#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 6 15|40|41 preload ch 7 15|42|43 preload ch 8 15|44|45 preload ch 107 15|46|47 preload ch 207 15|48|49 preload ch 211 15|50|51 preload bg 52 waitload bg 1 load default|52 bg 2 load default|52 bg 2 scale 1.2 1.2 bg 2 hide bgmfade in 0 bgmfade out 2.0 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @hanamaru @winter_practice_style ch 1 face @normal ch 1 pos @center wait 0.2 viewing disable ch 1 talk Hanamaru ||Ahhh, I'm so full. That was so tasty. I totally overate, zura.|| 1 ch 2 create ch 2 visual @hanayo @winter_practice_style ch 2 face @smile ch 2 pos @left_far wait 0.2 ch 2 talk Hanayo ||*Giggle* So did I. Lunch always tastes better after practice, right?|| 2 ch 3 create ch 3 visual @nozomi @winter_practice_style ch 3 face @smile ch 3 pos @right_far wait 0.2 ch 3 talk Nozomi ||*Giggle* Seeing you two enjoying your lunch so much made me overeat too.|| 3 ch 2 hide wait 0.2 ch 4 create ch 4 visual @maki @winter_practice_style ch 4 face @normal ch 4 pos @left_far wait 0.2 ch 4 talk Maki ||Yeah, my belly isn't feeling too good.|| 4 viewing enable clear ch 1 hide ch 3 hide ch 4 hide bg 2 movex - - 0.5 /-60 bg 2 show 0.5 wait 0.7 ch 5 create ch 5 visual @setsuna @winter_practice_style ch 5 face @normal ch 5 pos @center wait 0.2 viewing disable ch 5 talk Setsuna ||Eat hard and train hard. That's the school idol way!|| 5 ch 6 create ch 6 visual @lanzhu @winter_practice_style ch 6 face @smile ch 6 pos @right_far ch 6 pos /20 /0 ch 6 move - - 0.3 /-20 /0 ch 6 show 0.3 wait 0.5 ch 6 talk Lanzhu ||She's right. It's great being able to chat over lunch after practice.|| 6 ch 2 face @normal ch 2 pos @left_far ch 2 pos /-20 /0 ch 2 move - - 0.3 /20 /0 ch 2 show 0.3 wait 0.5 ch 2 talk Hanayo ||Speaking of which, I remembered something during lunch. Nijigasaki's got a Setsubun fair going on right now, don't they?|| 7 ch 6 hide wait 0.2 ch 1 face @smile ch 1 pos @right_far ch 1 show wait 0.2 ch 1 talk Hanamaru ||Nice! I wonder what they've got on the menu.|| 8 ch 5 face @smile ch 5 talk Setsuna ||It looks like they've got salad with beans, tofu hamburgers, and ehomaki sushi rolls.|| 9 ch 2 face @smile ch 2 jump 10 ch 2 talk Hanayo ||Wow, they all sound so good! I'm gonna have to look up how you're supposed to eat ehomaki rolls later.|| 10 bgm stop viewing enable clear ch 1 hide ch 2 hide ch 5 hide bg 2 movex - - 0.5 /60 bg 2 show 0.5 wait 0.7 ch 6 face @surprise ch 6 pos @center ch 6 show wait 0.2 viewing disable ch 6 talk Lanzhu ||Hm? Ehomaki rolls? What are those?|| 11 ch 3 face @normal ch 3 pos @right_far ch 3 show wait 0.2 ch 3 talk Nozomi ||Now that you mention it, they're a uniquely Japanese custom, so it makes sense you've never heard of them.|| 12 bgmfade in 0 bgmfade out 1.0 sound bgm 13 ch 1 face @smile ch 1 pos @left_far ch 1 pos /-20 /0 ch 1 move - - 0.3 /20 /0 ch 1 show 0.3 wait 0.5 ch 1 talk Hanamaru ||It's basically a thick sushi roll that you eat while facing your lucky direction during Setsubun.|| 14 ch 6 face @ex1 ch 6 talk Lanzhu ||Wow. Setsubun is such an interesting festival. We don't have anything like it in China during this time of year. It's a new concept for me.|| 15 + delay 0.1 ch 6 nod -10 enddelay waitclick ch 1 hide wait 0.2 ch 4 face @normal ch 4 pos @left_far ch 4 show wait 0.2 ch 4 talk Maki ||Guess that's down to cultural differences, eh?|| 16 ch 3 face @smile ch 3 talk Nozomi ||Then why don't we all take part?|| 17 ch 6 face @smile ch 6 jump 10 ch 6 talk Lanzhu ||Yaaay! I'm so excited to take part in Setsubun!|| 18 ch 4 face @normal close ch 4 talk Maki ||Great to hear. We can eat some ehomaki rolls and scatter some beans.|| 19 + delay 1.0 ch 4 eye open enddelay waitclick viewing enable clear ch 3 hide 0.4 ch 4 hide 0.4 ch 6 hide 0.4 bg 2 hide 0.4 wait 0.6 ch 5 face @smile ch 5 pos @right ch 5 show wait 0.2 viewing disable ch 5 talk Setsuna ||Then I'll make ehomaki rolls for everyone here!|| 20 ch 2 face @surprise ch 2 pos @left ch 2 show wait 0.2 ch 2 talk Hanayo ||Really?! I'm so glad you'd do that for us, but, um...|| 21 viewing enable clear ch 2 hide 0.4 ch 5 hide 0.4 ch 7 create ch 7 visual @setsuna @winter_practice_style ch 7 face @normal ch 7 scale @size_l1 ch 7 pos @center ch 7 pos @offset_l1 ch 7 pos /-30 /0 ch 7 show 0.4 bg 2 pos /-120 /0 bg 2 show 0.4 wait 0.6 ch 3 face @normal ch 3 scale @size_l1 ch 3 pos @right ch 3 pos @offset_l1 ch 3 pos /20 /0 ch 3 move - - 0.3 /-20 /0 ch 3 show 0.3 wait 0.5 viewing disable ch 3 talk Nozomi ||As nice as that would be, I'd like to try something different this time.|| 22 ch 7 face @surprise ch 7 talk Setsuna ||Something different?|| 23 ch 3 face @ex1 ch 3 talk Nozomi ||*Giggle* I've just come up with a great idea.|| 24 + delay 0.1 ch 3 nod -10 enddelay delay 0.3 ch 3 nod -10 enddelay delay 0.3 ch 3 nod -10 enddelay waitclick viewing enable clear ch 3 move - - 0.5 /100 /0 ch 7 move - - 0.5 /100 /0 bg 2 move - - 0.5 /100 /0 wait 0.9 ch 7 face @normal ch 4 face @ex1 ch 4 pos @left_near ch 4 pos /-70 /0 ch 4 move - - 0.3 /20 /0 ch 4 show 0.3 wait 0.5 viewing disable ch 4 talk Maki ||I don't like the sound of that...|| 25 ch 1 face @surprise ch 1 pos @left_far ch 1 pos /-30 /0 ch 1 move - - 0.3 /20 /0 ch 1 show 0.3 wait 0.5 ch 1 talk Hanamaru ||Still, I'm wondering what she's got in mind, zura.|| 26 viewing enable clear ch 1 hide 0.4 ch 3 hide 0.4 ch 4 hide 0.4 ch 7 hide 0.4 bg 2 hide 0.4 wait 0.6 ch 3 face @normal ch 3 scale @size_m ch 3 pos @left ch 3 pos /20 /0 ch 3 move - - 0.3 /-20 /0 ch 3 show 0.3 wait 0.5 viewing disable ch 3 talk Nozomi ||Okay then, everyone follow me.|| 27 ch 2 face @surprise ch 2 pos @right ch 2 show wait 0.2 ch 2 talk Hanayo ||Where are we going?|| 28 ch 3 face @ex1 ch 3 talk Nozomi ||You'll find out when we get there. Now let's go!|| 29 + delay 2.0 ch 3 face @smile enddelay waitclick viewing enable fadesetting type Default fade out front 0.5