#main
&const Scenarios/ConstantValues/llas_constants
&const @const_character
&const @const_bg
&const @const_default_preset
&const @const_sound
&const Scenarios/ConstantValues/llas_unique_dress
¯o @macro_voice_effect
fade out front 0
viewing enable
preload ui label|0|1|2|3|4
preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16
preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16
preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16
preload ch 2 43002|40|41
preload ch 5 42002|42|43
preload ch 108 43002|44|45
preload ch 107 42003|46|47
preload ch 207 43001|48|49
preload ch 9999 42003|50|51
preload bg 52
preload cg 53
waitload
bg 1 load default|52
bg 2 load default|52
bg 2 scale 1.2 1.2
bgmfade in 0
bgmfade out 1.0
sound bgm 0
fadesetting type Default
fade in front 1.0
wait 0.2
ch 3 create
ch 3 visual @rin @event_sr_2
ch 3 face @smile
ch 3 pos @center
wait 0.2
viewing disable animation
ch 3 jump 10
wait 0.3
ch 3 talk
凜 接下來是射箭喵~!
凜對這個有自信!
凜有看小海射箭,所以學起來了! 1
ch 3 pos @right
ch 4 create
ch 4 visual @eli @event_ur_2
ch 4 face @surprise
ch 4 pos @left
wait 0.2
ch 4 talk
繪里 弓道和射箭是不一樣的喔。 2
viewing enable
clear
ch 3 hide 0.4
ch 4 hide 0.4
bg 2 hide 0.4
wait 0.7
ch 6 create
ch 6 visual @hanamaru @event_sr_3
ch 6 face @normal
ch 6 pos @center
wait 0.2
viewing disable
ch 6 talk
花丸 是這樣嗎? 3
ch 1 create
ch 1 visual @setsuna @event_ur_1
ch 1 face @normal
ch 1 pos @right_far
ch 1 pos /15 /0
ch 1 move - - 0.2 /-15 /0
ch 1 show 0.2
wait 0.4
ch 1 talk
雪菜 除了弓的構造和服裝外,
其他像是計分標準等,似乎都不太一樣呢。 4
ch 2 create
ch 2 visual @rina_b @event_sr_3
ch 2 face @normal
ch 2 pos @left_far
ch 2 pos /-15 /0
ch 2 move - - 0.2 /15 /0
ch 2 show 0.2
wait 0.4
ch 2 talk
璃奈 射箭的規則是越接近靶心,得分也就越高。
換句話說,就是由拿到最多分數的人獲勝。 5
viewing enable
clear
ch 1 hide 0.4
ch 2 hide 0.4
ch 6 hide 0.4
bg 2 show 0.4
wait 0.7
ch 5 create
ch 5 visual @mari @event_ur_2
ch 5 face @smile
ch 5 scale @size_l1
ch 5 pos @center
ch 5 pos @offset_l1
wait 0.2
ch 5 jump 10
wait 0.3
viewing disable
ch 5 talk
鞠莉 沒錯,射中靶心是五分,
從中心往外依序是四、三、二、一分,如果脫靶就是零分喔。
一人三支箭!目標是拿下高分,Fight! 6
viewing enable
clear
ch 5 hide 0.4
bg 2 hide 0.4
wait 0.8
ch 1 face @smile
ch 1 pos @right_near
ch 1 show
ch 2 face @smile
ch 2 pos @left_near
ch 2 show
ch 3 face @smile
ch 3 pos @right_far
ch 3 show
ch 6 face @smile
ch 6 pos @left_far
ch 6 show
wait 0.2
ch all jump
wait 0.3
viewing disable
ch 1 talk
ch 2 talk
ch 3 talk
ch 6 talk
label other
花丸、璃奈、雪菜、凜 好~! 7
viewing enable
clear
bgm stop
fadesetting type AlternateStripeVertical
fadesetting flip disable
fade out front 0.6
ch all hide
bg 2 scale 1.4 1.4
bg 2 pos 0 -70
bg 2 show
wait 0.5
fadesetting type AlternateStripeVertical
fadesetting flip enable
fade in front 0.6
wait 0.2
ch 3 face @normal
ch 3 scale @size_l2
ch 3 pos @center
ch 3 pos @offset_l2
ch 3 show
wait 0.2
ch 3 jump 10
wait 0.3
viewing disable
ch 3 talk
凜 啦~啦啦~啦~♪ 8 +
delay 0.2
ch 3 jump 10
enddelay
waitclick
viewing enable
clear
ch 3 hide 0.4
bg 2 hide 0.4
wait 0.7
ch 4 face @smile
ch 4 pos @center
ch 4 show
wait 0.2
viewing disable
ch 4 talk
繪里 首先由凜開始……
但她沒問題嗎…… 9
ch 4 face @normal
ch 4 pos @left
ch 1 face @normal
ch 1 pos @right
ch 1 show
wait 0.2
ch 1 talk
雪菜 和弓道相同,射箭的要訣一樣在於高度的專注力和穩定的情緒。
現在的凜學妹……
雖然我認為她應該不至於處在亢奮狀態,但…… 10
viewing enable
clear
ch 1 hide 0.4
ch 4 hide 0.4
bg 2 show 0.4
wait 0.7
ch 3 face @normal
ch 3 pos @center
ch 3 pos @offset_l2
ch 3 show
wait 0.2
viewing disable
ch 3 talk
凜 就算是不一樣的競賽項目,
同樣都是用弓把箭射出去喵。
要上囉~~嘿! 11
viewing enable
clear
fadesetting type Default
fadesetting flip disable
fade out front 0.3 white
sound se 12
ch 3 hide
bg 2 hide
wait 0.3
fadesetting type Default
fadesetting flip enable
fade in front 1.0 white
wait 0.2
ch 6 face @smile
ch 6 pos @center
ch 6 show
wait 0.2
viewing disable
ch 6 talk
花丸 哦~~!
一下子就正中紅心!
五分的啦~! 13
viewing enable
clear
ch 6 hide 0.7
bg 2 show 0.7
plane 12 clip 0% 0% 0.5
plane 11 clip 0% 0% 0.5
wait 1.0
plane 13 clip 0 0
plane 13 clip 100% 150 0.3
plane 13 magnet center
plane 13 pos /0 /80
plane 13 frame all double white
bg 4 load empty
bg 4 scale 5 5
bg 4 color #00000080
bg 4 plane 13
ch 13 create
ch 13 visual @rin @event_sr_2
ch 13 face @normal close
ch 13 pos @center
ch 13 scale 2.2 2.2
ch 13 pos /0 /-350
ch 13 plane 13
ch 13 show
wait 0.5
ch 13 shake y 3 -4
viewing disable
ch 13 talk
凜 呵呵呵♪
下一箭也要射中紅心唷~
看凜瞄準…… 14 +
delay 0.5
ch 13 stopshake
enddelay
delay 1.0
ch 13 eye open
enddelay
waitclick
viewing enable
clear
bg 2 hide 0.6
plane 13 clip 0% 0% 0.5
wait 0.8
bgm stop
wait 0.2
viewing disable
ch 3 talk
凜 ……哈啾! 15
viewing enable
clear
fadesetting type SlimStripeVertical
fadesetting flip disable
fade out front 0.7
wait 1.0
bgmfade in 0
bgmfade out 2.0
sound bgm 16
fadesetting type SlimStripeVertical
fadesetting flip enable
fade in front 0.7
wait 0.5
ch 2 face @normal
ch 2 pos @left
ch 2 show
ch 5 face @normal
ch 5 scale @size_m
ch 5 pos @right
ch 5 show
wait 0.2
viewing disable
ch 5 talk
鞠莉 ……璃奈得七分,暫時位居第二呢。 17
ch 2 face @ex1
ch 2 shake x 2.5 4
wait 0.2
ch 2 talk
璃奈 唔唔唔……
比想像中還要難……
璃奈板「垂頭喪氣」 18 +
delay 0.8
ch 2 stopshake
enddelay
waitclick
ch 2 face @normal
ch 2 pos @left_far
ch 5 pos @center
ch 3 face @sad
ch 3 scale @size_m
ch 3 pos @right_far
ch 3 show
wait 0.2
ch 3 talk
凜 光是三次都有射中標靶就已經很厲害了喵…… 19
ch 2 hide
wait 0.2
ch 4 face @smile
ch 4 pos @left_far
ch 4 pos /-15 /0
ch 4 move - - 0.3 /15 /0
ch 4 show 0.2
wait 0.5
ch 4 talk
繪里 因為凜在射第二箭和第三箭的時候,
都因為打噴嚏而沒射中啊…… 20
bg 2 scale 1.5 1.5
bg 2 pos 0 -100
ch 5 talk
鞠莉 接下來換小雪了吧…………嗯?
小~雪?你站那麼遠做什麼?
輪到你上場囉! 21 +
bgm stop
delay 1.0
enddelay
delay 1.5
ch 5 face @surprise
enddelay
waitclick
viewing enable
clear
ch all hide 0.4
bg 2 show 0.4
wait 0.7
letterbox show 0.5 15% 3
wait 0.5
bgmfade in 0
bgmfade out 0.5
sound bgm 22
wait 0.2
ch 1 face @normal close
ch 1 plane 3
ch 1 scale @size_l3
ch 1 pos @center
ch 1 pos @offset_l3
ch 1 show
wait 0.2
movement keep ch1_move
ch 1 move - - 0.4 /0 /-10
wait 0.1
viewing disable
ch 1 talk
雪菜 呼………………
箭無虛發……用毫無雜念的心射出的箭矢,
能夠貫穿任何事物……看我的! 23 +
delay 1.0
ch 1 move - - 0.4 /0 /10
enddelay
delay 9.5
ch 1 eye open
enddelay
waitclick
wait 0.3
viewing enable
clear
ch 1 hide 0.4
bg 2 hide 0.5
letterbox hide 0.5
wait 1.0
ch 4 face @surprise
ch 4 pos @center
ch 4 show
wait 0.2
viewing disable
ch 4 talk
繪里 咦?什麼?
她到底是怎麼了? 24
ch 4 pos @left
ch 2 face @normal
ch 2 pos @right
ch 2 show
wait 0.2
ch 2 talk
璃奈 她大概是在扮演動畫的角色。
這一期……那個叫什麼來著?主推嗎?
總之她主推的角色似乎是用弓箭進行戰鬥的。 25
viewing enable
clear
bgmfade in 0.5
bgmfade out 2.5
sound bgm 26
cg 1 load card|53 4
cg 1 show 0.1
cg 2 load card|53 3
cg 2 color #ffffff70
cg 2 scale 1.4 1.4
cg 2 show 0.1
cg 3 load card|53 2
cg 3 color #ffffff70
cg 3 scale 1.45 1.45
cg 3 show 0.1
wait 0.1
movement keep cg_move
cg 3 scaling - - 0.3 1.1 1.1
movement keep cg_move2
cg 3 move - - 0.3 0 0
movement keep cg_move3
cg 3 hide 0.3
wait 0.1
cg 2 scaling - - 0.3 1.05 1.05
cg 2 move - - 0.3 0 0
cg 2 hide 0.3
wait 0.5
viewing disable
%voice_stage
label niji @setsuna
雪菜 燃燒我的生命,照亮黑暗的深淵!
鑽石水晶箭~~~~!! 27
viewing enable
clear
sound se 12
fadesetting type Default
fadesetting flip disable
fade out front 0.3 white
wait 0.1
fadesetting type Default
fadesetting flip enable
fade in front 0.6 white
wait 0.1
viewing disable
label other
繪里、凜、花丸、鞠莉 !? 28
volume ambient 0 0
%voice_stage
label niji @setsuna
雪菜 唔,想不到就算對箭施加金剛水晶的守護魔法,
居然還是沒辦法射穿!那麼換成這招如何!
疾馳吧,紅色閃光!紅石榴寶石箭~~~~!! 29
viewing enable
clear
sound se 12
fadesetting type Default
fadesetting flip disable
fade out front 0.3 white
wait 0.1
fadesetting type Default
fadesetting flip enable
fade in front 0.8 white
wait 0.2
ef 1 load intensive
movement keep ambient_up
volume ambient 6 5
sound ambient 30
wait 0.5
viewing disable
label muse @rin
凜 ……總、總覺得圍觀群眾越來越多了……
這是凜的錯覺喵……? 31
label aqours @hanamaru
花丸 不是錯覺的啦。
小丸也有這種感覺……
在這個樓層的人都聚集過來了的啦……! 32
wait 0.5
soundstop ambient 30
cg 4 load card|53
cg 4 plane 1
cg 4 scale 1.4 1.4
cg 4 pos -50 -70
cg 4 show 0.1
ef 1 play
ef 1 plane 1
wait 0.2
%voice_stage
label niji @setsuna
雪菜 最後一擊!希望的雷電一閃!
彩虹碧璽箭~~~~~~!!!! 33
ef 1 delete
label muse @eli
繪里 你太大聲了啦,雪菜! 34
viewing enable
clear
bgm stop
fadesetting type Circle
fadesetting flip disable
fade out front 1.5
cg all hide
ch all hide
bg 2 scale 1.2 1.2
bg 2 pos 0 -50
bg 2 show
wait 1.0
fadesetting type Default
fadesetting flip disable
fade in front 0.8
wait 0.5
ch 1 face @smile
ch 1 scale @size_m
ch 1 pos @left
ch 1 show
ch 5 face @smile
ch 5 pos @right
ch 5 show
wait 0.2
viewing disable
ch 5 talk
鞠莉 射箭對決,獲勝的是……
優木雪菜! 35
bgmfade in 0
bgmfade out 1.0
sound bgm 36
viewing enable
clear
ch 1 hide 0.4
ch 5 hide 0.4
bg 2 hide 0.4
wait 0.7
ch 2 face @smile
ch 2 pos @center
ch 2 show
wait 0.2
viewing disable
ch 2 talk
璃奈 恭喜雪菜學姐。 37
ch 6 face @smile
ch 6 pos @left_far
ch 6 pos /-15 /0
ch 6 move - - 0.2 /15 /0
ch 6 show 0.2
wait 0.4
ch 6 talk
花丸 好厲害的啦,三支箭全都正中紅心的啦~! 38
ch 3 face @smile
ch 3 pos @right_far
ch 3 pos /15 /0
ch 3 move - - 0.2 /-15 /0
ch 3 show 0.2
wait 0.3
ch 3 jump 10
wait 0.3
ch 3 talk
凜 其他客人也都在為你鼓掌,場面非常熱鬧喵~! 39
viewing enable
clear
ch 2 hide 0.4
ch 3 hide 0.4
ch 6 hide 0.4
bg 2 show 0.4
wait 0.6
ch 1 face @normal close
ch 1 pos @center
ch 1 show
wait 0.2
ch 1 nod -10
wait 0.3
viewing disable
ch 1 talk
雪菜 謝謝,但這份勝利並非單靠我個人之力贏來的。
而是信任我的朋友將那份心意寄託在這把弓上,
藉此給予了我超越極限的力量。 40 +
delay 1.5
ch 1 eye open
enddelay
waitclick
ch 1 pos @right
ch 4 face @sad
ch 4 pos @left
ch 4 show
wait 0.2
ch 4 talk
繪里 雪菜,你差不多該恢復正常了…… 41
viewing enable animation
fadesetting type Default
fade out front 1.5