#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 102 2|40|41 preload bg 42 preload bg 43 preload bg 44 preload ui phone|45|46|47 waitload bg 1 load default|42 bg 2 load default|42 bg 2 scale 1.2 1.2 bg 2 hide phone set 4 bg 3 load default|43 4 ch 1 create ch 1 visual @riko @summer_private ch 1 face @surprise ch 1 plane 4 ch 1 scale @size_l2 ch 1 pos @center ch 1 pos @offset_l2 phone open wait 0.3 bgmfade in 0 bgmfade out 2.0 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.2 viewing disable %voice_phone ch 1 talk Riko ||An amusement park?|| 1 [player] ||Yeah. I won two tickets in a raffle. Want to come with me, Riko? Say, next Sunday?|| ch 1 face @smile ch 1 nod -10 wait 0.3 %voice_phone ch 1 talk Riko ||I would be delighted! Sunday, huh? I don't have any plans, so I'd like to go.|| 2 ch 1 face @normal [player] ||Great! Okay, let's decide when and where to meet. How about when the park opens? I think its hours are—|| ch 1 eye close wait 0.3 %voice_phone ch 1 talk Riko ||Just the two of us...|| 3 [player] ||What's that now?|| ch 1 face @surprise %voice_phone ch 1 talk Riko ||Huh?! Oh, uh, nothing! Nothing at all! What time did you say the park opens?|| 4 + delay 0.9 ch 1 face @normal enddelay delay 0.5 ch 1 shake x 3 5 enddelay delay 0.5 ch 1 stopshake enddelay waitclick [player] ||At 10. How about we meet up in front of the main gate?|| ch 1 face @smile ch 1 nod -15 wait 0.3 %voice_phone ch 1 talk Riko ||All right. I'll see you in front of the main gate at 10. I can't wait!|| 5 [player] ||Same here! Okay, see you then.|| viewing enable clear bgm stop fadesetting type Default fadesetting flip disable fade out front 1.2 ch 1 hide phone close bg 1 load default|44 bg 2 load default|44 bg 2 scale 1.2 1.2 bg 2 hide wait 0.5 delay 0.4 bgmfade in 0 bgmfade out 2.5 sound bgm 6 enddelay fadesetting type Default fadesetting flip enable fade in front 1.2 wait 0.3 viewing disable [player] ||Over here, Riko!|| volume se 0 0 volume se 10 0.8 sound se 7 wait 0.8 ch 2 create ch 2 visual @riko @summer_private ch 2 face @normal ch 2 pos @center ch 2 pos /-30 /0 ch 2 movex - - 0.3 /30 ch 2 show 0.3 wait 0.3 soundstop se 7 wait 0.2 ch 2 talk Riko ||Hello! I'm sorry, did I make you wait long?|| 8 + delay 1.1 ch 2 face @sad enddelay waitclick select ||You're so late!|| select_1 select ||Not at all.|| select_2 #select_1 ch 2 face @surprise [player] ||You're 10 minutes late! ...Just kidding! Don't worry, you're right on time.|| ch 2 face @sad ch 2 talk Riko ||H-Hey now! Don't be mean. You made me check my watch!|| 9 + delay 0.6 ch 2 jump 12 enddelay waitclick goto main_1 #select_2 [player] ||Not at all. I just got here. I think we might even have taken the same train.|| ch 2 face @smile ch 2 shake y 3 -4 ch 2 talk Riko ||*Giggle* Maybe!|| 10 + delay 0.5 ch 2 stopshake enddelay waitclick goto main_1 #main_1 ch 2 face @normal ch 2 talk Riko ||Thank you for inviting me out today. I'm really looking forward to this.|| 11 [player] ||Me too. We're going to have such a good time today... Oh, wait, that reminds me.|| ch 2 hide 0.4 ch 3 create ch 3 visual @riko @summer_private ch 3 face @surprise ch 3 scale @size_l1 ch 3 pos @center ch 3 pos @offset_l1 ch 3 show 0.4 bg 2 show 0.4 wait 0.6 ch 3 talk Riko ||Hm? What's the matter?|| 12 + delay 0.8 ch 3 face @normal enddelay waitclick [player] ||You seemed like you wanted to say something when we were planning this on the phone.|| ch 3 face @surprise [player] ||You said it was nothing, but... Do you actually have other things to do today after all?|| ch 3 face @sad ch 3 shake x 3 4 wait 0.2 ch 3 talk Riko ||No, no! It really was nothing. You don't need to be concerned.|| 13 + delay 0.5 ch 3 stopshake enddelay waitclick bgm stop ch 3 eye close wait 0.3 ch 3 talk Riko ||I was only wondering...if my company would be enough.|| 14 [player] ||What do you mean?|| ch 3 face @normal ch 3 talk Riko ||That is, if you wouldn't rather take someone else with you. I was thrilled that you invited me, but I know I'm not the most exciting person to be around.|| 15 ch 3 face @sad ch 3 talk Riko ||I'm a little worried that I'll bore you, I guess...|| 16 [player] ||I see. Well, don't you worry about entertaining me or ensuring that I have fun.|| bgmfade in 0 bgmfade out 1.0 sound bgm 17 ch 3 face @surprise ch 3 scaling - - 0.3 1.3 1.3 ch 3 move - - 0.3 /0 /-25 bg 2 scaling - - 0.3 1.3 1.3 bg 2 move - - 0.3 /0 /-22 wait 0.5 [player] ||I asked you to come because I wanted to spend time with you, Riko. And now that you're here with me, I'm sure I'll have lots of fun.|| ch 3 face @normal ch 3 talk Riko ||Oh...! Thank you for saying so.|| 18 + delay 1.0 ch 3 face @smile ch 3 nod -10 enddelay waitclick viewing enable clear ch 3 hide 0.4 bg 2 hide 0.4 ch 2 face @normal ch 2 pos @center ch 2 show 0.4 wait 0.6 viewing disable [player] ||All right! Now that you're feeling better, let's head inside! Amusement park, here we come!|| viewing enable fadesetting type Default fade out front 0.5