#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon aqours|5|6|7|8|9|10|11|12|13|14|15|16 preload ch 101 1|17|18 preload bg 19 preload bg 20 preload bg 21 preload bg 22 waitload ch 1 create ch 1 visual @chika @summer_uniform ch 1 hide bg 1 load default|19 bg 2 load default|19 bg 2 scale 1.4 1.4 bg 2 hide bg 3 load default|19 bg 3 scale @size_l2 bg 3 pos @offset_l3 bg 3 hide bgmfade in 0 bgmfade out 2.0 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.6 ch 1 scale @size_m ch 1 pos @center ch 1 face @normal ch 1 pos /10 /0 ch 1 move - - 0.3 /-10 /0 ch 1 show 0.3 wait 0.9 viewing disable ch 1 talk Chika ||A Let's Play? I really didn't see myself doing this. I'm so excited!|| 1 + delay 0.2 ch 1 face @normal close ch 1 shake x 1 6 enddelay delay 2.0 ch 1 stopshake enddelay delay 4.0 ch 1 eye open enddelay waitclick [player] ||I'll start playing too so I'll be ready for the day.|| ch 1 talk Chika ||You will?! Yaaay! I'm so glad I have someone to play it with.|| 2 + delay 0.2 ch 1 face @surprise ch 1 jump 10 enddelay delay 1.5 ch 1 face @smile enddelay waitclick viewing enable clear bgm stop fadesetting type Default fadesetting flip enable fade out front 0.6 wait 0.8 ch all hide bg 2 show ch 1 scale @size_l2 ch 1 pos @center ch 1 pos @offset_l2 ch 1 face @normal ch 1 show 0.3 bgmfade in 0 bgmfade out 3.0 sound bgm 3 fadesetting type Default fadesetting flip disable fade in front 0.5 wait 0.6 viewing disable [player] ||All right, I've got it installed. Time to launch it.|| sound se 4 [player] ||Save the world from the evil lord with the sacred power of song... It's a fantasy game!|| ch 1 talk Chika ||Isn't it pretty? I feel better every time I just look at it. Oh how I'd love to jump into that world and live there. Getting attacked by monsters wouldn't be great, though...|| 5 [player] ||Haha, I guess that's true. People tend to end up wanting to live in a game world at one stage or another.|| ch 1 face @normal ch 1 talk Chika ||The first thing you do in this game is make your own avatar. Are you on the character creation screen?|| 6 [player] ||Oh, right. I'm there now. How should I make them look? I'm not sure...|| [player] ||Let's go with this hairstyle... Okay, done! Let's start playing!|| ch 1 face @smile ch 1 talk Chika ||I'll join in too. *Giggle* We'll play together.|| 7 ch 1 face @normal [player] ||Does this game have multiplayer?|| ch 1 talk Chika ||It does. But you have to clear certain stuff first before you can use it. I've already cleared it, but...|| 8 + delay 1.5 ch 1 face @sad enddelay waitclick [player] ||There's no way I can right at the start, huh. Ugh, I really wanted to play it with you.|| ch 1 face @normal ch 1 jump 10 ch 1 talk Chika ||I wanna play it with you too! Just try hard to get the achievements you need to unlock it, okay!|| 9 sound se 4 [player] ||All right, I'll do just that!|| viewing enable clear bgm stop fadesetting type Default fadesetting flip enable fade out front 0.6 wait 0.8 ch all hide bg 10 load default|20 bg 10 scale 1.2 1.2 bg 10 show bg 98 load empty bg 98 color white bg 98 plane 1 bg 98 hide letterbox show 0.1 25% 3 bgmfade in 0 bgmfade out 3.0 sound bgm 10 fadesetting type Default fadesetting flip disable fade in front 0.8 wait 1.0 ch 1 scale @size_l1 ch 1 pos @right_far ch 1 pos @offset_l1 ch 1 plane 2 ch 1 face @normal ch 1 pos /30 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show 0.3 wait 0.9 select ||There's a town up north.|| select_1 select ||There's something shining.|| select_2 #select_1 viewing disable [player] ||Looking at the game map, there seems to be a town up north. Maybe I'll run into some companions there?|| ch 1 talk Chika ||That's where you can get all kinds of sheet music. You'll get more skills with them. The town's scenery is very pretty too!|| 11 + delay 7.0 ch 1 eye close ch 1 shake x 1 6 enddelay delay 2.0 ch 1 stopshake enddelay waitclick ch 1 eye open goto main_1 #select_2 viewing disable [player] ||It really is a gorgeous world. Oh, there's something shining. Is it an item?|| ch 1 talk Chika ||You'll find medicinal herbs and magical stones to pick up everywhere out there in the open. Gather up some different herbs, and you'll be able to whip up a throat remedy.|| 12 goto main_1 #main_1 bgm stop [player] ||Ah, an animal! It's sooo cute! Some kind of bunny?|| bgmfade in 0 bgmfade out 3.0 sound bgm 13 wait 1.0 ch 1 face @surprise ch 1 jump 10 ch 1 talk Chika ||Actually, a monster! Take it down!|| 14 [player] ||Wh-What? Ah, it is a monster! Uhhh, attack, attack... Did it work? Yes!|| + wait 2.0 sound se 15 bg 98 show 0.2 wait 0.2 bg 98 hide bg 10 shake x 4 4 wait 0.5 bg 10 stopshake waitclick ch 1 face @normal ch 1 talk Chika ||That monster drops an item when you defeat it.|| 16 ch 1 face @smile ch 1 talk Chika ||They looked cute so I thought I could just walk straight up to it.|| 17 ch 1 face @smile ch 1 talk Chika ||Well, the monsters are all weaklings in the beginning anyway. They can be taken down with starter equipment.|| 18 sound se 19 effection enable Back se 1 blur 4.0 0.3 ch 1 face @surprise wait 1.0 viewing enable clear bgm stop fadesetting type Default fadesetting flip enable fade out front 1.0 wait 1.2 ch all hide bg 10 hide se 1 blur 0 0 letterbox hide 0 ch 1 scale @size_l2 ch 1 pos @center ch 1 pos @offset_l2 ch 1 face @normal ch 1 show 0.3 bgmfade in 0 bgmfade out 3.0 sound bgm 0 fadesetting type Default fadesetting flip disable fade in front 0.8 wait 1.0 viewing disable [player] ||I-I... I lost.|| ch 1 face @surprise ch 1 jump 10 ch 1 talk Chika Wha?! 20 [player] ||I didn't get my attack in fast enough... And just like that it's game over...|| ch 1 talk Chika ||D-Don't worry about it! You only just started playing, it happens. Just give it another shot!|| 21 + delay 0.2 ch 1 face @smile ch 1 shake x 1 6 enddelay delay 2.0 ch 1 stopshake enddelay delay 3.0 ch 1 face @normal enddelay waitclick [player] ||Okay... I'll get it right next time!|| viewing enable fadesetting type Default fade out front 0.5