#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 5 43008|40|41 preload ch 9 42011|42|43 preload ch 103 43009|44|45 preload ch 108 42010|46|47 preload ch 210 42005|48|49 preload ch 212 43004|50|51 preload bg 52 preload cg 53 waitload bg 1 load default|52 bg 2 load default|52 bg 2 scale 1.6 1.6 bg 2 pos /-50 /-200 bg 3 load default|52 bg 3 scale 1.4 1.4 bg 3 pos /280 /-150 bg 3 hide bg 4 load default|52 bg 4 scale 1.6 1.6 bg 4 pos /0 /-80 bg 4 hide bgmfade in 0 bgmfade out 1.2 sound bgm 0 wait 0.2 movement keep bg2_move bg 2 move - - 4.0 /400 /0 ch 1 create ch 1 visual @shioriko @event_sr_5 ch 1 face @normal ch 1 scale @size_l1 ch 1 pos @center ch 1 pos @offset_l1 sound se 1 ch 1 shake y 3 -4 fadesetting type Default fade in front 0.5 wait 0.2 viewing disable ch 1 talk Shioriko ||*Pant* *Pant* *Pant*...|| 2 viewing enable clear ch 1 hide bg 3 show 0.4 wait 0.6 sound se 3 wait 0.1 ch 1 stopshake bg 2 hide viewing disable label other Umpire Safe! viewing enable clear bg 4 show 0.5 plane 12 clip 0 0 plane 12 clip 100% 50% 0.5 plane 12 magnet center plane 12 pos /0 /70 plane 12 frame all double white bg 5 load empty bg 5 scale 5 5 bg 5 color #00000080 bg 5 plane 12 ch 7 create ch 7 visual @nico @event_sr_11 ch 7 face @smile ch 7 pos @center ch 7 scale 1.6 1.6 ch 7 pos /0 /-230 ch 7 plane 12 ch 7 show wait 0.7 viewing disable ch 7 talk Nico ||Nice one, Shioriko!|| 4 viewing enable clear bg 4 hide 0.7 plane 12 clip 0% 0% 0.7 wait 1.0 ch 7 hide ch 1 face @normal close ch 1 scale @size_l1 ch 1 pos @center ch 1 pos @offset_l1 ch 1 show wait 0.3 movement keep ch1_move ch 1 move - - 0.5 /0 /-10 wait 0.2 viewing disable ch 1 talk Shioriko ||Phew... I somehow made it to third base.|| 5 + delay 0.5 movement end ch1_move ch 1 move - - 0.5 /0 /10 enddelay delay 0.5 ch 1 face @smile enddelay waitclick viewing enable clear ch 1 hide bg 4 show 0.5 plane 12 clip 100% 50% 0.5 wait 0.7 ch 8 create ch 8 visual @mari @event_sr_10 ch 8 face @sad ch 8 pos @center ch 8 scale 1.6 1.6 ch 8 pos /0 /-230 ch 8 plane 12 ch 8 show wait 0.2 bg 3 hide viewing disable ch 8 talk Mari ||Yeah, but we're in a real pickle.|| 6 ch 9 create ch 9 visual @kanan @event_ur_9 ch 9 face @surprise ch 9 pos @right_far ch 9 scale 1.6 1.6 ch 9 pos /0 /-230 ch 9 plane 12 ch 9 show wait 0.2 ch 9 talk Kanan ||Neither of us has scored a point since the fifth inning, so we're still at 2–3. Now we're in the ninth and still down a point.|| 7 ch 10 create ch 10 visual @rin @event_ur_8 ch 10 face @sad ch 10 pos @left_far ch 10 scale 1.6 1.6 ch 10 pos /0 /-230 ch 10 plane 12 ch 10 show wait 0.2 ch 10 talk Rin ||Two outs and all bases loaded. We're in serious trouble!|| 8 ch 9 face @smile ch 9 talk Kanan ||Mia's the next one up at bat, right?|| 9 ch 8 hide ch 9 hide ch 10 hide wait 0.2 ch 7 face @surprise ch 7 pos @center ch 7 scale 1.6 1.6 ch 7 pos /0 /-230 ch 7 plane 12 ch 7 show wait 0.2 ch 7 talk Nico ||Calm down, guys. If we keep making this much of a fuss, we're just gonna pressure her.|| 10 ch 7 pos @right ch 7 scale 1.6 1.6 ch 7 pos /0 /-230 ch 7 plane 12 ch 11 create ch 11 visual @mia @event_ur_4 ch 11 face @normal ch 11 pos @left ch 11 scale 1.6 1.6 ch 11 pos /0 /-230 ch 11 plane 12 ch 11 show wait 0.2 ch 11 talk Mia ||It's okay. I don't feel that pressured.|| 11 ch 7 face @normal ch 7 talk Nico ||Boy, you sure are calm, huh?|| 12 ch 11 face @ex1 ch 11 shake x 3 4 wait 0.2 ch 11 talk Mia ||You know people say you shouldn't lose your cool. You have to stay calm or else you won't perform at your best.|| 13 + delay 0.3 ch 11 stopshake enddelay waitclick ch 7 hide ch 11 hide wait 0.2 ch 8 face @smile ch 8 pos @right ch 8 scale 1.6 1.6 ch 8 pos /0 /-230 ch 8 plane 12 ch 8 show ch 10 face @normal ch 10 pos @left ch 10 scale 1.6 1.6 ch 10 pos /0 /-230 ch 10 plane 12 ch 10 show wait 0.2 ch 8 talk Mari ||Wow, how mature of you.|| 14 ch 10 eye close wait 0.3 ch 10 talk Rin ||I can hardly believe you're younger than me.|| 15 ch 8 hide ch 10 hide wait 0.2 ch 11 face @normal close ch 11 pos @center ch 11 scale 1.6 1.6 ch 11 pos /0 /-230 ch 11 plane 12 ch 11 show wait 0.2 ch 11 talk Mia ||Of course I'm mature. I'm in my last year of high school, after all.|| 16 ch 11 eye open wait 0.3 ch 11 talk Mia ||Now it's show time.|| 17 bgm stop viewing enable clear fadesetting type Horizontal fadesetting flip disable fade out front 0.6 ch 11 hide bg 4 hide plane 12 clip 0% 0% 0 bg 3 show ch 1 create ch 1 visual @shioriko @event_sr_5 ch 1 face @smile ch 1 scale @size_l1 ch 1 pos @center ch 1 pos @offset_l1 ch 1 show wait 0.8 bgmfade in 0 bgmfade out 1.5 sound bgm 18 fadesetting type Horizontal fadesetting flip enable fade in front 0.6 wait 0.2 viewing disable ch 1 talk Shioriko ||Good luck, Mia.|| 19 viewing enable clear ch 1 hide bg 4 show 0.4 plane 12 clip 100% 50% 0.4 wait 0.6 ch 7 face @normal ch 7 pos @center ch 7 scale 1.6 1.6 ch 7 pos /0 /-230 ch 7 plane 12 ch 7 show wait 0.2 bg 3 hide viewing disable ch 7 talk Nico ||Go for it, go for it!|| 20 ch 7 pos @left ch 7 scale 1.6 1.6 ch 7 pos /0 /-230 ch 7 plane 12 ch 8 face @angry ch 8 pos @right ch 8 scale 1.6 1.6 ch 8 pos /0 /-230 ch 8 plane 12 ch 8 show wait 0.2 ch 8 talk Mari Focus! 21 viewing enable clear bg 4 hide 0.5 plane 12 clip 0% 0% 0.5 wait 0.7 ch 7 hide ch 8 hide ch 2 create ch 2 visual @mia @event_ur_4 ch 2 face @angry ch 2 pos @center wait 0.2 viewing disable ch 2 talk Mia ||All right, bring it on.|| 22 viewing enable clear ch 2 move - - 0.3 /-10 /-10 wait 0.7 sound se 3 wait 0.2 viewing disable label other Umpire Ball! viewing enable clear ch 2 hide bg 4 show 0.4 plane 12 clip 100% 50% 0.4 wait 0.6 ch 10 face @normal ch 10 pos @center ch 10 scale 1.6 1.6 ch 10 pos /0 /-230 ch 10 plane 12 ch 10 show wait 0.2 viewing disable ch 10 talk Rin ||Looking good so far!|| 23 ch 10 pos @left ch 10 scale 1.6 1.6 ch 10 pos /0 /-230 ch 10 plane 12 ch 9 create ch 9 visual @kanan @event_ur_9 ch 9 face @normal ch 9 pos @right ch 9 scale 1.6 1.6 ch 9 pos /0 /-230 ch 9 plane 12 ch 9 show wait 0.2 ch 9 talk Kanan ||Stay calm! Keep it up!|| 24 bgm stop viewing enable clear bg 4 hide 0.5 plane 12 clip 0% 0% 0.5 wait 0.7 ch 9 hide ch 10 hide ch 2 face @normal ch 2 pos @center ch 2 show wait 0.2 viewing disable ch 2 talk Mia Okay... 25 viewing enable clear ch 2 hide wait 0.2 plane 13 clip 100% 0% plane 13 clip 100% 25% 0.3 plane 13 magnet center plane 13 pos /0 /80 plane 13 frame all double white bg 6 load empty bg 6 scale 5 5 bg 6 color #00000080 bg 6 plane 13 ch 3 create ch 3 visual @mia @event_ur_4 ch 3 face @normal close ch 3 pos @center ch 3 scale 2.2 2.2 ch 3 pos /0 /-390 ch 3 plane 13 ch 3 show wait 0.5 sound se 26 sp 3 preset effect1 sp 3 scale 0.9 0.9 sp 3 pos 115 60 sp 3 color white sp 3 plane 1 sp 3 show sp 3 scaling - - 0.4 1.4 1.4 sp 3 rotation - - 0.4 0 0 360 ch 3 eye open wait 0.5 sp 3 hide wait 0.2 viewing disable ch 3 talk Mia ||Here it comes! This one's in the corner of the strike zone.|| 27 viewing enable clear cg 1 load card|53 cg 1 show 0.4 wait 0.6 plane 13 clip 0% 0% 0 ch 2 hide sound se 28 fadesetting type Default fadesetting flip enable fade out front 0.3 white wait 0.3 fadesetting type Default fadesetting flip disable fade in front 0.3 white delay 0.5 sound se 29 movement keep volume_down volume se 0 3.5 enddelay bgmfade in 0 bgmfade out 1.0 sound bgm 30 wait 0.2 viewing disable label other Everyone Oh! 31 ch 10 talk Rin ||She hit it!|| 32 soundstop se 29 volume se 10 0 ch 2 talk Mia ||All that training paid off. This is what happens when I give it my all!|| 33 ch 1 talk Shioriko ||Look...at the arc it travels... I can't believe it!|| 34 viewing enable clear cg 1 hide 0.35 wait 0.8 viewing disable label other Everyone ||Is this a home run?!|| 35 viewing enable fadesetting type Default fade out front 0.5