#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound viewing enable fade out front 0 preload ui label|0|1|2|3|4 preload icon aqours|5|6|7|8|9|10|11|12|13|14|15|16 preload ch 101 2 1|17|18 preload ch 101 2 2|17|18 preload ch 101 2 5|17|18 preload ch 101 2 4|17|18 preload bg 19 preload bg 20 preload cg 21 waitload bgmfade out 2.0 sound bgm 0 bg 2 load default|20 bg 2 scale 1.1 1.1 bg 1 load default|19 bg 1 scale 1.2 1.2 bg 3 load default|20 bg 3 scale 1.2 1.2 bg 3 hide cg 1 load default|21 cg 1 hide fadesetting type Slanting fade in front 0.5 wait 0.8 viewing disable [player] ||(What a beautiful sunset. The sea and sky are orange. I should take a picture! Where's my phone?)|| viewing enable clear bg 1 movey - - 0.8 /50 bg 1 hide 0.6 wait 1.3 ef 1 load intensive sound se 1 bg 2 jump 5 wait 0.3 viewing disable [player] ||(Hm? Something touched my shoe just now. Maybe I kicked a rock or something.)|| soundstop bgm 0 [player] ||Wait, this isn't a rock. It's a mikan orange. What's this doing here?|| viewing enable clear cg 1 plane 3 cg 1 scale 2.0 2.0 cg 1 pos 0 250 cg 1 show 0.5 wait 0.7 ch 1 create ch 1 visual @chika @summer_private ch 1 face @sad ch 1 pos @center ch 1 hide ch 2 create ch 2 visual @chika @summer_private ch 2 face @sad ch 2 pos @center ch 2 scale @size_l1 ch 2 pos @offset_l1 ch 2 hide ch 3 create ch 3 visual @chika @summer_private ch 3 face @normal ch 3 pos @center ch 3 scale @size_l2 ch 3 pos @offset_l2 ch 3 hide cg 1 scaling - - 0.5 1.0 1.0 cg 1 move - - 0.5 0 0 wait 0.5 ef 1 plane 2 ef 1 play bgmfade out 1.5 sound bgm 2 wait 0.3 viewing disable label aqours @chika Chika Ahhhh! 3 [player] ||Wh-Whoa! It's a stampede of mikan!|| ef 1 delete label aqours @chika Chika ||My mikan! No, come back!|| 4 [player] ||Ch-Chika? What's going on? Are all these mikan oranges yours?|| label aqours @chika Chika ||Oh, perfect timing! Can you help me pick up these mikan? Sorry, but I'll explain later!|| 5 ch 2 show [player] ||Oh, uh... Okay.|| bg 2 scale 1.0 1.0 cg 1 hide 0.3 wait 0.5 ch 2 talk Chika ||Put them in this cardboard box please!|| 6 [player] ||Sure. This is a lot of mikan, though. They sure can roll, too.|| ch 2 talk Chika ||They're all over the road. I'm glad no cars are going by.|| 7 sound se 8 wait 0.8 [player] ||Hm? I think I hear a car coming.|| ch 2 face @surprise ch 2 jump wait 0.3 ch 2 talk Chika ||N-No! We have to hurry!|| 9 viewing enable clear soundstop bgm 2 movement keep chika_mv1 ch 2 movex Cubic EaseIn 0.5 /100 wait 0.3 ch 2 hide wait 0.5 movement end chika_mv1 fadesetting flip disable fadesetting type Default fade out front 0.6 soundstop se 8 wait 0.2 ch 2 hide ch 1 face @sad close ch 1 show wait 1.0 bgmfade out 1.0 sound bgm 10 fadesetting flip enable fadesetting type Default fade in front 0.6 wait 0.2 viewing disable ch 1 talk Chika ||*Huff* *Gasp* We did it.|| 11 ch 1 face @normal [player] ||We didn't miss any, did we?|| ch 1 talk Chika ||We got out by the skin of our teeth when that car came. I'm glad we didn't have to see the horrible massacre of so many mikan.|| 12 [player] ||That was nearly the end for all of your mikan, huh?|| ch 1 face @smile ch 1 talk Chika ||Thanks so much for helping me! Sorry I rushed you into it. Were you on your way somewhere?|| 13 [player] ||You're welcome. I was just going for a walk, so don't worry about it.|| ch 1 face @normal select ||What's with all the mikan?|| select_1 select ||They're so shiny. They look delicious.|| select_2 #select_1 [player] ||Anyways, what's with all the mikan? Using them at the ryokan inn?|| ch 1 shake x 2 8 wait 0.2 ch 1 talk Chika ||No. This is for my family! A mikan farmer gave these to me. They look good, right? Here, take one.|| 14 + delay 0.5 ch 1 stopshake enddelay waitclick goto main_1 #select_2 [player] ||These are great mikan. Isn't Numazu famous for mikan? They look so shiny and delicious.|| ch 1 jump 10 wait 0.3 ch 1 talk Chika ||I know, right? They really are delicious. They're so juicy, they'll run down your chin! Here, have one!|| 15 + delay 0.2 ch 1 jump 10 enddelay waitclick goto main_1 #main_1 ch 1 hide 0.3 ch 2 pos @center ch 2 scale @size_l1 ch 2 pos @offset_l1 ch 2 face @smile ch 2 show 0.3 wait 0.5 [player] ||Can I? Thanks. It smells so citrusy...|| ch 2 hide 0.3 ch 1 face @normal ch 1 show 0.3 wait 0.5 ch 1 talk Chika ||My sister Shima was supposed to go get them, but she was busy, so I went instead.|| 16 ch 1 face @sad ch 1 talk Chika ||Then on my way home, I fell and, well...|| 17 [player] ||So that's how it happened. Actually, you're not hurt are you?|| ch 1 face @normal ch 1 talk Chika ||Me? I was too worried about picking up my mikan, so I wasn't worried about that. I don't feel any pain, though.|| 18 bg 3 depth 2 bg 2 depth 1 bg 3 show 0.3 ch 1 hide 0.3 ch 3 show 0.3 wait 0.5 [player] ||Chika, your knee is bloody.|| ch 3 face @surprise wait 0.5 ch 3 face @sad ch 3 jump wait 0.3 ch 3 talk Chika ||Huh? Ah... Owwwww! It just started hurting!|| 19 + delay 1.5 ch 3 shake x 4 10 enddelay delay 0.5 ch 3 stopshake enddelay waitclick [player] ||Calm down, Chika! Let's wash it! Is there a faucet around?|| fadesetting type Default fade out front 0.5