#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 102 2|40|41 preload bg 42 waitload bg 1 load default|42 bg 1 scale 1.05 1.05 bg 2 load default|42 bg 2 scale 1.2 1.2 bg 2 hide bgmfade in 0 bgmfade out 0 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @riko @summer_private ch 1 face @normal ch 1 pos @center wait 0.2 viewing disable [player] ||Are you sure you bought all the souvenirs you need?|| ch 1 face @smile ch 1 talk Riko ||Yes. I bought everything I need for all the members of Aqours and my family.|| 1 + delay 0.1 ch 1 nod -10 enddelay waitclick ch 1 face @normal textmode Additive clear click disable [player] ||Well then, let's head ba—|| + waittext wait 0.8 bgm stop delay 0.1 ch 1 face @surprise ch 1 jump 18 bg 1 jump 18 enddelay click enable [player] Aaachooo! textmode Normal ch 1 hide 0.4 ch 2 create ch 2 visual @riko @summer_private ch 2 face @sad ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.4 bg 2 show 0.4 wait 0.6 bg 1 scale 1.0 1.0 ch 2 talk Riko ||Are you all right? It's gotten a little chilly now that it's evening, hasn't it.|| 2 bgmfade in 0 bgmfade out 2.3 sound bgm 3 wait 0.8 [player] ||Yeah... Ugh, I'm getting goosebumps all over my arms.|| ch 2 face @surprise ch 2 talk Riko Oh! 4 [player] ||What's wrong? Did you forget to buy something after all?|| ch 2 face @sad close ch 2 shake x 2.5 5 wait 0.2 ch 2 talk Riko ||No, that's not it... It's...your arm.|| 5 + delay 0.5 ch 2 stopshake enddelay delay 1.4 ch 2 eye open enddelay waitclick viewing enable clear ch 2 hide 0.4 bg 2 hide 0.4 ch 1 face @sad ch 1 pos @center ch 1 show 0.4 wait 0.6 viewing disable [player] ||My arm? Oh, you mean this mark?|| ch 1 face @sad close ch 1 nod -18 ch 1 talk Riko ||I'm so sorry! Oh my gosh, it's so red!|| 6 [player] ||Don't worry. It's pretty faint, so it'll be gone soon.|| select ||I was holding on to you pretty tightly too.|| select_1 select ||I'm surprised how tightly you clung onto me.|| select_2 #select_1 [player] ||I mean, the haunted house was pretty scary, right? I can understand why you wanted to cling to me. I was also holding your hand tight for dear life. Sorry, I bet it hurt.|| ch 1 face @surprise ch 1 shake x 3 4 wait 0.2 ch 1 talk Riko ||It's nothing at all! I'm sure the way I gripped you hurt a lot more... I'm so sorry for grabbing you hard enough to leave a mark.|| 7 + delay 0.5 ch 1 stopshake enddelay delay 1.5 ch 1 face @sad enddelay waitclick goto main_1 #select_2 [player] ||I wasn't expecting you to cling to me so tightly. *Giggle* I guess the haunted house was a real fright-fest, huh?|| ch 1 shake x 3.5 4 wait 0.2 ch 1 talk Riko ||Urgh, don't remind me! It's so embarrassing! I never imagined that I'd lose my cool like that.|| 8 + delay 0.8 ch 1 stopshake enddelay delay 0.5 ch 1 eye open enddelay waitclick goto main_1 #main_1 bgm stop wait 0.3 [player] ||I was pretty happy about it, to be honest.|| ch 1 face @surprise ch 1 talk Riko ||What? You mean about the mark on your arm?|| 9 ch 1 face @sad [player] ||No, not that... You screamed on all those different rides, laughed a ton, got scared... Not to mention you were chowing down on those churros so happily.|| ch 1 face @surprise ch 1 scaling - - 0.3 1.1 1.1 ch 1 move - - 0.3 /0 /-21 bg 1 scaling - - 0.3 1.1 1.1 bg 1 move - - 0.3 /0 /-20 wait 0.5 [player] ||I was happy to see you giving yourself over to your emotions and having so much fun.|| bgmfade in 0 bgmfade out 1.0 sound bgm 10 wait 0.8 ch 1 face @normal ch 1 talk Riko ||Did I really scream and laugh that much? I suppose I did. I did yell in the haunted house and on the thrill ride.|| 11 [player] ||You're always so cool and collected and looking out for the other girls, Riko. You never fail to notice when they're about to get too excited and calm them right down.|| ch 1 face @sad ch 1 talk Riko ||I don't think I've ever actually nipped things in the bud like that...|| 12 [player] ||Oh, that's where you're wrong. Anyway, since I always see you worrying about the other girls, I wanted you to have a chance to get excited too.|| ch 1 face @normal ch 1 scaling - - 0.4 1.0 1.0 ch 1 move - - 0.4 /0 /21 bg 1 scaling - - 0.4 1.0 1.0 bg 1 move - - 0.4 /0 /20 wait 0.6 [player] ||That's why I invited you to this amusement park. I hoped you'd enjoy yourself to your heart's content without holding back.|| ch 1 eye close wait 0.3 ch 1 talk Riko ||You really put a lot of thought into this for me.|| 13 [player] ||Did you have fun today, Riko?|| ch 1 face @smile ch 1 talk Riko ||Yes, I absolutely did! I laughed so much and did so many fun things. I also got to spend a lot of time talking with you.|| 14 + delay 0.1 ch 1 nod enddelay waitclick ch 1 face @normal ch 1 talk Riko ||Thank you so much for today. It was incredible!|| 15 [player] ||I'm so glad! I had a ton of fun too. We should come here again.|| ch 1 hide 0.4 ch 2 create ch 2 visual @riko @summer_private ch 2 face @smile ch 2 scale @size_l2 ch 2 pos @center ch 2 pos @offset_l2 ch 2 show 0.4 bg 2 scale 1.4 1.4 bg 2 show 0.4 wait 0.6 ch 2 talk Riko ||Yes, definitely. We should absolutely find more and more fun places to go to as well!|| 16 + delay 0.1 ch 2 nod -10 enddelay waitclick viewing enable fadesetting type Default fade out front 0.5