 21 pos @offset_l1 ch 21 pos /-60 /-60 ch 21 move - - 0.3 /60 /0 ch 21 show 0.3 enddelay delay 0.3 ch 11 scale @size_l1 ch 11 pos @right_far ch 11 pos @offset_l1 ch 11 pos /-60 /-60 ch 11 move - - 0.3 /60 /0 ch 11 show 0.3 enddelay delay 2.0 ch 31 hide ch 21 hide ch 11 hide ch 3 scale @size_l1 ch 2 scale @size_l1 ch 1 scale @size_l1 ch 3 pos @left_far ch 2 pos @center ch 1 pos @right_far ch 3 pos @offset_l1 ch 2 pos @offset_l1 ch 1 pos @offset_l1 ch 3 pos /0 /-100 ch 2 pos /0 /-100 ch 1 pos /0 /-100 ch 3 face @normal ch 2 face @normal ch 1 face @normal ch 3 jump 30 ch 2 jump 30 ch 1 jump 30 ch 3 show 0.3 ch 2 show 0.3 ch 1 show 0.3 enddelay waitclick viewing enable clear ch all hide 0 letterbox hide 0 bg 5 hide 0 wait 0.2 ch 1 scale @size_m ch 1 face @normal ch 1 pos @center ch 1 show 0.3 ch 2 scale @size_m ch 2 face @normal ch 2 pos @right_far ch 2 show 0.3 ch 3 scale @size_m ch 3 face @normal ch 3 pos @left_far ch 3 show 0.3 wait 0.6 viewing disable [player] ||Wow! You ended things beautifully!|| ch 2 talk Dia ||*Pant* *Pant* Just the end, though. It was also only by chance that we happened to get the timing right there.|| 8 + delay 0.2 ch 2 face @angry close ch 2 move - - 1.2 /0 /-20 enddelay delay 2.0 ch 2 move - - 0.6 /0 /20 enddelay delay 1.5 ch 2 face @normal enddelay delay 2.0 ch 2 face @sad enddelay waitclick ch 3 talk Hanamaru ||I'm sorry. I messed up so much in the second half, zura...|| 9 + delay 0.2 ch 3 face @sad ch 3 shake x 2 4 enddelay delay 1.0 ch 3 stopshake enddelay waitclick ch 1 face @smile ch 1 talk Kanan ||You danced great for the first half. It's still early on, so it's only natural for us to not be in sync right away.|| 10 ch 1 face @smile [player] ||Kanan's right. I think you guys synced up pretty well for your first run at timing it together. You'll probably polish it up pretty quickly at this rate.|| ch 1 face @normal ch 2 face @sad ch 2 talk Dia ||It will not go so smoothly. This has happened many times in the past. We either end up finishing as scheduled from the outset or somewhat late.|| 11 [player] ||I think it's pretty impressive as it is to finish on schedule...|| ch 1 talk Kanan ||Great results will slip through our fingers if we keep thinking so negatively. Let's give the dance another run-through and figure out the bits that we're likely to mess up.|| 12 + delay 0.2 ch 1 face @normal ch 1 shake x 1 6 enddelay delay 1.0 ch 1 stopshake enddelay delay 5.0 ch 1 face @smile enddelay waitclick ch 2 face @smile ch 3 face @smile ch 2 nod -10 ch 3 nod -10 label aqours ||Hanamaru, Dia|| ||(Hanamaru) Okay! (Dia) Very well.|| 13 [player] ||(Kanan is cuter than she usually is when she's in AZALEA, but she sure is dependable in times like these.)|| viewing enable clear bgm stop fadesetting type Default fade out front 0.5 wait 0.6 ch all hide bg all hide movement keep bg9_move bg 9 move - - 30.0 /-100 /0 bg 9 show movement keep bg8_move bg 8 move - - 30.0 /-100 /0 bg 8 show bgmfade in 0 bgmfade out 1.0 sound bgm 14 fadesetting type Default fadesetting flip enable fade in front 0.3 wait 1.0 bg 8 hide 1.6 viewing disable label aqours ||Hanamaru, Kanan, Dia|| ||One, two, three, four! One, two, three, four!|| 15 bg 1 load default|27 bg 1 scale 1.2 1.2 bg 1 show bg 2 load default|27 bg 2 scale 1.6 1.6 bg 2 hide viewing enable clear ch all hide 0 bg 5 hide 0 wait 0.2 bg 1 plane 8 bg 2 plane 8 bg 5 plane 8 ch 1 plane 7 ch 2 plane 7 ch 3 plane 7 ch 11 plane 7 ch 21 plane 7 ch 31 plane 7 letterbox show 0.1 20% 3 viewing disable ch 1 talk Kanan ||Form a line and then—|| 16 + delay 0.2 ch 31 scale @size_l1 ch 31 pos @left_far ch 31 pos @offset_l1 ch 31 pos /-60 /-100 ch 31 move - - 0.3 /60 /0 ch 31 show 0.3 enddelay delay 0.3 ch 21 scale @size_l1 ch 21 pos @center ch 21 pos @offset_l1 ch 21 pos /-60 /-100 ch 21 move - - 0.3 /60 /0 ch 21 show 0.3 enddelay delay 0.3 ch 11 scale @size_l1 ch 11 pos @right_far ch 11 pos @offset_l1 ch 11 pos /-60 /-100 ch 11 move - - 0.3 /60 /0 ch 11 show 0.3 enddelay waitclick label aqours ||Hanamaru, Dia, Kanan|| ||Strike a pose!|| 17 + delay 0.2 ch 31 hide ch 21 hide ch 11 hide ch 3 scale @size_l1 ch 2 scale @size_l1 ch 1 scale @size_l1 ch 3 pos @left_far ch 2 pos @center ch 1 pos @right_far ch 3 pos @offset_l1 ch 2 pos @offset_l1 ch 1 pos @offset_l1 ch 3 pos /0 /-100 ch 2 pos /0 /-100 ch 1 pos /0 /-100 ch 3 face @smile ch 2 face @smile ch 1 face @smile ch 3 jump 30 ch 2 jump 30 ch 1 jump 30 ch 3 show 0.3 ch 2 show 0.3 ch 1 show 0.3 enddelay waitclick viewing enable clear ch all hide 0 letterbox hide 0 bg 5 hide 0 wait 0.2 ch 1 scale @size_m ch 1 face @normal ch 1 pos @center ch 1 show 0.3 ch 2 scale @size_m ch 2 face @normal ch 2 pos @right_far ch 2 show 0.3 ch 3 scale @size_m ch 3 face @normal ch 3 pos @left_far ch 3 show 0.3 wait 0.6 viewing disable [player] ||Wow! It's incredible how much you've been able to sync up in a single day!|| ch 1 face @smile ch 1 talk Kanan ||I think we've pretty much mastered the parts that we slipped up on at the beginning.|| 18 ch 1 face @normal ch 3 talk Hanamaru ||Yup! I won't mess up anymore, zura. I feel like I've memorized more than when I practiced on my own, zura.|| 19 + delay 0.2 ch 3 face @smile ch 3 nod -10 enddelay delay 3.5 ch 3 face @normal close ch 3 shake x 1 4 enddelay delay 2.0 ch 3 stopshake enddelay waitclick ch 3 face @normal ch 2 talk Dia ||I thought that I'd perfected it all, but dancing together with you two made me realize the quirks and mistakes I had subconsciously incorporated. I think I've addressed them.|| 20 + delay 0.2 ch 2 face @sad enddelay delay 3.0 ch 1 face @normal enddelay waitclick select ||Maybe you really will finish things off early.|| select_1 select ||It must be thanks to those thorough lessons.|| select_2 #select_1 [player] ||At this rate, maybe you really will be able to finish things off ahead of schedule!|| ch 1 talk Kanan ||Maybe. We'll be able to allocate more time to other preparations if we do, and if that's all done ahead of schedule, then let's start planning our next live show.|| 21 + delay 0.2 ch 1 move - - 0.6 /0 /-15 enddelay delay 0.8 ch 1 move - - 0.3 /0 /15 enddelay delay 3.5 ch 1 face @smile enddelay waitclick goto main_1 #select_2 [player] ||It must be thanks to Kanan's thorough lessons.|| ch 1 talk Kanan ||*Giggle* Let's keep this up and finish off our dance, song, and costumes! If we do that, maybe we'll have extra time before the live show. Should we book another one?|| 22 + delay 0.2 ch 1 face @smile ch 1 shake x 1 6 enddelay delay 1.0 ch 1 stopshake enddelay delay 5.0 ch 1 face @normal enddelay waitclick goto main_1 #main_1 ch 1 face @normal ch 2 talk Dia ||Don't jinx it now! While we have gotten more in sync, there are still some instances where our timing is slightly off.|| 23 + delay 0.2 ch 2 face @angry ch 2 shake x 2 4 enddelay delay 1.0 ch 2 stopshake enddelay delay 2.0 ch 2 face @sad enddelay waitclick ch 1 talk Kanan ||Yeah, yeah, I know. All right, let's give it another push to iron out those instances then!|| 24 + delay 0.2 ch 1 face @normal close ch 1 move - - 0.6 /0 /-15 enddelay delay 0.8 ch 1 move - - 0.3 /0 /15 enddelay delay 2.0 ch 1 face @normal enddelay waitclick bgm stop ch 2 face @surprise ch 3 face @surprise ch 2 jump 30 ch 3 jump 30 label aqours ||Hanamaru, Dia|| What? 25 bgmfade in 0 bgmfade out 1.0 sound bgm 26 [player] ||K-Kanan, I think it's about time to call it a day. See? The sun's about to set.|| ch 3 talk Hanamaru ||My legs feel like jelly, zura!|| 27 + delay 0.2 ch 3 face @sad ch 3 shake x 1 6 enddelay delay 2.0 ch 3 stopshake enddelay waitclick ch 2 face @sad ch 2 talk Dia ||We are still slightly off-sync, but I believe we have stopped at a good place. Let's call it a day—|| 28 ch 1 talk Kanan ||What are you talking about? The sun hasn't set yet. If we don't solidify this sense of unified rhythm right now, we might forget it by tomorrow.|| 29 ch 1 face @smile ch 1 nod -10 ch 1 talk Kanan ||Let's give our dance one more run-through!|| 30 ch 2 face @surprise ch 3 face @surprise ch 2 jump 30 ch 3 jump 30 label aqours ||Hanamaru, Dia|| Whaaaaaat?! 31 viewing enable fadesetting type Default fade out front 0.5