#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 2 43009|40|41 preload ch 4 42008|42|43 preload ch 104 42008|44|45 preload ch 105 42009|46|47 preload ch 208 43008|48|49 preload ch 211 43004|50|51 preload bg 52 preload cg 53 waitload bg 1 load default|52 bg 2 load default|52 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|52 bg 3 scale 1.4 1.4 bg 3 hide bg 4 load default|52 bg 4 scale 1.4 1.4 bg 4 pos /-250 /0 bg 4 hide bgmfade in 0 bgmfade out 2.0 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @emma @event_ur_8 ch 1 face @normal ch 1 pos @center wait 0.2 viewing disable ch 1 talk Emma ||Ooh, how pretty.|| 1 ch 2 create ch 2 visual @eli @event_ur_9 ch 2 face @normal ch 2 pos @left_far ch 2 pos /-20 /0 ch 2 move - - 0.3 /20 /0 ch 2 show 0.3 wait 0.5 ch 2 talk Eli ||Yes, these are lovely.|| 2 ch 3 create ch 3 visual @umi @event_sr_8 ch 3 face @normal ch 3 pos @right_far ch 3 pos /20 /0 ch 3 move - - 0.3 /-20 /0 ch 3 show 0.3 wait 0.5 ch 3 talk Umi ||Hmm... According to the pamphlet, following the path will take us to see every flower in the garden.|| 3 viewing enable clear ch 1 hide ch 2 hide ch 3 hide bg 2 movex - - 0.5 /60 bg 2 show 0.5 wait 0.7 ch 4 create ch 4 visual @dia @event_sr_8 ch 4 face @normal ch 4 pos @center wait 0.2 viewing disable ch 4 talk Dia ||Then let us do just that.|| 4 ch 5 create ch 5 visual @lanzhu @event_ur_4 ch 5 face @ex1 ch 5 pos @right_far wait 0.3 ch 5 talk Lanzhu ||Yup! Let's see every last flower in the whole place. We're off to find me the perfect flower!|| 5 + delay 0.1 ch 5 nod -10 enddelay waitclick bgm stop ch 6 create ch 6 visual @you @event_sr_9 ch 6 face @normal ch 6 pos @left_far wait 0.3 ch 6 shake y 3 -4 ch 6 talk You ||*Giggle* I can't wait to see what we'll come up with. Okay, let's start over her—|| 6 + delay 0.5 ch 6 stopshake enddelay waitclick ch 5 face @normal ch 6 face @surprise ch 6 jump 10 ch 6 talk You Whoa! 7 viewing enable clear ch 6 face @normal ch 6 move - - 0.3 /-30 /0 ch 6 hide 0.3 wait 0.6 ch 4 face @surprise ch 5 face @surprise ch 5 jump 10 viewing disable ch 5 talk Lanzhu ||Hey, You! Where'd you run off to?|| 8 bgmfade in 0 bgmfade out 2.0 sound bgm 9 viewing enable clear cg 1 load card|53 cg 1 hide 0 cg 2 load card|53 cg 2 scale 1.4 1.4 cg 2 pos /-50 /-130 movement keep cg1 cg 2 show 0.3 movement keep cg2 cg 2 movey - - 2 /80 wait 0.6 cg 1 show 0 cg 2 hide 1 wait 1.0 ch all hide bg 2 pos /-60 /0 ch 5 face @ex1 ch 5 scale @size_m ch 5 pos @center ch 5 show viewing disable label aqours @you You ||Guys, look! It's so beautiful!|| 10 label niji @lanzhu Lanzhu ||Aaah! Oh my gosh, you're right!|| 11 label muse @eli Eli ||Why, it's more than just the flowers. What a beautiful photo spot this is.|| 12 label aqours @dia Dia ||Yes. What a joy this is.|| 13 label aqours @you You ||C'mon, guys, let's take a group shot!|| 14 label muse @umi Umi ||That's a lovely idea. We'll have a nice memory of this outing.|| 15 label niji @emma Emma ||I can't wait to show this place to Karin and my other friends later!|| 16 bgm stop viewing enable clear cg 1 hide 0.6 wait 0.8 viewing disable ch 5 talk Lanzhu ||Here, use my phone. Everyone, get in close around me!|| 17 ch 5 pos @right ch 1 face @smile ch 1 pos @left ch 1 show wait 0.2 ch 1 talk Emma Okaaay! 18 viewing enable clear delay 0.3 bgmfade in 0 bgmfade out 1.0 sound bgm 19 enddelay ch 1 hide 0.4 ch 3 hide 0.4 ch 5 hide 0.4 ch 7 create ch 7 visual @lanzhu @event_ur_4 ch 7 face @surprise ch 7 scale @size_l2 ch 7 pos @center ch 7 pos @offset_l2 ch 7 show 0.4 bg 4 show 0.4 wait 0.7 bg 2 show ch 7 shake x 2.0 5 wait 0.2 viewing disable ch 7 talk Lanzhu ||Uhhh, now where to put the camera...|| 20 + delay 0.5 ch 7 stopshake enddelay waitclick ch 7 face @sad ch 7 jump 10 ch 7 talk Lanzhu ||Oh, shoot! I can't get everyone into frame.|| 21 ch 7 face @surprise ch 7 talk Lanzhu ||Let me move the camera a little further back...|| 22 bg 4 scaling - - 0.3 1.35 1.35 bg 4 move - - 0.3 /0 /-10 ch 7 scaling - - 0.3 1.35 1.35 ch 7 move - - 0.3 /0 /-10 wait 0.5 ch 7 face @sad ch 7 shake x 3.0 5 wait 0.2 ch 7 talk Lanzhu ||Ai ya! Now you can't see any of the flowers.|| 23 + delay 0.5 ch 7 stopshake enddelay waitclick bgm stop viewing enable clear ch 7 hide 0.4 bg 4 hide 0.4 wait 0.6 ch 5 face @sad ch 5 scale @size_l1 ch 5 pos @right ch 5 pos @offset_l1 ch 5 show ch 6 face @normal ch 6 scale @size_l1 ch 6 pos @left ch 6 pos @offset_l1 ch 6 show wait 0.2 viewing disable ch 6 talk You ||Hey, Lanzhu. Try expanding the margins a bit to get both you and the flowers in the frame.|| 24 ch 5 face @surprise movement keep ch5_move ch 5 move - - 0.5 /0 /-10 wait 0.2 ch 5 talk Lanzhu ||Like this...?|| 25 + delay 0.5 movement end ch5_move ch 5 move - - 0.5 /0 /10 enddelay waitclick ch 6 face @smile ch 6 talk You ||Yeah, exactly! And now we all crowd in to try and be within the margins.|| 26 + delay 0.1 ch 6 nod -8 enddelay delay 0.3 ch 6 nod -8 enddelay delay 0.6 ch 6 face @normal enddelay waitclick bgmfade in 0 bgmfade out 1.0 sound bgm 27 wait 0.4 ch 5 face @smile ch 5 jump 10 ch 5 talk Lanzhu ||Hǎo lìhài! Incredible! Now I've got all you guys and the flowers both on camera.|| 28 ch 5 face @ex1 ch 5 nod -10 wait 0.3 ch 5 talk Lanzhu ||Xiè xie. Thanks, You! This'll make for an awesome photo now.|| 29 ch 6 face @smile ch 6 jump 10 ch 6 talk You ||I'm glad it worked. Now give us the cue, Lanzhu!|| 30 ch 5 face @smile ch 5 talk Lanzhu ||You got it!|| 31 + delay 0.1 ch 5 nod -10 enddelay waitclick viewing enable clear ch 5 hide 0.4 ch 6 hide 0.4 bg 2 hide 0.4 wait 0.6 ch 5 face @ex1 ch 5 plane 2 ch 5 scale @size_l1 ch 5 pos @right ch 5 pos @offset_l1 ch 5 pos /-20 /-200 ch 5 show ch 6 face @normal ch 6 plane 1 ch 6 scale @size_l1 ch 6 pos @left ch 6 pos @offset_l1 ch 6 pos /30 /-190 ch 6 show ch 3 face @normal ch 3 plane 3 ch 3 scale 1.06 1.06 ch 3 pos @left_near ch 3 pos /20 /0 ch 3 show ch 4 face @normal ch 4 scale 1.06 1.06 ch 4 plane 4 ch 4 pos @right_near ch 4 pos /-40 /0 ch 4 show ch 2 face @normal ch 2 scale 1.06 1.06 ch 2 plane 5 ch 2 pos @left_far ch 2 pos /20 /0 ch 2 show ch 1 face @normal ch 1 plane 6 ch 1 scale 1.06 1.06 ch 1 pos @right_far ch 1 pos /-35 /0 ch 1 show wait 0.3 viewing disable ch 5 talk Lanzhu ||Here we go... Say cheese!|| 32 viewing enable clear ch 1 face @smile ch 4 face @smile ch 5 face @smile ch 6 face @smile wait 0.5 sound se 33 fadesetting flip disable fadesetting type Circle fade out front 0.1 White wait 0.3 fadesetting flip enable fadesetting type Circle fade in front 0.1 White wait 1.0 viewing disable viewing enable fadesetting type Default fade out front 0.5