#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 101 1|40|41 preload ch 206 1|42|43 preload bg 44 preload cg 45 waitload bg 1 load default|44 bg 2 load default|44 bg 2 scale 1.2 1.2 bg 3 load default|44 bg 3 scale 1.4 1.4 bg 3 pos /250 /0 bg 3 hide bgmfade in 0 bgmfade out 1.5 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @chika @summer_uniform ch 1 face @smile ch 1 scale @size_l1 ch 1 pos @center ch 1 pos @offset_l1 wait 0.2 viewing disable ch 1 talk Chika ||The washing up's aaall done!|| 1 [player] ||I've finished tidying up the ingredients too. We used up almost everything we bought. I thought we'd have more left over.|| viewing enable clear cg 1 load default|45 cg 1 scale 1.4 1.4 cg 1 pos /0 /-80 cg 1 movey - - 1.0 /40 cg 1 show 0.4 wait 1.2 viewing disable ch 1 talk Chika ||Do you think they're done baking yet? I hope they're not burned.|| 2 viewing enable clear cg 1 scaling - - 0.5 1.0 1.0 cg 1 move - - 0.5 /0 /40 wait 0.7 ch 1 face @normal ch 1 scale @size_m ch 1 pos @left ch 1 show ch 2 create ch 2 visual @kanata @summer_uniform ch 2 face @smile ch 2 pos @right bg 2 hide viewing disable label niji @kanata Kanata ||They look okay from what I can see.|| 3 ch 1 talk Chika ||*Sniff* *Sniff* They smell so sweet and tasty! I really wanna dig into 'em now... No, no, these are supposed to be treats for everyone so I can't eat them myself!|| 4 viewing enable clear cg 1 hide 0.6 wait 0.8 viewing disable ch 2 talk Kanata ||It'd be okay to have a little taste though, right?|| 5 ch 1 face @smile ch 1 jump 10 ch 1 talk Chika ||You think?!|| 6 select ||I think it'd be fine too.|| select_1 select ||As long as it's only the burnt or broken ones.|| select_2 #select_1 ch 2 face @normal ch 1 face @normal [player] ||I also think it'd be fine. I mean, we've gotta taste-test them first.|| ch 1 face @smile ch 1 nod -10 wait 0.3 ch 1 talk Chika ||Good point! We have to be sure they're super delicious before we give them to anyone!|| 7 goto main_1 #select_2 ch 2 face @normal [player] ||We can't give burnt or broken ones as presents either, so I guess eating those would be okay.|| ch 1 face @normal ch 1 nod -10 wait 0.3 ch 1 talk Chika ||I see! Let's see if any of them are looking a bit burnt... *Gasp* No, no, no! These are for everyone so we should want them all to come out perfectly baked!|| 8 + delay 1.5 ch 1 face @surprise enddelay waitclick goto main_1 #main_1 ch 1 face @normal ch 2 face @smile ch 2 talk Kanata ||Well, let's just wait until they're actually done baking before we decide which ones to eat ourselves or even if we'll eat any at all!|| 9 ch 1 face @smile ch 1 jump 10 ch 1 talk Chika ||Oh, yeah. I was thinking I'd add little message cards to go with these. I'll write them up before everything finishes baking.|| 10 bgm stop ch 1 hide 0.4 ch 2 hide 0.4 ch 3 create ch 3 visual @chika @summer_uniform ch 3 face @smile ch 3 scale @size_l2 ch 3 pos @center ch 3 pos @offset_l2 ch 3 show 0.4 bg 3 show 0.4 wait 0.6 [player] ||Chika, can I ask you something? I've been wondering about it this whole time...|| ch 3 face @normal ch 3 talk Chika ||What's up?|| 11 [player] ||Why'd you suddenly decide to give presents to everyone in Aqours? I mean, it's not like there's some anniversary or any kind of special day, right?|| ch 3 eye close wait 0.3 ch 3 talk Chika ||Special days...happen all the time.|| 12 bgmfade in 0 bgmfade out 1.0 sound bgm 13 wait 0.3 ch 3 eye open wait 0.3 ch 3 talk Chika ||Aqours performed at an event not too long ago. We were all really jazzed about it, but it was brutal to prepare for...|| 14 ch 3 face @sad ch 3 talk Chika ||When it started getting down to the wire and we still hadn't finished, I started panicking a little.|| 15 [player] ||That...sounds rough.|| ch 3 face @normal ch 3 talk Chika ||Yup. But everyone kept encouraging me and saying it'd be all right. Somehow we managed to finish in time and the event went off without a hitch...|| 16 + delay 0.1 ch 3 nod -10 enddelay waitclick ch 3 eye close wait 0.3 ch 3 talk Chika ||But I constantly rely on everyone else. For live shows, at practices, and even in my regular life.|| 17 ch 3 eye open wait 0.3 ch 3 talk Chika ||There are a million things I could never do all by myself, but it all manages to work out somehow because I've got everyone else with me.|| 18 ch 3 face @smile ch 3 jump 10 ch 3 talk Chika ||I think having supportive people around is incredibly special! I just wanted to show everyone that I really appreciate that specialness...|| 19 viewing enable clear ch 3 hide 0.4 bg 3 hide 0.4 wait 0.6 ch 1 face @normal ch 1 pos @left ch 1 show ch 2 face @smile ch 2 pos @right ch 2 show wait 0.2 viewing disable ch 2 talk Kanata ||So that's why you thought up the idea to give them presents.|| 20 ch 1 face @surprise ch 1 jump 10 ch 1 talk Chika ||Oh, but I'm not trying to say we'll be even once I give them out or anything! It's sort of like a...declaration? I think? That I'll keep doing my best!|| 21 [player] ||Mm-hmm, mm-hmm. I see. Still... Kanata, can you believe her?|| ch 1 face @normal ch 2 face @smile close ch 2 shake x 1.5 5 wait 0.2 ch 2 talk Kanata ||Tell me about it. Who knew Chika was this dense?|| 22 + delay 1.0 ch 2 stopshake enddelay waitclick ch 2 eye open ch 1 face @surprise ch 1 shake x 3.5 5 wait 0.2 ch 1 talk Chika ||Huh? Wh-What?! D-Did I say something strange?|| 23 + delay 0.3 ch 1 stopshake enddelay waitclick [player] ||(Chika's constantly helping everyone else just as much... But I guess she's the only one who doesn't realize it.)|| viewing enable fadesetting type Default fade out front 0.5