#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 5 42009|40|41 preload ch 9 43009|42|43 preload ch 105 43009|44|45 preload ch 203 42009|46|47 preload ch 206 43008|48|49 preload ch 211 42005|50|51 preload bg 52 preload cg 53 waitload bg 1 load default|52 bg 2 load default|52 bg 2 scale 1.2 1.2 bg 2 pos /-60 /0 bg 2 hide bg 3 load default|52 bg 3 scale 1.4 1.4 bg 3 hide bg 4 load default|52 bg 4 scale 1.4 1.4 bg 4 pos /250 /0 bg 4 hide bgmfade in 0 bgmfade out 1.5 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @shizuku @event_sr_9 ch 1 face @smile close ch 1 pos @center ch 1 show wait 0.3 movement keep ch1_move ch 1 move - - 0.5 /0 /-10 wait 0.2 viewing disable ch 1 talk Shizuku ||Wow, what a wonderful film that was!|| 1 + delay 0.5 movement end ch1_move ch 1 move - - 0.5 /0 /10 enddelay delay 0.8 ch 1 eye open enddelay waitclick ch 2 create ch 2 visual @rin @event_sr_9 ch 2 face @sad ch 2 pos @right_far ch 2 pos /20 /0 ch 2 move - - 0.3 /-20 /0 ch 2 show 0.3 wait 0.5 ch 2 talk Rin ||Did you understand what was going on, Nico?|| 2 ch 1 face @normal ch 3 create ch 3 visual @nico @event_ur_9 ch 3 face @surprise ch 3 pos @left_far ch 3 pos /-20 /0 ch 3 move - - 0.3 /20 /0 ch 3 show 0.3 wait 0.6 ch 3 jump 10 ch 3 talk Nico ||Huh?! O-Of course I did!|| 3 + delay 1.0 ch 3 face @normal close enddelay waitclick ch 1 face @smile ch 1 talk Shizuku ||Well done, Nico! Everyone says this is really hard to understand on your first watch! What did you think?|| 4 + delay 2.0 ch 1 face @normal enddelay waitclick ch 3 face @sad ch 3 shake x 3.5 5 wait 0.2 ch 3 talk Nico ||Y-Yeah, I think it was really interesting...? You know, the connections between people, and stuff... Yeah!|| 5 + delay 0.5 ch 3 stopshake enddelay waitclick ch 1 hide 0.4 ch 2 hide 0.4 ch 3 hide 0.4 ch 7 create ch 7 visual @shizuku @event_sr_9 ch 7 face @smile ch 7 scale @size_l1 ch 7 pos @center ch 7 pos @offset_l1 ch 7 show 0.4 bg 3 show 0.4 wait 0.6 bg 2 show ch 7 jump 10 ch 7 talk Shizuku ||Right?! The various activities of the people of the town and the way the performances communicated differences in their worldviews that couldn't be put into words!|| 6 + delay 1.3 ch 7 face @normal close enddelay waitclick ch 7 face @smile ch 7 talk Shizuku ||I find this film amazing every time I watch it!|| 7 viewing enable clear ch 7 hide 0.4 bg 3 hide 0.4 wait 0.6 ch 4 create ch 4 visual @kanata @event_ur_8 ch 4 face @normal ch 4 pos @center wait 0.3 movement keep ch4_move ch 4 move - - 0.5 /0 /-10 wait 0.2 viewing disable ch 4 talk Kanata ||Oh, so that's what it was about? I see.|| 8 + delay 0.5 movement end ch4_move ch 4 move - - 0.5 /0 /10 enddelay waitclick ch 5 create ch 5 visual @you @event_ur_9 ch 5 face @normal ch 5 pos @right_far ch 5 show wait 0.2 ch 5 talk You ||I thought it looked really pretty. And all the little ornaments that decorated the rooms were lovely and stylish.|| 9 ch 6 create ch 6 visual @lanzhu @event_sr_5 ch 6 face @smile ch 6 pos @left_far wait 0.3 ch 6 talk Lanzhu ||Yeah, every scene was like a painting. Okay, time for the next scary DVD!|| 10 + delay 0.1 ch 6 nod -10 enddelay waitclick bgm stop viewing enable clear ch 4 hide ch 5 hide ch 6 hide bg 2 movex - - 0.5 /60 wait 0.7 ch 3 face @surprise ch 3 pos @left_far ch 3 show wait 0.3 ch 3 shake x 4 5 wait 0.2 viewing disable ch 3 talk Nico Huh?! 11 + delay 0.5 ch 3 stopshake enddelay waitclick ch 2 face @normal ch 2 pos @center ch 2 show wait 0.3 ch 2 jump 10 ch 2 talk Rin ||I-I know! Lanzhu, let's have a pillow fight!|| 12 ch 6 face @smile ch 6 pos @right_far ch 6 pos /20 /0 ch 6 move - - 0.3 /-20 /0 ch 6 show 0.3 wait 0.5 ch 6 talk Lanzhu ||Good idea! I've been waiting to do that!|| 13 bgmfade in 0 bgmfade out 0 sound bgm 14 viewing enable clear cg 1 load card|53 cg 1 show 0.4 wait 0.6 ch 3 hide ch 6 hide viewing disable ch 2 talk Rin ||Woo-hoo! All right, let's rock! Take that!|| 15 cg 2 load card|53 cg 2 scale 0.95 0.95 cg 2 color #ffffff70 movement keep cg2_show cg 2 show 0.2 wait 0.1 sound se 16 wait 0.1 cg 2 scaling - - 0.4 1.25 1.25 cg 2 hide 0.4 ch 6 talk Lanzhu ||Eek! *Giggle* Now it's my turn! Yahh!|| 17 sound se 16 cg 3 load card|53 cg 3 scale 0.95 0.95 cg 3 color #ffffff70 cg 3 show 0.2 wait 0.2 cg 3 scaling - - 0.35 1.28 1.28 cg 3 hide 0.35 ch 2 talk Rin Whoa! 18 ch 6 talk Lanzhu ||Wow! Good job dodging my pillow, Rin!|| 19 ch 2 talk Rin ||*Giggle* Can you keep up with my moves?|| 20 viewing enable clear cg 1 hide 0.6 wait 0.7 ch 1 face @smile ch 1 pos @left_far ch 1 pos /-20 /0 ch 1 move - - 0.3 /20 /0 ch 1 show 0.3 wait 0.5 viewing disable ch 1 talk Shizuku ||Wow, that looks fun? Can I join in?|| 21 ch 2 face @normal ch 5 face @smile ch 5 pos @right_far ch 5 pos /20 /0 ch 5 move - - 0.3 /-20 /0 ch 5 show 0.3 wait 0.5 ch 5 talk You ||Me too! After watching you two, I want in!|| 22 ch 2 face @smile ch 2 nod -10 wait 0.3 ch 2 talk Rin ||Of course! Let's all have a pillow fight together!|| 23 viewing enable clear ch 1 hide ch 2 hide ch 5 hide bg 2 movex - - 0.5 /-60 wait 0.7 ch 4 face @smile ch 4 pos @right_far ch 4 show wait 0.2 viewing disable ch 4 talk Kanata ||All right, me too then! Take this!|| 24 viewing enable clear sound se 16 ch 4 move - - 0.3 /-30 /0 wait 0.5 ch 5 face @normal ch 5 pos @left_far ch 5 pos /30 /0 ch 5 show wait 0.3 ch 5 jump 10 viewing disable ch 5 talk You ||Wow, you're full of beans, Kanata! But I won't go down without a fight! Take this!|| 25 viewing enable clear sound se 16 ch 5 move - - 0.2 /-30 /0 wait 0.5 ch 4 hide ch 5 hide bg 2 movex - - 0.5 /60 wait 0.7 ch 1 face @surprise ch 1 pos @center ch 1 show wait 0.2 sound se 16 ch 1 jump 10 viewing disable ch 1 talk Shizuku ||Eeek! Now it's my turn... Yah!|| 26 + delay 0.8 ch 1 face @normal enddelay waitclick viewing enable clear sound se 16 ch 1 move - - 0.2 /30 /0 wait 0.4 ch 1 hide 0.4 bg 4 show 0.4 wait 0.6 ch 3 face @normal close ch 3 scale @size_l1 ch 3 pos @center ch 3 pos @offset_l1 ch 3 show wait 0.3 bg 2 hide bg 3 hide movement keep ch3_move ch 3 move - - 0.5 /0 /-10 wait 0.2 viewing disable ch 3 talk Nico ||*Sigh* You're like a bunch of little ki—|| 27 + delay 0.5 movement end ch3_move ch 3 move - - 0.5 /0 /10 enddelay delay 0.6 ch 3 eye open enddelay waitclick bgm stop sound se 16 ch 3 face @angry close ch 3 jump 10 ch 3 talk Nico Blugh?! 28 viewing enable clear ch 3 hide 0.4 bg 4 hide 0.4 wait 0.6 ch 2 face @normal ch 2 pos @right ch 2 show ch 3 face @angry close ch 3 scale @size_m ch 3 pos @left ch 3 show wait 0.2 viewing disable ch 2 talk Rin ||You join in too, Nico!|| 29 bgmfade in 0 bgmfade out 1.0 sound bgm 30 wait 0.2 ch 3 face @angry ch 3 shake x 3 5 wait 0.2 ch 3 talk Nico ||Now you've done it! You'll regret making me show my true power! Hiyahhh!|| 31 + delay 1.0 ch 3 stopshake enddelay waitclick viewing enable clear sound se 16 ch 3 move - - 0.2 /30 /0 wait 0.4 ch 2 face @surprise ch 2 jump 10 viewing disable ch 2 talk Rin ||Whoa, she's not fooling around! Get out of her way!|| 32 + delay 2.0 ch 2 face @smile enddelay waitclick viewing enable fadesetting type Default fade out front 0.5