#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon niji|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19 preload icon muse|20|21|22|23|24|25|26|27|28|17|29|19 preload icon aqours|30|31|32|33|34|35|36|37|38|17|39|19 preload bg 40 preload bg 41 preload bg 42 preload bg 43 preload ch 3 3|44|45 preload ch 6 3|46|47 preload ch 101 3|48|49 preload ch 107 3|50|51 preload ch 201 3|52|53 preload ch 204 3|54|55 preload ch 204 3 99|56 waitload bg 1 load default|41 bg 1 scale 1.2 1.2 bg 2 load default|41 bg 2 scale 1.4 1.4 ch 1 create ch 1 visual @kotori @winter_uniform @sad ch 1 pos @center ch 1 scale @size_l1 ch 1 pos @offset_l1 ch 1 hide ch 2 create ch 2 visual @maki @winter_uniform @sad ch 2 pos @left_far ch 2 hide ch 3 create ch 3 visual @chika @winter_uniform ch 3 face @sad close ch 3 pos @left_far ch 3 scale @size_l1 ch 3 pos @offset_l1 ch 3 hide ch 4 create ch 4 visual @hanamaru @winter_uniform @sad ch 4 pos @right ch 4 hide ch 5 create ch 5 visual @ayumu @winter_uniform @surprise ch 5 pos @left_near ch 5 scale @size_l1 ch 5 pos @offset_l1 ch 5 pos /40 ch 5 hide ch 6 create ch 6 visual @karin @winter_uniform @sad ch 6 pos @right ch 6 scale @size_l1 ch 6 pos @offset_l1 ch 6 hide ch 7 create ch 7 visual @karin @winter_uniform @back ch 7 pos @right_far ch 7 scale @size_l2 ch 7 pos @offset_l2 ch 7 hide bgmfade in 0 bgmfade out 1 sound bgm 0 fade in front 0.5 wait 0.2 ch 5 movex - - 0.2 /10 ch 5 show 0.2 wait 0.4 viewing disable ch 5 talk Ayumu ||Hanamaru! Karin! Maki!|| 1 ch 7 show wait 0.2 label @karin Karin ||Guys! Did she turn up in the courtyard?|| 2 ch 3 show wait 0.2 ch 3 talk Chika ||We searched it from end to end, but no luck...|| 3 ch 5 movex - - 0.2 /-10 ch 5 hide 0.2 wait 0.4 ch 1 movex - - 0.2 /10 ch 1 show 0.2 wait 0.2 ch 1 talk Kotori ||Where on earth could she have run off to?|| 4 viewing enable ch all hide bg 2 hide 0.4 wait 0.6 ch 2 show wait 0.2 viewing disable ch 2 talk Maki ||She could be wandering from one place to another. Maybe she's somewhere we've already searched.|| 5 ch 5 pos @left_near ch 5 scale @size_m ch 5 face @sad ch 5 show wait 0.2 ch 5 talk Ayumu ||I just hope she didn't leave the school grounds.|| 6 ch 4 show wait 0.2 ch 4 talk Hanamaru ||What do we do if we can't find her?|| 7 viewing enable ch all hide bg 2 show 0.6 wait 0.8 ch 3 pos @left ch 3 scale @size_l1 ch 3 pos @offset_l1 ch 3 face @sad ch 3 show wait 0.2 viewing disable ch 3 talk Chika ||Sorry, everyone. If only I hadn't thrown the ball outside of the room...then she wouldn't be missing...|| 8 ch 6 movex - - 0.2 /-10 ch 6 show 0.2 wait 0.4 ch 6 talk Karin ||Don't look so down.|| 9 ch 6 face @normal ch 6 talk Karin ||She's a free-spirited cat. I'm sure she's just taking a little tour around the school. Fishpuff is always walking about Nijigasaki, so I'm sure Tiger's fine.|| 10 ch 6 face @smile ch 6 talk Karin ||I'm sure she'll be nervous in unfamiliar territory, though, so we should find her as soon as we can.|| 11 ch 3 face @normal ch 3 talk Chika ||Oh, Karin!|| 12 viewing enable ch all hide wait 0.2 bg 2 movex - - 0.4 /60 wait 0.6 ch 2 pos @left ch 2 scale @size_l1 ch 2 pos @offset_l1 ch 2 face @normal ch 2 show wait 0.2 viewing disable ch 2 talk Maki ||She's right. We won't find Tiger by standing around and being sad.|| 13 ch 1 pos @right ch 1 scale @size_l1 ch 1 pos @offset_l1 ch 1 face @normal ch 1 show wait 0.2 ch 1 talk Kotori ||I'll try searching in the places I looked before again. Maybe she really is on the move.|| 14 viewing enable ch all hide wait 0.2 bg 2 movex - - 0.4 /-60 wait 0.6 ch 6 pos @center ch 6 scale @size_l1 ch 6 pos @offset_l1 ch 6 show wait 0.2 viewing disable ch 6 shake y 5 3 ch 6 talk Karin ||*Giggle* Everyone seems to have perked up. C'mon, let's try looking for her again.|| 15 + delay 0.4 ch 6 stopshake enddelay waitclick viewing enable ch all hide bg 2 hide 0.4 wait 0.6 ch 2 pos @left_far ch 2 scale @size_m ch 4 pos @right_far ch 1 pos @left ch 1 scale @size_m ch 5 pos @right ch 3 pos @center ch 3 scale @size_m ch 1 pos /50 ch 5 pos /-50 ch 4 face @normal ch 5 face @normal ch 1 show ch 2 show ch 3 show ch 4 show ch 5 show wait 0.2 viewing disable ch 1 nod -10 ch 2 nod -10 ch 3 nod -15 ch 4 nod -15 ch 5 nod -10 ch 1 talk ch 2 talk ch 3 talk ch 4 talk ch 5 talk label other Everyone ||(Chika, Hanamaru) Yeah! (Kotori, Maki, Ayumu) All right!|| 16 bgm stop viewing enable fadesetting type AlternateStripeHorizontal fadesetting flip disable fade out front 1 wait 0.5 ch all hide 0 ch 6 pos @center ch 6 scale @size_m ch 6 face @sad close ch 6 show 0 wait 1 sound bgm 17 fadesetting flip enable fade in front 1 wait 0.5 viewing disable ch 6 talk Karin *Sigh* 18 ch 6 eye open ch 6 talk Karin ||Who'd have thought I'd be the one to lose sight of everyone else while hunting for a lost cat...|| 19 ch 6 face @ex1 ch 6 talk Karin ||And of course I left my phone back in the clubroom too...|| 20 ch 6 face @sad close ch 6 talk Karin ||I'd better make my way back to the clubroom rather than just wandering around here.|| 21 ch 6 eye open ch 6 talk Karin ||I guess I'll keep looking for Tiger on my way back.|| 22 bgm stop viewing enable fadesetting type Horizontal fadesetting flip disable fade out front 0.5 wait 0.5 ch 6 face @surprise bg 3 load default|40 bg 3 scale 1.2 1.2 bg 3 show 0 wait 1 sound bgm 23 fadesetting flip enable fade in front 0.5 wait 0.5 viewing disable ch 6 talk Karin ||Wait a minute. I feel like I just passed this classroom here.|| 24 ch 6 face @sad ch 6 talk Karin ||Where...am I?|| 25 ch 6 face @ex1 ch 6 talk Karin ||The Aqours clubroom is over that way...right?|| 26 viewing enable fadesetting type Horizontal fadesetting flip disable fade out front 0.5 wait 0.5 bg 4 load default|42 bg 4 scale 1.4 1.4 bg 4 show 0 ch 6 face @surprise ch 6 pos @center ch 6 scale @size_l1 ch 6 pos @offset_l1 wait 0.5 fadesetting flip enable fade in front 0.5 wait 0.5 viewing disable ch 6 talk Karin ||Hang on, am I getting further away from the clubroom?|| 27 ch 6 face @sad wait 0.2 ch 6 jump 10 ch 6 talk Karin ||Urgh! C'mon, how did I end up in this mess?!|| 28 bgm stop viewing enable fadesetting type Horizontal fadesetting flip disable fade out front 0.5 wait 0.5 bg 5 load default|43 bg 5 scale 1.2 1.2 bg 5 show 0 ch 6 face @sad close ch 6 pos @center ch 6 scale @size_m wait 1 sound bgm 17 fadesetting flip enable fade in front 0.5 wait 0.5 viewing disable ch 6 talk Karin ||I was trying to get to the clubroom, so how the heck did I end up at the library...?|| 29 ch 6 eye open ch 6 talk Karin ||Anyone there? If you can hear me, please answer meee!|| 30 ch 6 eye close ch 6 talk Karin ||I guess they're not around... Darn, what do I do now?|| 31 viewing enable bgm stop ch 6 hide bg 6 load default|43 bg 6 scale 1.4 1.4 bg 6 show 0.6 wait 0.8 ch 6 face @surprise ch 6 pos @center ch 6 scale @size_l2 ch 6 pos @offset_l2 ch 6 show wait 0.2 viewing disable ch 6 talk Karin Oh? 32 viewing enable fadesetting type Default fade out front 1