#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon niji|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19 preload icon muse|20|21|22|23|24|25|26|27|28|17|29|19 preload icon aqours|30|31|32|33|34|35|36|37|38|17|39|19 preload bg 40 preload ch 202 43006|41|42 preload ch 104 43008|43|44 preload ch 107 42009|45|46 preload ch 8 43008|47|48 preload ch 7 42008|49|50 preload ch 204 42008|51|52 preload cg 53 waitload bg 1 load default|40 bg 1 scale 1.2 1.2 ch 1 create ch 1 visual @dia 43008 @sad ch 1 pos @right ch 1 hide ch 2 create ch 2 visual @hanamaru 42009 @sad ch 2 pos @center ch 2 hide ch 3 create ch 3 visual @kasumi 43006 @smile ch 3 pos @right ch 3 hide ch 4 create ch 4 visual @hanayo 43008 @normal ch 4 pos @center ch 4 hide ch 5 create ch 5 visual @nozomi 42008 @normal ch 5 pos @left_far ch 6 create ch 6 visual @karin 42008 @normal ch 6 pos @center bgmfade in 0 bgmfade out 1 sound bgm 0 fade in front 0.5 wait 0.2 viewing disable ch 6 talk Karin ||We can record some really cool videos here, right?|| 1 ch 5 talk Nozomi ||Darts and billiards... I see, so this arcade has this sort of thing too, huh?|| 2 ch 3 shake x 2 4 ch 3 show wait 0.2 ch 3 talk Kasumi ||I bet this will make for some top content! Okay, let's start with darts! Everyone, show the coolest sides of yourselves!|| 3 + delay 2 ch 3 stopshake enddelay waitclick viewing enable bgm stop viewing enable fadesetting type Round fadesetting flip disable fade out front 0.5 wait 0.8 ch all hide 0 bgmfade in 0 bgmfade out 1 sound bgm 4 ch 4 face @smile ch 4 pos @center ch 4 show 0 fadesetting flip enable fade in front 0.6 wait 0.8 viewing disable ch 4 talk Hanayo ||Am I supposed to aim for the bullseye?|| 5 ch 3 face @surprise ch 3 pos @right_far ch 3 show wait 0.2 ch 3 talk Kasumi ||Obviously! If you can get it in one, you'll look super cool!|| 6 + delay 2 ch 3 face @normal enddelay waitclick ch 6 pos @left_far ch 6 show wait 0.2 ch 6 talk Karin ||Well, let's start by just trying to hit the board. And relax, okay?|| 7 + delay 5 ch 6 eye close enddelay waitclick viewing enable bgm stop viewing enable fadesetting type Round fadesetting flip disable fade out front 0.5 wait 0.8 ch all hide 0 bgmfade in 0 bgmfade out 1 sound bgm 8 ch 2 show 0 fadesetting flip enable fade in front 0.6 wait 0.8 viewing disable sound se 9 ch 2 shake x 1 1 ch 2 talk Hanamaru ||Hyah! ...Ah, it fell mid-flight again. I can't hit the board at all, zura.|| 10 + delay 1 ch 2 stopshake enddelay waitclick ch 1 show wait 0.2 ch 1 talk Dia ||Even when it reaches the board, I can't get it to go where I'm aiming.|| 11 viewing enable ch all hide wait 0.2 bg 1 move - - 0.4 /-50 /0 wait 0.8 ch 3 face @sad ch 3 pos @center ch 3 show wait 0.2 viewing disable ch 3 shake x 2 4 ch 3 talk Kasumi ||Try harder, everyone! I've gotta shoot a super cool video!|| 12 + delay 2 ch 3 stopshake ch 3 jump enddelay waitclick viewing enable ch all hide wait 0.2 bg 1 move - - 0.4 /50 /0 wait 0.8 ch 2 show wait 0.2 viewing disable ch 2 talk Hanamaru ||I know, but it's hard, zura!|| 13 viewing enable ch all hide wait 0.2 bg 1 move - - 0.4 /-50 /0 wait 0.8 bg 2 load default|40 bg 2 scale 1.4 1.4 bg 2 show 0.4 wait 0.6 ch 3 face @sad ch 3 pos @center ch 3 scale @size_l1 ch 3 pos @offset_l1 ch 3 show wait 1 ch 6 face @ex1 ch 6 pos @left_far ch 6 scale @size_l1 ch 6 pos @offset_l1 ch 6 show wait 0.2 viewing disable ch 6 talk Karin ||You need to calm down more than anyone, Kasumi. You're throwing it too hard, which makes it even harder to aim.|| 14 ch 3 face @angry wait 0.2 ch 3 shake x 2 4 ch 3 talk Kasumi ||Hmph! You try it then, Karin! Show me how it's done!|| 15 + delay 1 ch 3 stopshake enddelay waitclick ch 5 face @normal ch 5 pos @right_far ch 5 scale @size_l1 ch 5 pos @offset_l1 ch 5 show wait 0.2 ch 5 talk Nozomi ||Have you played darts before, Karin?|| 16 ch 6 face @normal wait 0.2 ch 6 talk Karin ||Only a little for a photoshoot from before. A lot of people even said I was quite good.|| 17 bgm stop ch all hide wait 0.2 ch 6 pos @center ch 6 pos /0 /-50 ch 6 show ch 6 face @smile wait 0.2 ch 6 talk Karin ||I'll show you what a cool one-shot bullseye looks like! Hah!|| 18 sound se 9 ch 6 movex - - 0.2 /10 wait 0.2 ch 6 movex - - 0.2 /-10 wait 0.2 ch 6 hide wait 0.2 ch 3 face @surprise ch 3 pos @left ch 3 pos /0 /-70 ch 3 show ch 5 face @ex1 ch 5 pos @right ch 5 pos /0 /-70 ch 5 show wait 0.2 ch 3 talk Kasumi ||Oooh...! ...Wait, huh?|| 19 ch 5 talk Nozomi ||Oh, it hit the wall.|| 20 ch all hide wait 0.2 ch 6 face @sad ch 6 pos @center ch 6 pos /0 /-70 ch 6 show wait 0.2 ch 6 talk Karin ............ 21 viewing enable ch all hide wait 0.2 bgmfade in 0 bgmfade out 1 sound bgm 22 ch 1 face @sad ch 1 pos @left ch 1 scale @size_l1 ch 1 pos @offset_l1 ch 1 show ch 4 face @sad ch 4 pos @right ch 4 scale @size_l1 ch 4 pos @offset_l1 ch 4 show wait 0.2 viewing disable ch 1 jump ch 1 talk Dia ||D-Don't worry about it! It was your first try! We all have our moments where we become too nervous to really show how good we are!|| 23 ch 4 jump ch 4 talk Hanayo ||Um, yeah, that's right! After all, I've taken dozens of shots already, and I still haven't hit the board!|| 24 viewing enable cg 1 load card|53 cg 1 scale 1.8 1.8 cg 1 scaling Quadratic EaseOut 0.4 2 2 cg 1 show 0.4 wait 0.4 cg 1 scaling Quadratic EaseIn 0.4 1 1 wait 0.6 ch all hide 0 viewing disable label @karin Karin ||Y-You're right! It was my first try. I'm just a little nervous since it's been a while.|| 25 label @karin Karin ||I'll definitely hit it next time, you'll see! I promise I'll look super cool, so don't miss the shot!|| 26 sound se 9 label @karin Karin ||Hyah! Ugh, missed again! One more time!|| 27 label other ||Hanamaru, Hanayo|| ||Go for it, Karin!|| 28 label @karin Karin ||Hyah! Hyah!|| 29 viewing enable bgm stop cg 1 hide 0.5 wait 0.7 bg 2 hide 0.4 wait 0.8 ch 6 face @surprise ch 6 pos @center ch 6 scale @size_m ch 6 show wait 0.2 viewing disable ch 6 talk Karin ...Huh? 30 ch 2 face @surprise ch 2 pos @right_far ch 2 scale @size_m ch 2 show wait 0.2 ch 2 talk Hanamaru ||Ah! Bullseye, zura!|| 31 bgmfade in 0 bgmfade out 1 sound bgm 32 ch 4 face @normal ch 4 pos @left_far ch 4 scale @size_m ch 4 show wait 0.2 ch 4 jump ch 4 talk Hanayo ||Wow! You're amazing, Karin!|| 33 ch all hide wait 0.2 ch 1 face @smile ch 1 pos @center ch 1 scale @size_m ch 1 show wait 0.2 ch 1 talk Dia ||That was brilliant! Hard work really does pay off!|| 34 ch 1 hide wait 0.2 ch 6 face @smile ch 6 show ch 1 pos @left_far ch 1 show wait 0.2 ch 6 talk Karin ||G-Geez, it's not that big a deal... But thanks, I appreciate it!|| 35 ch 3 face @sad ch 3 pos @right_far ch 3 scale @size_m ch 3 show wait 0.2 ch 3 talk Kasumi ||Grrr... I'm next! I won't let you beat me! I'm gonna hit the bullseeeye!|| 36 + delay 1 ch 3 jump enddelay waitclick viewing enable fadesetting type Default fade out front 0.5