#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 101 2|40|41 preload bg 42 preload bg 43 preload bg 44 waitload bg 1 load default|42 bg 2 load default|42 bg 2 scale 1.2 1.2 bg 2 hide fadesetting type Default fade in front 0.5 wait 0.2 bgmfade in 0 bgmfade out 1.7 sound bgm 0 ch 1 create ch 1 visual @chika @summer_private ch 1 face @normal ch 1 pos @center wait 0.2 viewing disable ch 1 talk Chika ||Come on, it's time to feed the animals! Sheepy, Goaty, it's time for lunch!|| 1 viewing enable clear ch 1 hide bg 2 move - - 0.6 /-60 /0 bg 2 show 0.6 wait 1.0 delay 0.3 sound se 2 enddelay ch 2 create ch 2 visual @chika @summer_private ch 2 face @smile ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 pos /-30 /0 ch 2 move - - 0.3 /30 /0 ch 2 show 0.3 wait 0.5 viewing disable ch 2 talk Chika ||Is it good, Sheepy? Gotcha. You want some more? Oh, here comes Goaty too.|| 3 + delay 6.5 ch 2 move - - 0.4 /-30 /0 enddelay waitclick [player] ||You sure are popular with them, Chika. Ah, they've come to me too!|| viewing enable clear fadesetting type Horizontal fadesetting flip enable fade out front 0.8 ch 2 hide bg 2 hide bg 2 pos /60 /0 bg 3 load default|44 ch 1 face @normal ch 1 pos @center ch 1 show wait 1.0 fadesetting type Default fadesetting flip disable fade in front 0.8 wait 0.2 viewing disable ch 1 talk Chika ||Hey, look! Horses!|| 4 [player] ||Looks like we can do some horse riding here too. Want to give it a try?|| ch 1 face @smile ch 1 jump 10 ch 1 talk Chika ||Sure do! Aww, I should've gotten Mari to give me some horse-riding tips!|| 5 + delay 1.2 ch 1 face @sad enddelay waitclick [player] ||Hahaha. Maybe we can ask her about it when we tell her all about our trip after we get home. Then we'll be ready for next time.|| bgm stop viewing enable clear fadesetting type Default fadesetting flip disable fade out front 1.0 bg 3 hide ch 1 face @smile wait 1.2 bgmfade in 0 bgmfade out 2.0 sound bgm 6 fadesetting type Default fadesetting flip enable fade in front 1.0 wait 0.3 ch 1 shake y 3 -4 viewing disable ch 1 talk Chika ||*Giggle* True!|| 7 + delay 1.0 ch 1 stopshake enddelay waitclick [player] ||You're really into that keychain you made at the accessory workshop, huh.|| ch 1 face @normal ch 1 talk Chika ||Yeah! I think it turned out pretty cute. I'll treasure it as a memento of our day today.|| 8 + delay 0.1 ch 1 nod -10 enddelay waitclick [player] ||Where to next... Oh, look how late it is. I guess the next place will be our last...|| ch 1 eye close wait 0.3 ch 1 talk Chika ||I guess time does really fly when you're having fun. Where shall we head to last?|| 9 + delay 1.5 ch 1 eye open enddelay waitclick [player] ||How about...over there!|| bgm stop viewing enable clear fadesetting type SlimStripeHorizontal fadesetting flip enable fade out front 1.5 ch 1 hide bg 1 load default|43 bg 2 load default|43 bg 2 scale 1.2 1.2 bg 3 load default|43 bg 3 scale 1.6 1.6 bg 3 pos /50 /100 bg 3 show movement keep bg3_move bg 3 move - - 20 /-250 /0 wait 1.5 bgmfade in 0 bgmfade out 2.0 sound bgm 10 fadesetting type Default fadesetting flip disable fade in front 1.0 wait 0.2 viewing disable label aqours @chika Chika ||Whoa! A field full of flowers! How pretty.|| 11 [player] ||I heard lots of people come to this farm for photos because all sorts of different flowers bloom here depending on the season. I wanted you to see them, so...|| label aqours @chika Chika ............ 12 viewing enable clear bg 3 hide 0.7 wait 1.0 ch 1 face @normal ch 1 pos @center ch 1 show wait 0.2 viewing disable [player] ||Chika? ...Ah! S-Sorry!|| bg 1 scaling - - 0.2 1.05 1.05 ch 1 scaling - - 0.2 1.05 1.05 ch 1 move - - 0.2 /0 /-15 bg 1 move - - 0.2 /0 /-15 wait 0.4 bgm stop ch 1 face @surprise ch 1 jump 10 ch 1 talk Chika ||Huh?! What? What's wrong?!|| 13 select ||You must be tired, right?|| select_1 select ||Is there somewhere else you want to go?!|| select_2 #select_1 [player] ||We came here to relax, but we've been walking around this huge farm all day. You must be tired, right? I'm sorry!|| ch 1 face @smile ch 1 shake x 3 4 wait 0.2 ch 1 talk Chika ||No, that's not it! I was just so stunned by how beautiful the flowers were. I didn't know what to say!|| 14 + delay 0.5 ch 1 stopshake enddelay waitclick goto main_1 #select_2 [player] ||Chika, is there somewhere else you'd rather go?! I've just been dragging you around to where I wanted to go this entire day...|| ch 1 face @smile ch 1 shake y 3 -4 ch 1 talk Chika ||*Laugh* No, no, no! I've had my eye on this field of flowers ever since I spotted it on the guide map. I was just surprised that you took me here before I even mentioned it.|| 15 + delay 0.5 ch 1 stopshake enddelay waitclick goto main_1 #main_1 bgmfade in 0 bgmfade out 1.0 sound bgm 16 wait 0.4 ch 1 face @normal ch 1 talk Chika ||I had heaps of fun today! The animals were all so cute, the ice cream was yummy, and we got to try out a lot of activities!|| 17 ch 1 face @smile ch 1 talk Chika ||Being around all this nature has me feeling totally refreshed. It's hard to believe I was ever tired!|| 18 ch 1 face @normal ch 1 talk Chika ||I'm really happy I got the chance to visit such a wonderful place, so thanks for bringing me.|| 19 ch 1 hide 0.4 ch 2 face @normal ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.4 bg 2 show 0.4 wait 0.6 [player] ||Chika... I should be thanking you. I'm so glad I got to come here with you.|| ch 2 face @smile ch 2 jump 10 ch 2 talk Chika ||Let's come here again! Oh, or maybe we could try another farm next time?|| 20 + delay 1.0 ch 1 face @surprise enddelay waitclick [player] ||Hehe. We can go wherever you want. Just say the word, and I'll take you there.|| ch 2 face @normal ch 2 talk Chika ||Really? Yaaay!|| 21 ch 2 face @smile ch 2 shake y 3 -4 ch 2 talk Chika ||*Giggle* Now I've got something to look forward to. Let's put our best foot forward again tomorrow!|| 22 + delay 0.5 ch 2 stopshake enddelay waitclick viewing enable fadesetting type Default fade out front 0.5