#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 2 43002|40|41 preload ch 5 42002|42|43 preload ch 108 43002|44|45 preload ch 107 42003|46|47 preload ch 207 43001|48|49 preload ch 9999 42003|50|51 preload bg 52 preload cg 53 waitload bg 1 load default|52 bg 2 load default|52 bg 2 scale 1.2 1.2 bgmfade in 0 bgmfade out 1.0 sound bgm 0 fadesetting type Default fade in front 1.0 wait 0.2 ch 3 create ch 3 visual @rin @event_sr_2 ch 3 face @smile ch 3 pos @center wait 0.2 viewing disable animation ch 3 jump 10 wait 0.3 ch 3 talk 凜 接下來是射箭喵~!
凜對這個有自信!
凜有看小海射箭,所以學起來了! 1 ch 3 pos @right ch 4 create ch 4 visual @eli @event_ur_2 ch 4 face @surprise ch 4 pos @left wait 0.2 ch 4 talk 繪里 弓道和射箭是不一樣的喔。 2 viewing enable clear ch 3 hide 0.4 ch 4 hide 0.4 bg 2 hide 0.4 wait 0.7 ch 6 create ch 6 visual @hanamaru @event_sr_3 ch 6 face @normal ch 6 pos @center wait 0.2 viewing disable ch 6 talk 花丸 是這樣嗎? 3 ch 1 create ch 1 visual @setsuna @event_ur_1 ch 1 face @normal ch 1 pos @right_far ch 1 pos /15 /0 ch 1 move - - 0.2 /-15 /0 ch 1 show 0.2 wait 0.4 ch 1 talk 雪菜 除了弓的構造和服裝外,
其他像是計分標準等,似乎都不太一樣呢。 4 ch 2 create ch 2 visual @rina_b @event_sr_3 ch 2 face @normal ch 2 pos @left_far ch 2 pos /-15 /0 ch 2 move - - 0.2 /15 /0 ch 2 show 0.2 wait 0.4 ch 2 talk 璃奈 射箭的規則是越接近靶心,得分也就越高。
換句話說,就是由拿到最多分數的人獲勝。 5 viewing enable clear ch 1 hide 0.4 ch 2 hide 0.4 ch 6 hide 0.4 bg 2 show 0.4 wait 0.7 ch 5 create ch 5 visual @mari @event_ur_2 ch 5 face @smile ch 5 scale @size_l1 ch 5 pos @center ch 5 pos @offset_l1 wait 0.2 ch 5 jump 10 wait 0.3 viewing disable ch 5 talk 鞠莉 沒錯,射中靶心是五分,
從中心往外依序是四、三、二、一分,如果脫靶就是零分喔。
一人三支箭!目標是拿下高分,Fight! 6 viewing enable clear ch 5 hide 0.4 bg 2 hide 0.4 wait 0.8 ch 1 face @smile ch 1 pos @right_near ch 1 show ch 2 face @smile ch 2 pos @left_near ch 2 show ch 3 face @smile ch 3 pos @right_far ch 3 show ch 6 face @smile ch 6 pos @left_far ch 6 show wait 0.2 ch all jump wait 0.3 viewing disable ch 1 talk ch 2 talk ch 3 talk ch 6 talk label other 花丸、璃奈、雪菜、凜 好~! 7 viewing enable clear bgm stop fadesetting type AlternateStripeVertical fadesetting flip disable fade out front 0.6 ch all hide bg 2 scale 1.4 1.4 bg 2 pos 0 -70 bg 2 show wait 0.5 fadesetting type AlternateStripeVertical fadesetting flip enable fade in front 0.6 wait 0.2 ch 3 face @normal ch 3 scale @size_l2 ch 3 pos @center ch 3 pos @offset_l2 ch 3 show wait 0.2 ch 3 jump 10 wait 0.3 viewing disable ch 3 talk 凜 啦~啦啦~啦~♪ 8 + delay 0.2 ch 3 jump 10 enddelay waitclick viewing enable clear ch 3 hide 0.4 bg 2 hide 0.4 wait 0.7 ch 4 face @smile ch 4 pos @center ch 4 show wait 0.2 viewing disable ch 4 talk 繪里 首先由凜開始……
但她沒問題嗎…… 9 ch 4 face @normal ch 4 pos @left ch 1 face @normal ch 1 pos @right ch 1 show wait 0.2 ch 1 talk 雪菜 和弓道相同,射箭的要訣一樣在於高度的專注力和穩定的情緒。
現在的凜學妹……
雖然我認為她應該不至於處在亢奮狀態,但…… 10 viewing enable clear ch 1 hide 0.4 ch 4 hide 0.4 bg 2 show 0.4 wait 0.7 ch 3 face @normal ch 3 pos @center ch 3 pos @offset_l2 ch 3 show wait 0.2 viewing disable ch 3 talk 凜 就算是不一樣的競賽項目,
同樣都是用弓把箭射出去喵。
要上囉~~嘿! 11 viewing enable clear fadesetting type Default fadesetting flip disable fade out front 0.3 white sound se 12 ch 3 hide bg 2 hide wait 0.3 fadesetting type Default fadesetting flip enable fade in front 1.0 white wait 0.2 ch 6 face @smile ch 6 pos @center ch 6 show wait 0.2 viewing disable ch 6 talk 花丸 哦~~!
一下子就正中紅心!
五分的啦~! 13 viewing enable clear ch 6 hide 0.7 bg 2 show 0.7 plane 12 clip 0% 0% 0.5 plane 11 clip 0% 0% 0.5 wait 1.0 plane 13 clip 0 0 plane 13 clip 100% 150 0.3 plane 13 magnet center plane 13 pos /0 /80 plane 13 frame all double white bg 4 load empty bg 4 scale 5 5 bg 4 color #00000080 bg 4 plane 13 ch 13 create ch 13 visual @rin @event_sr_2 ch 13 face @normal close ch 13 pos @center ch 13 scale 2.2 2.2 ch 13 pos /0 /-350 ch 13 plane 13 ch 13 show wait 0.5 ch 13 shake y 3 -4 viewing disable ch 13 talk 凜 呵呵呵♪
下一箭也要射中紅心唷~
看凜瞄準…… 14 + delay 0.5 ch 13 stopshake enddelay delay 1.0 ch 13 eye open enddelay waitclick viewing enable clear bg 2 hide 0.6 plane 13 clip 0% 0% 0.5 wait 0.8 bgm stop wait 0.2 viewing disable ch 3 talk 凜 ……哈啾! 15 viewing enable clear fadesetting type SlimStripeVertical fadesetting flip disable fade out front 0.7 wait 1.0 bgmfade in 0 bgmfade out 2.0 sound bgm 16 fadesetting type SlimStripeVertical fadesetting flip enable fade in front 0.7 wait 0.5 ch 2 face @normal ch 2 pos @left ch 2 show ch 5 face @normal ch 5 scale @size_m ch 5 pos @right ch 5 show wait 0.2 viewing disable ch 5 talk 鞠莉 ……璃奈得七分,暫時位居第二呢。 17 ch 2 face @ex1 ch 2 shake x 2.5 4 wait 0.2 ch 2 talk 璃奈 唔唔唔……
比想像中還要難……
璃奈板「垂頭喪氣」 18 + delay 0.8 ch 2 stopshake enddelay waitclick ch 2 face @normal ch 2 pos @left_far ch 5 pos @center ch 3 face @sad ch 3 scale @size_m ch 3 pos @right_far ch 3 show wait 0.2 ch 3 talk 凜 光是三次都有射中標靶就已經很厲害了喵…… 19 ch 2 hide wait 0.2 ch 4 face @smile ch 4 pos @left_far ch 4 pos /-15 /0 ch 4 move - - 0.3 /15 /0 ch 4 show 0.2 wait 0.5 ch 4 talk 繪里 因為凜在射第二箭和第三箭的時候,
都因為打噴嚏而沒射中啊…… 20 bg 2 scale 1.5 1.5 bg 2 pos 0 -100 ch 5 talk 鞠莉 接下來換小雪了吧…………嗯?
小~雪?你站那麼遠做什麼?
輪到你上場囉! 21 + bgm stop delay 1.0 enddelay delay 1.5 ch 5 face @surprise enddelay waitclick viewing enable clear ch all hide 0.4 bg 2 show 0.4 wait 0.7 letterbox show 0.5 15% 3 wait 0.5 bgmfade in 0 bgmfade out 0.5 sound bgm 22 wait 0.2 ch 1 face @normal close ch 1 plane 3 ch 1 scale @size_l3 ch 1 pos @center ch 1 pos @offset_l3 ch 1 show wait 0.2 movement keep ch1_move ch 1 move - - 0.4 /0 /-10 wait 0.1 viewing disable ch 1 talk 雪菜 呼………………
箭無虛發……用毫無雜念的心射出的箭矢,
能夠貫穿任何事物……看我的! 23 + delay 1.0 ch 1 move - - 0.4 /0 /10 enddelay delay 9.5 ch 1 eye open enddelay waitclick wait 0.3 viewing enable clear ch 1 hide 0.4 bg 2 hide 0.5 letterbox hide 0.5 wait 1.0 ch 4 face @surprise ch 4 pos @center ch 4 show wait 0.2 viewing disable ch 4 talk 繪里 咦?什麼?
她到底是怎麼了? 24 ch 4 pos @left ch 2 face @normal ch 2 pos @right ch 2 show wait 0.2 ch 2 talk 璃奈 她大概是在扮演動畫的角色。
這一期……那個叫什麼來著?主推嗎?
總之她主推的角色似乎是用弓箭進行戰鬥的。 25 viewing enable clear bgmfade in 0.5 bgmfade out 2.5 sound bgm 26 cg 1 load card|53 4 cg 1 show 0.1 cg 2 load card|53 3 cg 2 color #ffffff70 cg 2 scale 1.4 1.4 cg 2 show 0.1 cg 3 load card|53 2 cg 3 color #ffffff70 cg 3 scale 1.45 1.45 cg 3 show 0.1 wait 0.1 movement keep cg_move cg 3 scaling - - 0.3 1.1 1.1 movement keep cg_move2 cg 3 move - - 0.3 0 0 movement keep cg_move3 cg 3 hide 0.3 wait 0.1 cg 2 scaling - - 0.3 1.05 1.05 cg 2 move - - 0.3 0 0 cg 2 hide 0.3 wait 0.5 viewing disable %voice_stage label niji @setsuna 雪菜 燃燒我的生命,照亮黑暗的深淵!
鑽石水晶箭~~~~!! 27 viewing enable clear sound se 12 fadesetting type Default fadesetting flip disable fade out front 0.3 white wait 0.1 fadesetting type Default fadesetting flip enable fade in front 0.6 white wait 0.1 viewing disable label other 繪里、凜、花丸、鞠莉 !? 28 volume ambient 0 0 %voice_stage label niji @setsuna 雪菜 唔,想不到就算對箭施加金剛水晶的守護魔法,
居然還是沒辦法射穿!那麼換成這招如何!
疾馳吧,紅色閃光!紅石榴寶石箭~~~~!! 29 viewing enable clear sound se 12 fadesetting type Default fadesetting flip disable fade out front 0.3 white wait 0.1 fadesetting type Default fadesetting flip enable fade in front 0.8 white wait 0.2 ef 1 load intensive movement keep ambient_up volume ambient 6 5 sound ambient 30 wait 0.5 viewing disable label muse @rin 凜 ……總、總覺得圍觀群眾越來越多了……
這是凜的錯覺喵……? 31 label aqours @hanamaru 花丸 不是錯覺的啦。
小丸也有這種感覺……
在這個樓層的人都聚集過來了的啦……! 32 wait 0.5 soundstop ambient 30 cg 4 load card|53 cg 4 plane 1 cg 4 scale 1.4 1.4 cg 4 pos -50 -70 cg 4 show 0.1 ef 1 play ef 1 plane 1 wait 0.2 %voice_stage label niji @setsuna 雪菜 最後一擊!希望的雷電一閃!
彩虹碧璽箭~~~~~~!!!! 33 ef 1 delete label muse @eli 繪里 你太大聲了啦,雪菜! 34 viewing enable clear bgm stop fadesetting type Circle fadesetting flip disable fade out front 1.5 cg all hide ch all hide bg 2 scale 1.2 1.2 bg 2 pos 0 -50 bg 2 show wait 1.0 fadesetting type Default fadesetting flip disable fade in front 0.8 wait 0.5 ch 1 face @smile ch 1 scale @size_m ch 1 pos @left ch 1 show ch 5 face @smile ch 5 pos @right ch 5 show wait 0.2 viewing disable ch 5 talk 鞠莉 射箭對決,獲勝的是……
優木雪菜! 35 bgmfade in 0 bgmfade out 1.0 sound bgm 36 viewing enable clear ch 1 hide 0.4 ch 5 hide 0.4 bg 2 hide 0.4 wait 0.7 ch 2 face @smile ch 2 pos @center ch 2 show wait 0.2 viewing disable ch 2 talk 璃奈 恭喜雪菜學姐。 37 ch 6 face @smile ch 6 pos @left_far ch 6 pos /-15 /0 ch 6 move - - 0.2 /15 /0 ch 6 show 0.2 wait 0.4 ch 6 talk 花丸 好厲害的啦,三支箭全都正中紅心的啦~! 38 ch 3 face @smile ch 3 pos @right_far ch 3 pos /15 /0 ch 3 move - - 0.2 /-15 /0 ch 3 show 0.2 wait 0.3 ch 3 jump 10 wait 0.3 ch 3 talk 凜 其他客人也都在為你鼓掌,場面非常熱鬧喵~! 39 viewing enable clear ch 2 hide 0.4 ch 3 hide 0.4 ch 6 hide 0.4 bg 2 show 0.4 wait 0.6 ch 1 face @normal close ch 1 pos @center ch 1 show wait 0.2 ch 1 nod -10 wait 0.3 viewing disable ch 1 talk 雪菜 謝謝,但這份勝利並非單靠我個人之力贏來的。
而是信任我的朋友將那份心意寄託在這把弓上,
藉此給予了我超越極限的力量。 40 + delay 1.5 ch 1 eye open enddelay waitclick ch 1 pos @right ch 4 face @sad ch 4 pos @left ch 4 show wait 0.2 ch 4 talk 繪里 雪菜,你差不多該恢復正常了…… 41 viewing enable animation fadesetting type Default fade out front 1.5