#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon niji|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19 preload icon muse|20|21|22|23|24|25|26|27|28|17|29|19 preload icon aqours|30|31|32|33|34|35|36|37|38|17|39|19 preload bg 40 preload ch 3 43004|41|42 preload ch 105 42003|43|44 preload ch 9999 43002|45|46 preload ch 107 43004|47|48 preload ch 208 42003|49|50 preload ch 7 42003|51|52 waitload bg 1 load default|40 bg 1 scale 1.2 1.2 ch 1 create ch 1 visual @kotori 43004 @sad ch 1 pos @left ch 1 hide ch 2 create ch 2 visual @nozomi 42003 @normal ch 2 pos @right_far ch 2 hide ch 3 create ch 3 visual @you 42003 @normal ch 3 pos @right_near ch 4 create ch 4 visual @hanamaru 43004 @normal ch 4 pos @center ch 4 hide ch 5 create ch 5 visual @emma 42003 @normal ch 5 pos @left_far ch 5 hide ch 6 create ch 6 visual @rina_b 43002 @normal ch 6 pos @center ch 6 scale @size_l1 ch 6 pos @offset_l1 ch 6 hide bgmfade in 0 bgmfade out 1 sound bgm 0 fade in front 0.5 wait 0.2 viewing disable ch 3 talk You ||Okay, so we've decided what to buy.|| 1 ch 1 show wait 0.2 ch 1 talk Kotori ||But this plushie is a little out of Rina's budget. What should we do?|| 2 viewing enable ch all hide bg 2 load default|40 bg 2 scale 1.4 1.4 bg 2 pos /-80 bg 2 show 0.4 wait 0.6 ch 6 show wait 0.2 viewing disable ch 6 talk Rina ||I have an idea.|| 3 viewing enable ch all hide wait 0.2 bg 2 scaling - - 0.4 2 2 bg 2 move - - 0.4 /-80 /50 wait 0.6 viewing disable label other Employee ||Registration for the tournament is closing soon!|| viewing enable bg 2 scaling - - 0.4 1.4 1.4 bg 2 move - - 0.4 -80 0 wait 0.6 ch 6 show wait 0.2 viewing disable ch 6 talk Rina ||I'm going to enter the tournament.|| 4 label other Employee ||The top prize is a limited edition White Shika-cha! Come on and enter for your chance to win!|| ch 6 face @smile ch 6 talk Rina ||And I'm going to get that top prize!|| 5 viewing enable ch 6 hide bg 2 hide 0.4 wait 0.6 ch 6 face @normal ch 6 pos @right ch 6 scale @size_m ch 6 show ch 3 pos @left_near ch 3 face @smile ch 3 show wait 0.2 viewing disable ch 3 talk You ||It's a limited-edition color, and it's even white!|| 6 ch 1 pos @left_far ch 1 face @surprise ch 1 show wait 0.2 ch 1 talk Kotori ||Right, that's perfect for White Day.|| 7 ch 3 face @sad ch 3 talk You ||But it means you'll only get it if you win.|| 8 ch 1 face @sad ch 1 talk Kotori ||Think you can do it?|| 9 ch 6 face @angry ch 6 talk Rina ||I know it's tough. But I'm going to do it.|| 10 ch 3 face @surprise ch 3 talk You ||Ooh, are you actually confident about this?|| 11 ch 6 face @ex1 ch 6 talk Rina No. 12 ch 3 face @sad close ch 3 talk You Oh. 13 viewing enable ch all hide bg 2 show 0.4 wait 0.6 ch 6 face @normal ch 6 pos @center ch 6 scale @size_l1 ch 6 pos @offset_l1 ch 6 show wait 0.2 viewing disable ch 6 talk Rina ||But I can't let this chance slip away.|| 14 ch 6 face @angry ch 6 talk Rina ||So I'm going to go enter.|| 15 viewing enable sound se 16 ch 6 hide 0.6 wait 1 bg 2 hide 0.6 wait 0.8 ch 3 pos @right_near ch 3 face @surprise ch 3 show ch 1 pos @left ch 1 show wait 0.2 viewing disable ch 3 talk You ||She left... Rina's acting unusually determined.|| 17 + delay 1.8 ch 3 face @normal enddelay waitclick ch 1 eye close ch 1 talk Kotori ||I wish there was a way we could help her too.|| 18 ch 3 face @sad ch 3 talk You ||I've never played it before, so I can't enter.|| 19 viewing enable ch all hide wait 0.2 bg 1 scaling - - 0.4 1.8 1.8 bg 1 move - - 0.4 /-80 /50 wait 0.6 viewing disable label other Employee ||Registration is now closed! We'll be starting the first game immediately!|| viewing enable bg 1 scaling - - 0.4 1.2 1.2 bg 1 move - - 0.4 0 0 wait 0.6 ch 1 face @normal ch 1 show ch 3 face @normal ch 3 show wait 0.2 viewing disable ch 1 talk Kotori ||Hey, You. Let's do what we can here.|| 20 ch 3 eye close ch 3 talk You ||Yeah. And that means...|| 21 viewing enable ch all hide bg 2 show 0.6 wait 0.8 ch 6 face @normal ch 6 show wait 0.2 viewing disable ch 6 talk Rina ||I'm going to win. For Emma. Rina-chan Board says, "On fire!"|| 22 + delay 3.4 ch 6 face @angry enddelay waitclick viewing enable plane 1 clip 0 100% bg 3 load default|40 1 bg 3 scale 1.2 1.2 bg 3 show 0 ch 3 face @normal ch 3 plane 1 ch 1 plane 1 ch 1 pos /120 plane 1 frame right single plane 1 magnet left plane 1 clip 50% 100% 0.6 bg 2 movex - - 0.6 /300 ch 6 movex - - 0.6 /300 wait 0.8 ch 3 show ch 1 show wait 0.2 viewing disable ch 3 talk You ||Cheering for her! That's what we can do!|| 23 ch 1 jump 15 ch 1 talk Kotori RINA! 24 ch 3 face @smile wait 0.2 ch 3 jump ch 3 talk You ||GO FOR IT!|| 25 bgm stop viewing enable fadesetting type Default fade out front 0.5 ch all hide 0 plane 1 clipdisable bg 2 pos 0 0 bg 2 show 0 bg 3 hide 0 bg 1 pos 0 0 ch 1 face @surprise ch 1 pos @center ch 1 scale @size_l1 ch 1 pos @offset_l1 ch 1 show 0 wait 0.2 fade in front 0.5 viewing disable ch 1 talk Kotori ||Oh, over there—|| 26 viewing enable fadesetting type Horizontal fade out front 0.5 wait 0.5 bg 2 hide 0 ch 1 hide 0 ch 2 show 0 ch 4 show 0 ch 5 show 0 wait 0.2 sound bgm 27 fadesetting flip enable fade in front 0.5 wait 0.5 viewing disable ch 2 talk Nozomi ||Oh my, this is exciting.|| 28 ch 4 talk Hanamaru ||I think it's a game tournament, zura.|| 29 ch 5 face @smile ch 5 talk Emma ||Oh wow. Looks cool!|| 30 viewing enable fadesetting type Horizontal fade out front 0.5 wait 0.5 ch all hide 0 bg 2 show 0 ch 1 pos @left ch 1 scale @size_l1 ch 1 pos @offset_l1 ch 3 pos @right ch 3 scale @size_l1 ch 3 pos @offset_l1 ch 3 face @surprise ch 3 show 0 ch 1 show 0 wait 0.2 fadesetting flip disable fade in front 0.5 wait 0.5 viewing disable ch 3 talk You ||Isn't that Nozomi, Hanamaru...and Emma?!|| 31 ch 1 face @sad ch 1 show wait 0.2 ch 1 talk Kotori ||If Rina realizes that Emma's watching her...|| 32 ch 3 face @sad ch 3 talk You ||It might really spook her, don't you think?|| 33 ch 1 talk Kotori ||Yeah, most likely.|| 34 ch 3 face @surprise wait 0.2 ch 3 shake x 6 2 ch 3 talk You ||Yikes, I think we might be in a bit of a tough spot!|| 35 + delay 0.4 ch 3 stopshake enddelay waitclick viewing enable fadesetting type Default fade out front 1