#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon niji|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19 preload icon muse|20|21|22|23|24|25|26|27|28|17|29|19 preload icon aqours|30|31|32|33|34|35|36|37|38|17|39|19 preload bg 40 preload ch 8 42004|41|42 preload ch 101 43004|43|44 preload ch 109 42005|45|46 preload ch 202 42005|47|48 preload ch 204 43004|49|50 preload cg 51 waitload bg 1 load default|40 bg 1 scale 1.2 1.2 ch 2 create ch 2 visual @hanayo 42004 @surprise ch 2 pos @left ch 2 pos /60 ch 2 hide ch 3 create ch 3 visual @chika 43004 @normal ch 3 pos @right_near ch 4 create ch 4 visual @ruby 42005 @surprise ch 4 pos @left_far ch 4 scale @size_l1 ch 4 pos @offset_l1 ch 4 hide ch 5 create ch 5 visual @kasumi 42005 @angry ch 5 pos @right_far ch 5 pos /10 ch 5 hide ch 6 create ch 6 visual @karin 43004 @surprise ch 6 pos @left_far ch 6 pos /-10 ch 6 hide ch 2 depth 5 ch 6 depth 3 cg 1 load card|51 cg 1 show 0 bgmfade in 0 bgmfade out 1 sound bgm 0 fade in front 0.5 wait 0.2 viewing disable label @kasumi Kasumi ||I'm back now!|| 1 label @chika Chika ||Hey again.|| 2 label @karin Karin ||Welcome back.|| 3 viewing enable cg 1 hide 0.5 wait 0.7 viewing disable ch 3 talk Chika ||Did Rin come back yet?|| 4 ch 2 show wait 0.2 ch 2 talk Hanayo ||Rin? I haven't seen her.|| 5 ch 3 face @sad close ch 3 talk Chika ||Oh, okay. I wonder where she went.|| 6 ch 5 movex - - 0.2 /-10 ch 5 show 0.2 wait 0.4 ch 5 talk Kasumi ||I think Rinko's taking the game really seriously.|| 7 ch 2 talk Hanayo ||You can't find her?|| 8 ch 3 face @sad ch 3 talk Chika ||No. After we played tag, we decided to play a serious game of hide-and-seek.|| 9 ch 6 movex - - 0.2 /10 ch 6 show 0.2 wait 0.4 ch 6 talk Karin ||What's a "serious" game of hide-and-seek?|| 10 ch 5 face @normal close ch 5 talk Kasumi ||A no-mercy, full-on one. We're high schoolers, not kids, so we need to ramp it up!|| 11 ch 2 face @normal ch 2 talk Hanayo ||I see. That does sound serious.|| 12 ch 3 face @normal ch 3 talk Chika ||I was it, by the way.|| 13 viewing enable ch all hide bg 2 load default|40 bg 2 scale 1.4 1.4 bg 2 show 0.6 wait 0.8 ch 3 face @normal close ch 3 pos @right_near ch 3 scale @size_l1 ch 3 pos @offset_l1 ch 3 show wait 0.2 viewing disable ch 3 shake y 5 3 ch 3 talk Chika *Giggle* 14 + delay 0.4 ch 3 stopshake enddelay waitclick ch 4 movex - - 0.2 /10 ch 4 show 0.2 wait 0.4 ch 4 talk Ruby ||What's so funny?|| 15 ch 3 face @smile ch 3 talk Chika ||I was just remembering how Kasumi popped her head out from behind a bush. Ahaha! It was so funny. I wish you guys could've seen it.|| 16 ch 5 pos @right_far ch 5 scale @size_l1 ch 5 pos @offset_l1 ch 5 face @sad ch 5 movex - - 0.2 /-10 ch 5 show 0.2 wait 0.4 ch 5 jump 5 ch 5 talk Kasumi ||Chikaaa! Forget about what I did! We're talking about Rinko here, you know?!|| 17 viewing enable ch all hide bg 2 hide 0.4 wait 0.6 ch 3 face @normal ch 3 pos @right_near ch 3 scale @size_m ch 3 show wait 0.2 viewing disable ch 3 talk Chika ||Oh, right. We can't find her anywhere.|| 18 ch 3 face @sad ch 3 talk Chika ||We thought she might've come back here, but I guess not.|| 19 ch 4 pos @left_far ch 4 scale @size_m ch 4 face @normal ch 4 show wait 0.2 ch 4 talk Ruby ||Have you tried calling her?|| 20 ch 5 pos @right_far ch 5 scale @size_m ch 5 face @surprise ch 5 show wait 0.2 ch 5 jump 10 ch 5 talk Kasumi ||Ah, I didn't think of that! Good thinking, Rubyko! I'll call her right now!|| 21 + delay 2.2 ch 5 face @normal enddelay waitclick bgm stop viewing enable ch all hide bg 2 pos /-80 bg 2 show 0.4 wait 0.6 ch 5 face @normal ch 5 pos @right ch 5 scale @size_l1 ch 5 pos @offset_l1 ch 5 show wait 0.4 sound se 22 wait 2 sound bgm 23 ch 5 face @angry wait 0.2 viewing disable ch 5 jump 15 ch 5 talk Kasumi ||Aw, geez! Why didn't she take her phone with her?!|| 24 volume ambient 0 0.4 wait 0.2 ch 3 pos @left_near ch 3 scale @size_l1 ch 3 pos @offset_l1 ch 3 show wait 0.2 soundstop ambient 22 ch 3 talk Chika ||Hmm, what should we do?|| 25 viewing enable ch all hide wait 0.2 bg 2 movex - - 0.4 /80 wait 0.6 ch 2 pos @right_near ch 2 scale @size_l1 ch 2 pos @offset_l1 ch 2 show wait 0.2 viewing disable ch 2 talk Hanayo ||I'll go look for her, then.|| 26 ch 4 pos @left ch 4 scale @size_l1 ch 4 pos @offset_l1 ch 4 movex - - 0.2 /10 ch 4 show 0.2 wait 0.4 ch 4 talk Ruby ||Me too.|| 27 viewing enable ch all hide wait 0.2 bg 2 hide 0.4 bg 1 movex - - 0.4 /80 wait 0.6 ch 6 pos @left_far ch 6 face @normal ch 6 show wait 0.2 viewing disable ch 6 talk Karin ||I'll come with you.|| 28 ch 5 pos @right_near ch 5 scale @size_m ch 5 face @normal ch 5 movex - - 0.2 /-10 ch 5 show 0.2 wait 0.4 ch 5 talk Kasumi ||You should stay here, Karin. You get lost easily, so we'd feel better if you stayed put.|| 29 + delay 2.8 ch 5 eye close enddelay waitclick ch 6 face @surprise wait 0.2 ch 6 jump 5 ch 6 talk Karin ||I don't— Actually, I guess I do...|| 30 + delay 2.2 ch 6 face @ex1 enddelay waitclick ch 2 pos @right_far ch 2 scale @size_m ch 2 face @smile ch 2 movex - - 0.2 /-10 ch 2 show 0.2 wait 0.4 ch 2 talk Hanayo ||Don't worry, Karin. Leave the searching to us.|| 31 ch 6 face @normal ch 6 talk Karin ||Okay, I'll leave you to it then. Good luck.|| 32 viewing enable ch all hide bg 2 pos 0 0 bg 2 show 0.4 wait 0.6 ch 2 pos @right_near ch 2 scale @size_l1 ch 2 pos @offset_l1 ch 2 show wait 0.2 viewing disable ch 2 talk Hanayo ||We'll be back soon. Let's go, Ruby.|| 33 ch 4 pos @left ch 4 scale @size_l1 ch 4 pos @offset_l1 ch 4 face @smile ch 4 show wait 0.2 ch 4 nod -15 ch 4 talk Ruby ||Okay! We'll do our Rubesty!|| 34 viewing enable fadesetting type Default fade out front 1