#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon niji|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19 preload icon muse|20|21|22|23|24|25|26|27|28|17|29|19 preload icon aqours|30|31|32|33|34|35|36|37|38|17|39|19 preload bg 40 preload ch 7 42006|41|42 preload ch 103 42006|43|44 preload ch 102 43007|45|46 preload ch 201 43005|47|48 preload ch 208 43005|49|50 preload ch 206 42007|51|52 preload cg 53 waitload bg 1 load default|40 bg 1 scale 1.2 1.2 ch 1 create ch 1 visual @nozomi 42006 @normal ch 1 pos @right ch 1 hide ch 2 create ch 2 visual @kanan 42006 @smile ch 2 pos @left_near ch 2 hide ch 3 create ch 3 visual @riko 43007 @normal ch 3 pos @left ch 3 hide ch 4 create ch 4 visual @ayumu 43005 @normal ch 4 pos @right_far ch 4 hide ch 5 create ch 5 visual @emma 43005 @normal ch 5 pos @left_near ch 6 create ch 6 visual @kanata 42007 ch 6 face @smile close ch 6 pos @right_near ch 6 hide bgmfade in 0 bgmfade out 1 sound bgm 0 fade in front 0.5 wait 0.2 viewing disable ch 5 talk Emma ||There's a bench over that way.|| 1 ch 1 show wait 0.2 ch 1 talk Nozomi ||We can take a seat and eat there then.|| 2 viewing enable cg 1 load card|53 cg 1 show 0.5 wait 0.7 ch all hide 0 viewing disable label @nozomi Nozomi ||Let's kick back while we eat cherry blossom mochi.|| 3 label @kanan Kanan ||Thanks. Are these from Homura Bakery?|| 4 label @nozomi Nozomi ||You bet! I dropped in on my way here.|| 5 label @nozomi Nozomi ||I mean, Japanese sweets usually reflect the seasons. Perfect for a cherry blossom picnic, am I right?|| 6 viewing enable ch 3 show 0 cg 1 hide 0.5 wait 0.7 viewing disable ch 3 talk Riko ||They smell lovely. Actually, these smell more like cherry blossoms than the flowers in bloom. I wonder why.|| 7 ch 6 show wait 0.2 ch 6 talk Kanata ||You know, that's because they pickle the blossoms in salt.|| 8 ch 6 eye open ch 6 talk Kanata ||The fragrance comes from a compound called coumarin. Salt curing just draws it out even more.|| 9 ch 4 show wait 0.2 ch 4 talk Ayumu ||Coumarin, huh? That's kind of a cute name.|| 10 ch 3 face @smile ch 3 talk Riko ||It's really impressive that you knew that.|| 11 ch 6 eye close ch 6 talk Kanata ||Mehehe! That's because I'm in the life design course! I know a thing or two when it comes to cooking.|| 12 ch all hide wait 0.2 ch 2 show wait 0.2 ch 2 talk Kanan ||They look so pretty and tasty. Let's hurry up and dig in!|| 13 ch 1 show wait 0.2 ch 1 talk Nozomi ||Yeah, we should. So...|| 14 viewing enable ch all hide bg 2 load default|40 bg 2 scale 1.4 1.4 bg 2 show 0.4 wait 0.6 ch 3 pos @left_far ch 3 scale @size_s1 ch 3 pos @offset_s1 ch 2 pos @center ch 2 scale @size_s1 ch 2 pos @offset_s1 ch 5 pos @left ch 5 scale @size_s1 ch 5 pos @offset_s1 ch 1 pos @right_near ch 1 scale @size_s1 ch 1 pos @offset_s1 ch 6 pos @right ch 6 scale @size_s1 ch 6 pos @offset_s1 ch 4 pos @right_far ch 4 scale @size_s1 ch 4 pos @offset_s1 ch 5 pos /40 ch 2 pos /-70 ch 1 pos /-50 ch 6 pos /-30 ch 1 face @smile ch 3 face @normal ch 4 face @smile ch 5 face @smile ch 6 face @smile ch 1 show ch 3 show ch 4 show ch 5 show ch 6 show ch 2 show wait 0.2 viewing disable ch 1 talk ch 2 talk ch 3 talk ch 4 talk ch 5 talk ch 6 talk label other Everyone ||Let's eat!|| 15 viewing enable ch all hide bg 2 hide 0.4 wait 0.6 ch 2 pos @center ch 2 scale @size_m ch 2 face @normal close ch 2 show wait 0.2 viewing disable ch 2 talk Kanan ||*Munch* Mm, it's delicious!|| 16 + delay 1 ch 2 face @smile enddelay waitclick ch 2 hide wait 0.2 ch 5 pos @left_near ch 5 scale @size_m ch 5 show wait 0.2 ch 5 talk Emma ||Buono! It's like a mouthful of cherry blossoms!|| 17 ch 4 pos @right_near ch 4 scale @size_m ch 4 show wait 0.2 ch 4 talk Ayumu ||Yeah, it really tastes like spring.|| 18 ch 6 pos @right_far ch 6 scale @size_m ch 6 show wait 0.2 ch 6 talk Kanata ||That's Homura Bakery for you. The red bean paste is sooo good!|| 19 ch 3 pos @left_far ch 3 scale @size_m ch 3 face @smile ch 3 show wait 0.2 ch 3 shake y 5 3 ch 3 talk Riko ||*Giggle* Yeah, it's pretty comforting.|| 20 + delay 0.4 ch 3 stopshake enddelay waitclick bgm stop viewing enable ch all hide bg 2 show 0.6 wait 0.8 ch 1 pos @right ch 1 scale @size_l1 ch 1 pos @offset_l1 ch 1 face @normal close ch 1 show wait 0.2 viewing disable ch 1 talk Nozomi ||So now that we've had a bit of a breather, it's about time we got down to business.|| 21 sound bgm 22 ch 1 eye open wait 0.2 ch 1 talk Nozomi ||Riko, is there something that's on your mind?|| 23 ch 3 face @surprise ch 3 pos @left ch 3 scale @size_l1 ch 3 pos @offset_l1 ch 3 show wait 0.2 ch 3 jump 5 ch 3 talk Riko ||Hm? Why do you ask?|| 24 ch 1 eye close ch 1 talk Nozomi ||It just looks like you do.|| 25 viewing enable ch all hide bg 2 hide 0.4 wait 0.6 ch 5 pos @left ch 5 face @normal ch 5 show wait 0.2 viewing disable ch 5 talk Emma ||Yeah. At least that's the feeling I've been getting.|| 26 ch 6 pos @right_near ch 6 face @normal ch 6 show wait 0.2 ch 6 talk Kanata ||And you've been kind of spaced out all day.|| 27 ch 4 pos @right_far ch 4 face @normal ch 4 show wait 0.2 ch 4 talk Ayumu ||If there's anything we can do to help then just say the word.|| 28 ch all hide wait 0.2 ch 2 pos @right ch 2 face @normal ch 2 show wait 0.2 ch 2 talk Kanan ||I mean, it might be a good idea to have them hear you out, Riko.|| 29 ch 3 pos @left ch 3 scale @size_m ch 3 face @normal ch 3 show wait 0.2 ch 3 talk Riko ||Thank you, everyone. You see...|| 30 + delay 3.6 ch 3 face @sad close enddelay waitclick viewing enable fadesetting type Default fade out front 1