#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon niji|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19 preload icon muse|20|21|22|23|24|25|26|27|28|17|29|19 preload icon aqours|30|31|32|33|34|35|36|37|38|17|39|19 preload bg 40 preload ch 202 42007|41|42 preload ch 205 42007|43|44 preload ch 6 2|45|46 preload ch 210 43003|47|48 preload ch 103 43006|49|50 preload ch 107 43007|51|52 preload cg 53 waitload bg 1 load default|40 bg 1 scale 1.2 1.2 ch 1 create ch 1 visual @kasumi 42007 @normal ch 1 pos @center ch 1 hide ch 2 create ch 2 visual @ai 42007 @normal ch 2 pos @right_far ch 2 hide ch 3 create ch 3 visual @maki @summer_private @normal ch 3 pos @left_far ch 3 hide ch 4 create ch 4 visual @shioriko 43003 @smile ch 4 pos @right_far ch 4 hide ch 5 create ch 5 visual @kanan 43006 @normal ch 5 pos @center ch 6 create ch 6 visual @hanamaru 43007 @normal ch 6 pos @left_far ch 6 hide bgmfade in 0 bgmfade out 1 sound bgm 0 fade in front 0.5 wait 0.2 viewing disable ch 5 talk Kanan ||Right, here we go. Rock, paper...|| 1 label other Everyone ...scissors! 2 ch 5 face @surprise wait 0.2 ch 5 talk Kanan ||Oh, I guess I'm up.|| 3 ch 2 show wait 0.2 ch 2 talk Ai ||All right, Kanan's the watermelon-splitter!|| 4 ch 6 show wait 0.2 ch 6 talk Hanamaru ||Me and the other girls will guide you along, zura.|| 5 ch 5 face @sad ch 5 talk Kanan ||Hmm, I don't know about this. You guys are the ones who came all the way from Tokyo. I think it's only fair that you get to split the watermelon.|| 6 ch all hide wait 0.2 ch 4 show wait 0.2 ch 4 talk Shioriko ||We settled the matter fairly, so there is nothing to worry about.|| 7 ch 1 show wait 0.2 ch 1 talk Kasumi ||Right, I'll go place the watermelon! Help me out, Makiko.|| 8 ch 3 show wait 0.2 ch 3 nod ch 3 talk Maki Sure. 9 viewing enable ch all hide wait 0.2 sound se 10 bg 1 move - - 0.4 /50 /0 wait 0.8 viewing disable ch 1 talk Kasumi ||Okay, aaand lift...|| 11 + delay 2 ch 3 pos @left ch 3 movex - - 0.2 /-10 ch 3 show ch 1 pos @right ch 1 movex - - 0.2 /-10 ch 1 show enddelay waitclick ch 3 face @sad wait 0.2 ch 3 talk Maki ||This sure is a heavy watermelon...|| 12 ch 1 face @sad wait 0.2 ch 1 talk Kasumi ||Make sure you're holding on, Makiko.|| 13 ch 3 talk Maki ||I'm trying!|| 14 ch all hide wait 0.2 ch 2 face @surprise ch 2 pos @left_near ch 2 show wait 0.2 ch 2 talk Ai ||Wait, where are you two taking that thing?!|| 15 ch 6 face @surprise ch 6 pos @right_near ch 6 show wait 0.2 ch 6 talk Hanamaru ||That's way too far out, zura!|| 16 ch 1 pos @left_far ch 1 show wait 0.2 ch 1 talk Kasumi ||Think about it. If we didn't bring it out this far, Kanan would split it in no time.|| 17 ch 5 pos @right_far ch 5 show wait 0.2 ch 5 talk Kanan ||Yeah, but that's still a ridiculous distance...|| 18 viewing enable ch all hide wait 0.2 bg 2 load default|40 bg 2 scale 1.4 1.4 bg 2 show 0.4 wait 0.6 ch 4 face @normal close ch 4 pos @right_far ch 4 scale @size_l1 ch 4 pos @offset_l1 ch 4 show wait 0.2 viewing disable ch 4 talk Shioriko ||Well, I think Kasumi does raise a good point.|| 19 ch 5 face @surprise ch 5 pos @center ch 5 scale @size_l1 ch 5 pos @offset_l1 ch 5 movex - - 0.2 /10 ch 5 show wait 0.2 ch 5 talk Kanan Shioriko?! 20 ch 3 face @normal ch 3 pos @left_far ch 3 scale @size_l1 ch 3 pos @offset_l1 ch 3 movex - - 0.2 /10 ch 3 show wait 0.2 ch 3 talk Maki ||If anyone could do it, Kanan could, right?|| 21 ch 5 talk Kanan ||Not you too, Maki... Well, no use complaining now.|| 22 + delay 2 ch 5 face @sad enddelay waitclick ch all hide wait 0.2 ch 5 face @smile ch 5 pos @center ch 5 pos /0 /-80 ch 5 show wait 0.2 ef 1 load intensive 1 ef 1 play ch 5 talk Kanan ||If everyone's cheering me on, I guess I'll just have to live up to the hype!|| 23 viewing enable bgm stop ef 1 hide bg 3 load empty 4 bg 3 color #000000ff bg 3 show 0.6 wait 1.5 bg 2 hide viewing disable ch 5 talk Kanan Yaaah! 24 sound se 25 wait 1 sound se 26 label other Everyone Wooow! 27 viewing enable ch 5 face @normal close ch 5 pos @right_near ch 5 scale @size_m ch 5 show wait 0.8 bg 3 hide 0.6 wait 2 bgmfade in 0 bgmfade out 1 sound bgm 28 wait 0.5 viewing disable ch 5 talk Kanan ||Phew... I somehow pulled that off.|| 29 + delay 2 ch 5 face @smile enddelay waitclick ch 2 pos @right_far ch 2 show wait 0.2 ch 2 talk Ai Wow... 30 ch 1 pos @left_near ch 1 show wait 0.2 ch 1 talk Kasumi ||Hold on! How the heck did you make that look so simple, Kanan?! I thought there was no way you'd ever split that watermelon!|| 31 ch 3 pos @left_far ch 3 scale @size_m ch 3 show wait 0.2 ch 3 talk Maki ||*Giggle* That's Kanan for you. Now, it's only right that she gets first dibs on the watermelon. Go ahead, Kanan.|| 32 viewing enable bgm stop ch all hide wait 0.2 bgmfade in 0 bgmfade out 1 sound bgm 33 cg 1 load card|53 cg 1 show 1 wait 1.5 viewing disable label @kanan Kanan ||Oh, that's delicious! There's nothing like a watermelon after a job well done!|| 34 label @kanan Kanan ||And at that kind of distance, there's no watermelon I can't split!|| 35 label @kasumi Kasumi ||*Grumble* Then, I'll place it even further away next time! I need a new watermelon! Anyone got another watermelon?!|| 36 viewing enable fadesetting type Default fade out front 0.5