#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 5 43008|40|41 preload ch 9 42011|42|43 preload ch 103 43009|44|45 preload ch 108 42010|46|47 preload ch 210 42005|48|49 preload ch 212 43004|50|51 preload bg 52 preload cg 53 waitload bg 1 load default|52 bg 2 load default|52 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|52 bg 3 scale 1.4 1.4 bg 3 hide bgmfade in 0 bgmfade out 2.0 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @kanan @event_ur_9 ch 1 face @normal ch 1 pos @center wait 0.2 viewing disable ch 1 talk Kanan ||Next up, let's practice batting.|| 1 ch 2 create ch 2 visual @mari @event_sr_10 ch 2 face @smile ch 2 pos @right_far ch 2 pos /20 /0 ch 2 move - - 0.3 /-20 /0 ch 2 show 0.3 wait 0.5 ch 2 talk Mari ||Heh heh. Do you have what it takes to hit my miracle balls?|| 2 ch 3 create ch 3 visual @mia @event_ur_4 ch 3 face @ex2 ch 3 pos @left_far ch 3 pos /-20 /0 ch 3 move - - 0.3 /20 /0 ch 3 show 0.3 wait 0.5 ch 3 talk Mia ||Miracle balls? Please. I know a bluff when I hear one.|| 3 viewing enable clear ch 1 hide ch 2 hide ch 3 hide bg 2 movex - - 0.5 /-60 bg 2 show 0.5 wait 0.7 ch 4 create ch 4 visual @nico @event_sr_11 ch 4 face @angry ch 4 pos @center wait 0.2 viewing disable ch 4 talk Nico ||Hey now. The whole point of this is batting practice, so you'd better throw straight.|| 4 ch 5 create ch 5 visual @shioriko @event_sr_5 ch 5 face @smile ch 5 pos @right_far ch 5 pos /20 /0 ch 5 move - - 0.3 /-20 /0 ch 5 show 0.3 wait 0.5 ch 5 talk Shioriko ||Bat as hard as you can, Mia, and you'll do quite nicely.|| 5 ch 6 create ch 6 visual @rin @event_ur_8 ch 6 face @smile ch 6 pos @left_far ch 6 pos /-20 /0 ch 6 move - - 0.3 /20 /0 ch 6 show 0.3 wait 0.5 ch 6 talk Rin ||We're gonna get you all out!|| 6 bgm stop viewing enable clear ch 4 hide 0.4 ch 5 hide 0.4 ch 6 hide 0.4 bg 3 show 0.4 wait 0.6 ch 3 face @normal close ch 3 scale @size_l1 ch 3 pos @center ch 3 pos @offset_l1 ch 3 show wait 0.2 bg 2 pos /60 /0 viewing disable ch 3 talk Mia ||I'm not sure that I can live up to your expectations...|| 7 viewing enable clear ch 3 hide 0.2 wait 0.4 plane 12 clip 100% 0% plane 12 clip 100% 25% 0.3 plane 12 magnet center plane 12 pos /0 /80 plane 12 frame all double white bg 4 load empty bg 4 scale 5 5 bg 4 color #00000080 bg 4 plane 12 ch 7 create ch 7 visual @mia @event_ur_4 ch 7 face @normal close ch 7 pos @center ch 7 scale 2.2 2.2 ch 7 pos /0 /-390 ch 7 plane 12 ch 7 show wait 0.7 sound se 8 sp 3 preset effect1 sp 3 scale 0.9 0.9 sp 3 pos 115 60 sp 3 color white sp 3 plane 1 sp 3 show sp 3 scaling - - 0.4 1.4 1.4 sp 3 rotation - - 0.4 0 0 360 ch 7 eye open wait 0.7 sp 3 hide wait 0.2 viewing disable ch 7 talk Mia ||But I'll give it my best shot.|| 9 viewing enable clear plane 12 clip 100% 0% 0.7 bg 3 hide 0.7 wait 1.2 ch 2 face @normal close ch 2 pos @center ch 2 show wait 0.2 viewing disable ch 2 talk Mari ||Well, that wasn't half bad. I'd better get serious too.|| 10 + delay 2.0 ch 2 eye open enddelay waitclick ef 1 load intensive bgmfade in 0 bgmfade out 2.0 sound bgm 11 viewing enable clear ef 1 play 0.3 ef 1 plane 1 cg 1 load card|53 cg 1 scale 1.7 1.7 cg 1 pos -280 /-20 cg 1 scaling - - 0.3 1.0 1.0 cg 1 move - - 0.3 0 0 cg 1 show 0.3 wait 0.6 ch 2 hide ch 4 face @angry ch 4 pos @center ch 4 show viewing disable ch 2 talk Mari ||Watch out. Here comes the Mari Special!|| 12 ef 1 hide sound se 13 wait 0.1 ch 1 talk Kanan Strike! 14 ch 4 talk Nico ||Hey, that was just a regular fastball!|| 15 ch 3 talk Mia ||Wow. You're pretty good.|| 16 ch 2 talk Mari ||So, whatcha think? Can your batting get the best of me?|| 17 bgm stop viewing enable clear cg 1 hide 0.6 wait 0.8 viewing disable ch 4 talk Nico ||Hey, this is batting practice, remember? Give her something that's easier to hit.|| 18 bgmfade in 0 bgmfade out 2.0 sound bgm 19 wait 0.3 ch 4 pos @right ch 3 face @normal close ch 3 scale @size_m ch 3 pos @left ch 3 show wait 0.2 ch 3 talk Mia ||No need to do that. Let's just keep going. I'm pretty fired up.|| 20 + delay 1.4 ch 3 eye open enddelay waitclick viewing enable clear ch 3 hide ch 4 hide bg 2 movex - - 0.5 /-60 wait 0.7 ch 5 face @smile ch 5 pos @center ch 5 show wait 0.2 viewing disable ch 5 talk Shioriko ||Mia really does have a competitive streak.|| 21 ch 5 pos @right ch 6 face @smile ch 6 pos @left ch 6 show wait 0.2 ch 6 talk Rin ||Mm-hmm. But it's pretty cute in its own way, don'tcha think?|| 22 viewing enable clear ch 5 hide ch 6 hide bg 2 movex - - 0.5 /-60 wait 0.7 ch 2 face @smile ch 2 pos @center ch 2 show wait 0.2 viewing disable ch 2 talk Mari ||Okay, here I go! One Mari Special, coming up!|| 23 viewing enable clear ch 2 face @normal ch 2 move - - 0.3 /20 /0 wait 0.4 ch 2 move - - 0.1 /-20 /0 wait 0.3 ch 2 hide bg 2 movex - - 0.2 /100 wait 0.4 plane 12 clip 100% 0% plane 12 clip 100% 25% 0.3 ch 7 face @angry close ch 7 pos @center ch 7 scale 2.2 2.2 ch 7 pos /0 /-390 ch 7 plane 12 ch 7 show wait 0.5 sound se 8 sp 3 scale 0.9 0.9 sp 3 pos 115 60 sp 3 color white sp 3 plane 1 sp 3 show sp 3 scaling - - 0.4 1.4 1.4 sp 3 rotation - - 0.4 0 0 760 ch 7 eye open wait 0.5 sp 3 hide wait 0.2 plane 12 clip 100% 0% 0.5 wait 0.7 ch 3 face @angry ch 3 pos @center ch 3 show wait 0.2 viewing disable ch 3 talk Mia Hyah! 24 viewing enable clear ch 3 shake x 1.5 -20 delay 0.3 ch 3 stopshake enddelay sound se 25 bg 5 load empty bg 5 plane 1 bg 5 color #ffffff bg 5 show 0.1 wait 0.4 bg 5 hide 0.5 wait 0.7 plane 13 clip 0 0 plane 13 clip 300 300 0.3 plane 13 magnet center plane 13 pos /-360 /20 plane 13 frame all double white bg 6 load empty bg 6 scale 5 5 bg 6 color #00000080 bg 6 plane 13 ch 8 create ch 8 visual @kanan @event_ur_9 ch 8 face @surprise ch 8 scale @size_l1 ch 8 pos @center ch 8 pos @offset_l1 ch 8 pos /0 /-120 ch 8 plane 13 ch 8 show wait 0.5 viewing disable ch 8 talk Kanan ||She hit it!|| 26 plane 14 clip 0 0 plane 14 clip 300 300 0.3 plane 14 magnet center plane 14 pos /360 /150 plane 14 frame all double white bg 7 load empty bg 7 scale 5 5 bg 7 color #00000080 bg 7 plane 14 ch 9 create ch 9 visual @shioriko @event_sr_5 ch 9 face @surprise ch 9 scale @size_l1 ch 9 pos @center ch 9 pos @offset_l1 ch 9 pos /0 /-120 ch 9 plane 14 ch 9 show wait 0.5 ch 9 talk Shioriko ||Here it comes, Rin!|| 27 viewing enable clear ch 3 hide 0.4 plane 13 clip 0% 0% 0.4 plane 14 clip 0% 0% 0.4 bg 3 show 0.4 wait 0.6 bg 2 hide bg 2 pos /80 /0 ch 6 face @smile ch 6 scale @size_l1 ch 6 pos @center ch 6 pos @offset_l1 ch 6 show wait 0.2 sound se 28 ch 6 shake y 3 -3 viewing disable ch 6 talk Rin ||I'm on it!|| 29 bgm stop ch 6 face @angry ef 1 play ef 1 plane 1 movement keep bg3_scaling bg 3 scaling - - 0.2 1.45 1.45 movement keep ch6_scaling ch 6 scaling - - 0.2 1.25 1.25 movement keep bg3_move bg 3 move - - 0.2 /0 /-15 movement keep ch6_move ch 6 move - - 0.2 /0 /-15 wait 0.1 ch 6 talk Rin ||Go, go, go, go, aaand... a diving catch!|| 30 ef 1 hide ch 6 stopshake viewing enable clear ch 6 move - - 0.2 /40 /10 wait 0.2 ch 6 move - - 0.3 /30 /-15 ch 6 hide 0.3 wait 0.5 sound se 13 wait 0.1 bg 3 hide 0.4 wait 0.6 bg 3 scale 1.4 1.4 bg 3 pos /-250 /15 ch 1 face @surprise ch 1 pos @center ch 1 show wait 0.2 viewing disable ch 1 talk Kanan Out! 31 viewing enable clear ch 1 hide bg 2 movex - - 0.5 /-60 bg 2 show 0.5 wait 0.7 bgmfade in 0 bgmfade out 1.0 sound bgm 32 ch 3 face @angry ch 3 pos @left ch 3 show ch 2 face @normal close ch 2 pos @right ch 2 show wait 0.3 movement keep ch2_move ch 2 move - - 0.4 /0 /-10 wait 0.2 viewing disable ch 2 talk Mari ||Phew. That was a close one.|| 33 + delay 0.4 movement end ch2_move ch 2 move - - 0.4 /0 /10 enddelay delay 0.5 ch 2 eye open enddelay waitclick ch 3 face @ex2 ch 3 shake x 3.5 5 wait 0.2 ch 3 talk Mia Grr... 34 + delay 0.3 ch 3 stopshake enddelay waitclick viewing enable clear ch 2 hide ch 3 hide bg 2 movex - - 0.5 /-60 bg 2 show 0.5 wait 0.7 ch 4 face @surprise ch 4 pos @center ch 4 show wait 0.2 viewing disable ch 4 talk Nico ||Wait a sec, Rin! You're defending a huge part of the diamond.|| 35 ch 5 face @smile ch 5 pos @right_far ch 5 show wait 0.2 ch 5 talk Shioriko ||That is incredible, Rin.|| 36 ch 4 face @normal ch 6 face @smile ch 6 scale @size_m ch 6 pos @left_far ch 6 pos /-20 /0 ch 6 move - - 0.3 /20 /0 ch 6 show 0.3 wait 0.5 ch 6 talk Rin ||Heh heh heh. I'm super fast, so there's no beating me.|| 37 viewing enable clear ch 4 hide ch 5 hide ch 6 hide bg 2 movex - - 0.5 /60 bg 2 show 0.5 wait 0.7 ch 3 face @ex2 ch 3 pos @left ch 3 show ch 2 face @smile ch 2 pos @right ch 2 show wait 0.2 viewing disable ch 2 talk Mari ||I win, Mia.|| 38 ch 3 face @normal close ch 3 shake x 3 4 wait 0.2 ch 3 talk Mia ||It's not over yet. In fact, this match is just beginning.|| 39 + delay 0.3 ch 3 stopshake enddelay delay 0.7 ch 3 eye open enddelay waitclick viewing enable clear ch 2 hide 0.4 ch 3 hide 0.4 bg 3 show 0.4 wait 0.6 ch 5 face @smile close ch 5 scale @size_l1 ch 5 pos @center ch 5 pos @offset_l1 ch 5 show wait 0.2 viewing disable ch 5 talk Shioriko ||Yes, that's a competitive streak all right.|| 40 viewing enable fadesetting type Default fade out front 0.5