#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 4 43009|40|41 preload ch 8 42008|42|43 preload ch 101 42010|44|45 preload ch 203 43008|46|47 preload ch 205 42009|48|49 preload ch 207 43008|50|51 preload ch 203 4|52|53 preload ch 207 4|54|55 preload bg 56 preload bg 57 preload bg 58 waitload bg 1 load default|56 bg 2 load default|56 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|56 bg 3 scale 1.4 1.4 bg 3 hide bg 4 load default|56 bg 4 scale 1.4 1.4 bg 4 pos /250 /0 bg 4 hide bg 5 load default|58 bg 5 scale 1.4 1.4 bg 5 hide bgmfade in 0 bgmfade out 2.0 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @ai @event_sr_9 ch 1 face @sad ch 1 pos @center wait 0.3 movement keep ch1_move ch 1 move - - 0.5 /0 /-10 wait 0.2 viewing disable ch 1 talk Ai ||*Pant* *Pant*... If I was one step further back, that could have been really bad.|| 1 + delay 0.5 movement end ch1_move ch 1 move - - 0.5 /0 /10 enddelay waitclick ch 1 pos @left ch 2 create ch 2 visual @umi @event_ur_9 ch 2 face @normal ch 2 pos @right wait 0.2 ch 2 talk Umi ||Yes, I'm just glad we all got out safely.|| 2 viewing enable clear ch 1 hide ch 2 hide bg 2 movex - - 0.5 /-60 bg 2 show 0.5 wait 0.7 ch 3 create ch 3 visual @hanayo @event_sr_8 ch 3 face @smile ch 3 pos @center wait 0.2 viewing disable ch 3 talk Hanayo ||Shizuku and all the rest of you, thank you so much for saving me!|| 3 ch 4 create ch 4 visual @setsuna @event_ur_8 ch 4 face @smile ch 4 pos @left_far ch 4 pos /-20 /0 ch 4 move - - 0.3 /20 /0 ch 4 show 0.3 wait 0.5 ch 4 shake x 3 4 wait 0.2 ch 4 talk Setsuna ||It was nothing. I'm just glad the two of you are safe.|| 4 + delay 0.5 ch 4 stopshake enddelay waitclick ch 3 face @normal ch 5 create ch 5 visual @chika @event_sr_10 ch 5 face @smile ch 5 pos @right_far ch 5 pos /20 /0 ch 5 move - - 0.3 /-20 /0 ch 5 show 0.3 wait 0.5 ch 5 talk Chika ||Yeah! I'm so happy we can all see the sun again together!|| 5 + delay 0.1 ch 5 nod -10 enddelay waitclick ch 4 face @normal ch 5 face @sad ch 5 talk Chika ||Still, it's a shame there wasn't any treasure, huh?|| 6 bgm stop ch 4 hide wait 0.2 ch 6 create ch 6 visual @shizuku @event_ur_8 ch 6 face @normal ch 6 pos @left_far ch 6 pos /-20 /0 ch 6 move - - 0.3 /20 /0 ch 6 show 0.3 wait 0.5 ch 6 talk Shizuku ||But there was treasure.|| 7 ch 3 face @surprise ch 5 face @surprise ch 5 jump 10 ch 5 talk Chika ||What?! Where?!|| 8 bgmfade in 0 bgmfade out 2.0 sound bgm 9 viewing enable clear ch 3 hide 0.4 ch 5 hide 0.4 ch 6 hide 0.4 ch 7 create ch 7 visual @shizuku @event_ur_8 ch 7 face @smile ch 7 scale @size_l1 ch 7 pos @center ch 7 pos @offset_l1 ch 7 show 0.4 bg 4 show 0.4 wait 0.7 ch 7 shake y 3 -4 viewing disable ch 7 talk Shizuku ||*Giggle* Chika's boldness in stepping forward to take the initiative when all the rest of us were too afraid to act.|| 10 + delay 0.5 ch 7 stopshake enddelay waitclick ch 7 face @normal ch 7 talk Shizuku ||Hanayo's carefulness in caring enough to act to save the rest of us from facing any danger.|| 11 ch 7 eye close wait 0.3 ch 7 talk Shizuku ||Umi's bravery in rushing in to save her friend who was in danger.|| 12 ch 7 eye open wait 0.3 ch 7 talk Shizuku ||Setsuna's knowledge which helped us all when we were stuck.|| 13 ch 7 face @smile ch 7 talk Shizuku ||Ai's kindness in cheering her friend up when she saw her friends were feeling down.|| 14 ch 7 face @normal close ch 7 talk Shizuku ||This adventure has helped us all see new sides of each other that we've never seen before.|| 15 ch 7 face @smile ch 7 talk Shizuku ||We might not have found literal treasure, but having this adventure with you all was a treasure for me!|| 16 bgm stop viewing enable clear ch 7 hide 0.4 bg 4 hide 0.4 wait 0.6 ch 4 face @normal ch 4 pos @center ch 4 show wait 0.2 viewing disable ch 4 talk Setsuna Shizuku... 17 bgmfade in 0 bgmfade out 1.7 sound bgm 18 wait 0.4 ch 4 face @smile ch 4 talk Setsuna ||You could say that you always put the needs of everyone in the party before yours the whole time.|| 19 ch 3 face @smile ch 3 pos @left_far ch 3 pos /-20 /0 ch 3 move - - 0.3 /20 /0 ch 3 show 0.3 wait 0.5 ch 3 talk Hanayo ||Yeah, you were going to go check if the log was safe to cross before I even suggested anything.|| 20 ch 4 face @normal ch 5 face @smile ch 5 pos @right_far ch 5 pos /20 /0 ch 5 move - - 0.3 /-20 /0 ch 5 show 0.3 wait 0.5 ch 5 talk Chika ||That's right, and I wouldn't have ever thought about the invisible ink by myself!|| 21 viewing enable clear ch 3 hide ch 4 hide ch 5 hide bg 2 movex - - 0.5 /60 wait 0.7 ch 2 face @normal ch 2 pos @center ch 2 show wait 0.3 viewing disable ch 2 talk Umi ||Yes, it's thanks to your leadership that we managed to make it at all, Shizuku.|| 22 + delay 0.1 ch 2 nod -10 enddelay waitclick ch 2 pos @right ch 1 face @smile ch 1 pos @left ch 1 show wait 0.2 ch 1 talk Ai ||Yeah, that's right! Besides, there's still heaps of treasure waiting out there in this world. So please, lead us for our next adventure, Shizuku!|| 23 viewing enable clear ch 1 hide 0.4 ch 2 hide 0.4 bg 3 show 0.4 wait 0.6 ch 6 face @surprise ch 6 scale @size_l1 ch 6 pos @center ch 6 pos @offset_l1 ch 6 show wait 0.2 viewing disable ch 6 talk Shizuku Girls... 24 ch 6 face @smile ch 6 talk Shizuku ||Sure thing! Leave it to me! Once we're back home, let's go on our next adventure.|| 25 + delay 0.1 ch 6 nod -10 enddelay waitclick viewing enable clear bg 5 plane 1 movement keep bg5_move bg 5 move - - 5.0 /0 /-100 bg 5 show 0.6 wait 0.8 viewing disable label other Everyone Yeeeah! 26 bgm stop viewing enable clear fadesetting type Default fadesetting flip disable fade out front 1.2 ch 3 hide ch 6 hide bg 3 hide bg 5 hide bg 1 load default|57 bg 2 load default|57 bg 2 scale 1.4 1.4 bg 2 pos /250 /0 bg 2 hide wait 1.5 fadesetting type Circle fadesetting flip enable fade in front 1.2 wait 0.2 bgmfade in 0 bgmfade out 1.0 sound bgm 27 wait 0.1 ch 8 create ch 8 visual @shizuku @winter_private ch 8 face @normal ch 8 pos @center wait 0.2 viewing disable ch 8 talk Shizuku ||So yeah, that's what I was thinking of going with. How about it?|| 28 ch 8 pos @left ch 9 create ch 9 visual @setsuna @winter_private ch 9 face @smile ch 9 pos @right wait 0.3 ch 9 jump 10 ch 9 talk Setsuna ||It's great! I'd love to do it as a mini-segment for our next joint show!|| 29 ch 9 face @normal ch 9 talk Setsuna ||Let's go and tell everyone about it first thing tomorrow!|| 30 ch 8 face @smile ch 8 jump 10 ch 8 talk Shizuku ||Really?! In that case, I'll write up a general summary of the story today.|| 31 + delay 1.6 ch 8 face @normal enddelay waitclick ch 9 face @smile ch 9 talk Setsuna ||Please let me help too then! I want to know more about your story as well!|| 32 ch 8 hide 0.4 ch 9 hide 0.4 ch 10 create ch 10 visual @shizuku @winter_private ch 10 face @smile ch 10 scale @size_l2 ch 10 pos @center ch 10 pos @offset_l2 ch 10 show 0.4 bg 2 show 0.4 wait 0.7 ch 10 jump 10 ch 10 talk Shizuku ||Yeah, that would be great! In that case, let's do it together at my place♪|| 33 viewing enable fadesetting type Default fade out front 0.5