#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon niji|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19 preload icon muse|20|21|22|23|24|25|26|27|28|17|29|19 preload icon aqours|30|31|32|33|34|35|36|37|38|17|39|19 preload bg 40 preload ch 1 43003|41|42 preload ch 7 42002|43|44 preload ch 104 43003|45|46 preload ch 107 42004|47|48 preload ch 203 42004|49|50 preload ch 205 43003|51|52 preload cg 53 preload cg 54 waitload bg 1 load default|40 bg 1 scale 1.2 1.2 ch 1 create ch 1 visual @honoka 43003 @smile ch 1 pos @center ch 1 hide ch 2 create ch 2 visual @nozomi 42002 @smile ch 2 pos @right_near ch 2 hide ch 3 create ch 3 visual @dia 43003 @surprise ch 3 pos @center ch 3 scale @size_l2 ch 3 pos @offset_l2 ch 3 hide ch 4 create ch 4 visual @hanamaru 42004 @surprise ch 4 pos @left_near ch 4 scale @size_l1 ch 4 pos @offset_l1 ch 4 hide ch 5 create ch 5 visual @shizuku 42004 @normal ch 5 pos @left_far ch 5 scale @size_l1 ch 5 pos @offset_l1 ch 5 hide ch 6 create ch 6 visual @ai 43003 @surprise ch 6 pos @right ch 6 scale @size_l1 ch 6 pos @offset_l1 ch 6 hide sound se 0 fade in front 0.5 wait 4 bgmfade in 0 bgmfade out 1 sound bgm 1 ch 1 show wait 0.2 viewing disable ch 1 talk Honoka ||Everyone's really going wild with applause! Those poses were so cool too. Ai and Hanamaru are amazing!|| 2 viewing enable cg 1 load card|53 cg 1 show 0.5 wait 0.7 ch 1 hide 0 viewing disable label @nozomi Nozomi ||It looks like it all worked out.|| 3 label @nozomi Nozomi ||My heart dropped when Hanamaru fell, but the way Ai was able to catch her and then make it look like part of the performance was so masterful.|| 4 viewing enable ch 2 show 0 cg 1 hide 0.5 wait 0.7 viewing disable ch 2 talk Nozomi ||The audience absolutely loved it too. I'd call this fashion show a resounding success. Wouldn't you agree, Dia?|| 5 bgm stop viewing enable ch 2 hide wait 0.2 bg 2 load default|40 bg 2 scale 1.4 1.4 bg 2 pos /80 bg 2 show 0.4 bg 1 movex - - 0.4 /80 wait 0.6 ch 3 show wait 0.2 sound bgm 6 viewing disable ch 3 talk Dia ||Oh, Hanamaru! What terrible luck! How could something like this happen?!|| 7 + delay 2.8 ch 3 face @sad enddelay waitclick ch 1 face @surprise ch 1 pos @right_far ch 1 scale @size_l1 ch 1 pos @offset_l1 ch 1 movex - - 0.2 /-10 ch 1 show 0.2 wait 0.4 ch 1 talk Honoka ||Um, Dia? She's all right. C'mon, look at the runway! The audience is still applauding!|| 8 + delay 1.8 ch 1 face @normal enddelay waitclick ch 3 eye close ch 3 talk Dia ||No, she might not be all right. She was thrown all of a sudden into the role of a model, and then had to perform for the public under the heavy weight of anxiety.|| 9 ch 3 face @angry ch 3 talk Dia ||Then under all that pressure, she tripped. I'm certain that Hanamaru is so overwhelmed by everything that she can't even stand on her own right now!|| 10 ch 5 movex - - 0.2 /10 ch 5 show 0.2 wait 0.4 ch 5 talk Shizuku ||For someone who can't stand on her own, she's posing just fine.|| 11 ch 3 face @sad ch 3 talk Dia ||We have to do something for her! What should we do?|| 12 viewing enable ch 1 movex - - 0.2 /10 ch 1 hide 0.2 wait 0.4 ch 2 face @sad close ch 2 pos @right_far ch 2 scale @size_l1 ch 2 pos @offset_l1 ch 2 pos /10 ch 2 movex - - 0.2 /-10 ch 2 show 0.2 wait 0.4 viewing disable ch 2 talk Nozomi ||Dia isn't listening at all.|| 13 viewing enable ch 2 hide ch 5 hide ch 3 hide bg 2 hide 0.4 wait 0.6 ch 3 face @surprise ch 3 pos @center ch 3 scale @size_m ch 3 show wait 0.2 viewing disable ch 3 jump 10 ch 3 talk Dia ||Ah! I've got it! A play! We shall put on a play!|| 14 + delay 1.4 ch 3 face @normal enddelay waitclick ch 1 face @surprise ch 1 pos @right_far ch 1 scale @size_m ch 1 show wait 0.2 ch 1 talk Honoka ||A play? Do you mean the skit we thought might be fun earlier?|| 15 ch 3 face @smile ch 3 talk Dia ||We'll just make her fall the opening scene of the play! That will be the perfect cover-up. Hanamaru, we're coming to rescue you!|| 16 bgm stop viewing enable ch 3 movex - - 0.2 /-30 ch 3 hide 0.2 wait 0.6 ch 2 face @sad ch 2 pos @center ch 2 scale @size_m ch 2 pos /50 ch 2 movex - - 0.2 /-10 ch 2 show 0.2 wait 0.4 viewing disable ch 2 jump 5 ch 2 talk Nozomi ||Hey, wait!|| 17 ch 1 face @sad wait 0.2 ch 1 jump 15 ch 1 talk Honoka ||Whaaat?! She's talking about the play we thought up after picking our dresses, right? But I don't remember my lines!|| 18 sound bgm 19 ch 5 face @smile ch 5 pos @left ch 5 scale @size_m ch 5 show wait 0.2 ch 5 talk Shizuku ||That's all right, Honoka! Improv is all about thinking of your lines on the spot based on the role you're playing at that moment.|| 20 viewing enable cg 2 load card|54 cg 2 scale 0.8 0.8 cg 3 load card|54 cg 3 scale 1.4 1.4 cg 3 pos /100 /80 cg 3 scaling - - 0.3 1 1 cg 3 move - - 0.3 0 0 cg 2 scaling - - 0.3 1 1 cg 2 show 0.3 cg 3 show 0.3 wait 0.5 ch 2 hide 0 viewing disable label @shizuku Shizuku ||Use your own powers of imagination to come up with a line that goes with—and sometimes doesn't go with—whatever's thrown at you! That'll get everyone into it.|| 21 label @shizuku Shizuku ||There's no script, so we don't know what's coming next! That's what makes improv fun! It's also a great chance to put your ad-lib skills to the test!|| 22 viewing enable bg 2 pos 0 0 bg 2 show 0 ch 1 face @normal ch 5 face @normal ch 1 pos @right ch 1 scale @size_l1 ch 1 pos @offset_l1 ch 5 pos @left ch 5 scale @size_l1 ch 5 pos @offset_l1 cg 3 hide 0.4 cg 2 hide 0.4 wait 0.6 viewing disable ch 1 talk Honoka ||Ad-lib skills... Those definitely come in handy for when we talk to the audience between songs during a live show!|| 23 ch 5 face @smile ch 5 talk Shizuku ||We've got beautiful attire and a full house! A blinding white spotlight! My actress soul is trembling! Let us be off, Honoka!|| 24 ch 1 face @smile wait 0.2 ch 1 nod ch 1 talk Honoka Okay! 25 viewing enable movement keep ch_run ch 5 movex - - 0.2 /-15 movement keep ch_run2 ch 5 hide 0.2 wait 0.1 ch 1 movex - - 0.2 /-15 ch 1 hide 0.2 wait 0.6 ch 2 pos @center ch 2 scale @size_l1 ch 2 pos @offset_l1 ch 2 show wait 0.2 viewing disable ch 2 talk Nozomi ||Ah, hold on, you two... There they go. Well, they should be fine. For better or worse, the wheel of fortune is spinning now. All that's left is to enjoy the ride.|| 26 + delay 4.7 ch 2 face @smile enddelay waitclick bgm stop viewing enable ch 2 movex - - 0.2 /-15 ch 2 hide 0.2 wait 0.2 fadesetting type Slanting fadesetting flip disable fade out front 0.5 wait 1 bg 1 pos 0 0 ch 3 pos @left_near ch 3 scale @size_l2 ch 3 pos @offset_l2 ch 2 pos @right_near ch 2 scale @size_m ch 1 pos @right_far ch 1 scale @size_l1 ch 1 pos @offset_l1 ch 5 pos @left_far ch 5 scale @size_l1 ch 5 pos @offset_l1 ch 3 depth 5 ch 1 depth 3 ch 5 depth 3 ch 2 depth 1 ch 3 show 0 ch 1 show 0 ch 5 show 0 ch 2 show 0 sound bgm 27 fadesetting flip enable fade in front 0.5 wait 0.5 viewing disable ch 1 talk ch 2 talk ch 3 talk ch 5 talk label other ||Dia, Shizuku, Honoka, Nozomi|| Hanamaru! 28 viewing enable ch 3 hide ch 1 hide ch 5 hide ch 2 hide wait 0.2 bg 2 movex - - 0.4 /-80 wait 0.6 ch 4 show wait 0.2 viewing disable ch 4 jump ch 4 talk Hanamaru ||Huh? Dia?! And Shizuku, Honoka, and Nozomi too?!|| 29 ch 6 show wait 0.2 ch 6 jump 15 ch 6 talk Ai ||Whoa, what's gotten into you all?!|| 30 viewing enable ch 6 hide ch 4 hide wait 0.2 bg 2 movex - - 0.6 /80 bg 2 scaling - - 0.6 1.6 1.6 letterbox show 0.6 15% 5 wait 0.8 ch 3 plane 1 ch 3 face @surprise ch 3 pos @center ch 3 scale @size_l2 ch 3 pos @offset_l2 ch 3 show wait 0.2 viewing disable ch 3 talk Dia ||Uhh... "Oh, my dear, beloved princess! Are you unharmed?"|| 31 + delay 1.5 ch 3 face @sad enddelay waitclick ch 4 plane 6 ch 4 pos @right_far ch 4 scale @size_m ch 4 show wait 0.2 label @hanamaru ch 4 jump Hanamaru *Gasp* 32 ch 4 hide ch 3 hide wait 0.2 ch 5 plane 1 ch 1 plane 1 ch 2 plane 1 ch 6 plane 1 ch 5 face @normal close ch 5 pos @left_far ch 5 scale @size_l1 ch 5 pos @offset_l1 ch 5 show wait 0.2 ch 5 talk Shizuku ||"I am the sword that protects you. I swear on my name as a knight—even if separated by death, I shall protect you for all eternity!"|| 33 + delay 3 ch 5 face @smile enddelay waitclick ch 1 face @normal ch 1 pos @right_near ch 1 scale @size_l1 ch 1 pos @offset_l1 ch 1 pos /-40 ch 1 movex - - 0.2 /-10 ch 1 show 0.2 wait 0.4 ch 1 talk Honoka ||"Don't cry, princess! Through the good times and the bad, we fairies are always watching over you."|| 34 ch 2 pos @right_far ch 2 scale @size_l1 ch 2 pos @offset_l1 ch 2 movex - - 0.2 /-10 ch 2 show 0.2 wait 0.4 ch 2 talk Nozomi ||"If you are ever in trouble then please come to me, the fortune-teller dedicated to the royal palace. We shall use the cards to find a way to overcome any hardship."|| 35 ch 2 hide ch 1 hide ch 5 hide wait 0.2 ch 6 pos @right_near ch 6 scale @size_l1 ch 6 pos @offset_l1 ch 6 show wait 0.2 ch 6 talk Ai ||What's all this...? Aha! Now I get it!|| 36 + delay 2.2 ch 6 face @ex1 enddelay waitclick ch 6 face @smile ch 6 talk Ai ||"So you've finally arrived, loathsome guardians! If you want to save your princess, then you'll have to defeat me, the demon queen!"|| 37 ch 3 face @angry ch 3 pos @left ch 3 scale @size_l1 ch 3 pos @offset_l1 ch 3 movex - - 0.2 /10 ch 3 show 0.2 wait 0.4 ch 3 talk Dia ||"Prepare for your demise, demon queen!"|| 38 ch 4 face @sad ch 4 pos @right_far ch 4 scale @size_m ch 4 show wait 0.2 ch 4 jump ch 4 talk Hanamaru ||What?! Wh-What's going on, zura?! I don't understand at all, zuraaa!|| 39 viewing enable fadesetting type Default fade out front 1