#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon aqours|5|6|7|8|9|10|11|12|13|14|15|16 preload ch 102 1|17|18 preload ch 106 1|19|20 preload ch 108 1|21|22 preload bg 23 preload bg 24 waitload ch 1 create ch 1 visual @riko @summer_uniform ch 1 plane 2 ch 2 create ch 2 visual @yoshiko @summer_uniform ch 2 plane 5 ch 2 hide ch 3 create ch 3 visual @mari @summer_uniform ch 3 plane 5 ch 3 hide bg 1 load default|23 bg 1 scale @size_l1 bg 1 pos @offset_l1 bg 2 load default|23 bg 2 scale @size_l3 bg 2 pos @offset_l3 bg 11 load default|24 bg 11 scale @size_l1 bg 11 pos @offset_l1 bg 11 plane 6 bg 11 hide bg 12 load default|24 bg 12 scale @size_l3 bg 12 pos @offset_l3 bg 12 plane 6 bg 12 hide bg 13 load default|24 bg 13 scale @size_l3 bg 13 pos @offset_l3 bg 13 plane 6 bg 13 hide bg 14 load default|24 bg 14 scale @size_l3 bg 14 pos @offset_l3 bg 14 plane 6 bg 14 hide ef 1 load intensive ch 1 scale @size_l2 ch 1 face @sad close ch 1 pos @center ch 1 pos @offset_l2 ch 1 show bgmfade in 0 bgmfade out 1.0 sound bgm 0 fadesetting type Default fadesetting flip enable fade in front 0.5 wait 0.6 viewing disable ch 1 talk Riko *Sigh* 1 + delay 0.2 ch 1 move - - 1.2 /0 /-20 enddelay delay 1.6 ch 1 move - - 0.6 /0 /20 enddelay waitclick [player] ||Riko, are you okay?|| ch 1 talk Riko ||Hm? Ohhh... Yeah, I'm fine... I probably am fine, yeah...|| 2 + delay 0.2 ch 1 face @surprise enddelay delay 3.0 ch 1 face @smile ch 1 nod -10 enddelay delay 3.0 ch 1 face @sad ch 1 shake x 1 4 enddelay delay 2.0 ch 1 stopshake enddelay waitclick [player] ||You don't seem fine to me.|| viewing enable clear ch 1 hide wait 0.2 bg 2 hide ch 1 scale @size_m ch 1 face @normal close ch 1 pos @center ch 1 show 0.3 wait 0.6 viewing disable ch 1 talk Riko ||All we ended up deciding on was the event to perform at. We haven't locked anything in for our costumes, choreography, or setlist. Nothing.|| 3 + delay 3.0 ch 1 eye open enddelay waitclick select ||Today's only your first day of preparations.|| select_1 select ||Mari and Yoshiko sure got carried away.|| select_2 #select_1 [player] ||Today's only your first day of preparations, so I think deciding on an event to perform at is pretty productive. A lot of the other stuff that needs to be decided takes time.|| ch 1 talk Riko ||What'll we do if the event is the only thing that we decide on? Both Mari and Yoshiko are unstoppable when they get all excited.|| 4 + delay 0.2 ch 1 face @sad ch 1 shake x 1 6 enddelay delay 2.0 ch 1 stopshake enddelay waitclick goto main_1 #select_2 [player] ||Mari and Yoshiko sure were something. They kept throwing down so many ideas, but every single one of them was, uh... How do I put it?|| ch 1 talk Riko ||They always clash like they did today because they have different goals. It's also pretty hard to keep that all under control.|| 5 + delay 0.2 ch 1 face @normal enddelay delay 5.5 ch 1 face @sad close ch 1 move - - 0.8 /0 /-10 enddelay delay 1.2 ch 1 move - - 0.4 /0 /10 enddelay waitclick goto main_1 #main_1 [player] ||You did your best...|| ch 1 talk Riko ||I'm sorry that you had to go through this on the first day of preparations when you went out of your way to come and help us out. I bet you were pretty surprised, huh?|| 6 + delay 0.2 ch 1 face @normal enddelay delay 5.0 ch 1 face @smile enddelay waitclick ch 1 face @normal [player] ||*Chuckle* Just a bit. I've never really experienced anything like what I did today, so it was a breath of fresh air.|| ch 1 talk Riko ||I guess that's because everyone in Nijigasaki performs solo. Don't the girls ever have clashing opinions when it comes to what to do for live shows?|| 7 + delay 0.2 ch 1 face @normal enddelay delay 3.0 ch 1 face @surprise enddelay waitclick ch 1 face @normal [player] ||Hmm... Sometimes they do share advice and opinions, but they generally respect each other's wishes so they don't really have arguments.|| [player] ||But there are hiccups sometimes since they're part of the same club. Like the other day, one of the girls spilled juice on the pillow that Kanata was gonna use at her live show.|| ch 1 talk Riko ||No way! That sounds like a disaster. What happened? Kanata doesn't really seem like the type to get angry to me.|| 8 + delay 0.2 ch 1 face @surprise ch 1 jump 30 enddelay delay 4.0 ch 1 face @sad enddelay waitclick ch 1 face @normal [player] ||I don't think that she was angry in a very obvious way. I mean, she was giving off an aura for a while that made it hard to approach her... So yeah, I guess she was angry.|| ch 1 talk Riko ||I bet it must've been really awkward for the girl who spilled the juice.|| 9 + delay 0.2 ch 1 face @sad ch 1 shake x 1 4 enddelay delay 2.0 ch 1 stopshake enddelay waitclick [player] ||Yeah, she was flustered for a while. Oh, it looks like they patched things over, though.|| ch 1 face @normal [player] ||There was also the time Kasumi caused chaos by giving people wasabi-filled bread rolls, and when some anime voice clips started blasting from Setsuna's phone during practice.|| ch 1 talk Riko ||*Giggle* Everyone at Nijigasaki really is hilarious.|| 10 + delay 0.2 ch 1 face @smile ch 1 nod -10 enddelay waitclick [player] ||And that's why there's never time for boredom!|| viewing enable clear bgm stop ch all hide ch 2 color #b79466 ch 3 color #b79466 bg 11 color #b79466 wait 0.2 bg 11 show 0 letterbox show 0.2 20% 3 wait 0.2 ch 2 scale @size_s1 ch 2 face @sad ch 2 pos @left ch 2 pos @offset_s1 ch 2 show ch 3 scale @size_s1 ch 3 face @angry ch 3 pos @right_near ch 1 pos @offset_s1 ch 3 show eyeblink disable bgmfade in 0 bgmfade out 1.0 sound bgm 11 wait 0.6 viewing disable [player] ||(But I don't think anything like today's discussion ever really happens. Even when it does, they mellow out as they argue and then try to get onto the same page...)|| ch 1 face @normal [player] ||You should try being more like Yoshiko and Mari.|| ch 1 scale @size_m ch 1 face @normal ch 1 pos @right_far ch 1 show 0.3 wait 0.6 ch 1 talk Riko ||What? Me? Be more like those two?|| 12 + delay 0.2 ch 1 face @surprise ch 1 jump enddelay waitclick [player] ||Yeah. I'm sure that you have your own preferences for what kind of live show you want to perform and the things you want to do for it, right?|| ch 1 talk Riko ||Well, yeah... But if I threw my opinions into the mix like Yoshiko and Mari, then it'd just be complete chaos.|| 13 + delay 0.2 ch 1 face @normal ch 1 shake x 1 4 enddelay delay 2.0 ch 1 stopshake enddelay delay 1.0 ch 1 face @sad enddelay waitclick [player] ||It's all three of you that make up Guilty Kiss, so I don't think you need to be so hesitant.|| ch 1 face @surprise [player] ||And I saw how you were trying to settle things between them over and over again during the meeting. It's okay to just go with the flow like that!|| viewing enable clear ch all hide letterbox hide 0.4 eyeblink enable bg 11 hide wait 0.6 ch 1 scale @size_l1 ch 1 face @surprise ch 1 pos @center ch 1 pos @offset_l1 ch 1 pos /10 /0 ch 1 move - - 0.3 /-10 /0 ch 1 show 0.3 wait 0.6 viewing disable ch 1 talk Riko ||Go with the flow... Like Yoshiko and Mari.|| 14 + delay 2.0 ch 1 face @normal ch 1 shake x 1 4 enddelay delay 2.0 ch 1 stopshake enddelay waitclick [player] ||That's right!|| ch 1 eye close [player] ||(If she joins the fray with the same amount of passion, then I know it'll make for a great combination and lead them to the best outcome—)|| bgm stop wait 1.0 bgmfade in 0 bgmfade out 1.0 sound bgm 15 wait 1.0 ch 1 talk Riko ||Yeah. Maybe it is okay to just go wild and do what I want sometimes, just like Yoshiko and Mari.|| 16 + delay 0.2 ch 1 face @normal ch 1 nod -10 enddelay delay 4.5 ch 1 face @smile enddelay waitclick [player] ||Huh? Uh, going wild and doing what you want is a bit removed from what I said...|| ch 1 hide wait 0.2 bg 2 show ch 1 scale @size_l3 ch 1 face @normal ch 1 pos @center ch 1 pos @offset_l3 ch 1 show 0.3 wait 0.6 viewing disable ch 1 talk Riko ||Thanks for the advice. I'll do just that!|| 17 + delay 2.5 ch 1 face @smile enddelay waitclick viewing enable fadesetting type Default fade out front 0.5