#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon niji|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19 preload icon muse|20|21|22|23|24|25|26|27|28|17|29|19 preload icon aqours|30|31|32|33|34|35|36|37|38|17|39|19 preload bg 40 preload ch 1 43003|41|42 preload ch 7 42002|43|44 preload ch 104 43003|45|46 preload ch 107 42004|47|48 preload ch 203 42004|49|50 preload ch 205 43003|51|52 preload cg 53 waitload bg 1 load default|40 bg 1 scale 1.2 1.2 bg 2 load default|40 bg 2 scale 1.4 1.4 ch 1 create ch 1 visual @honoka 43003 @smile ch 1 pos @right_far ch 1 hide ch 2 create ch 2 visual @nozomi 42002 @sad ch 2 pos @right ch 2 hide ch 3 create ch 3 visual @dia 43003 @angry ch 3 pos @left_near ch 3 hide ch 4 create ch 4 visual @hanamaru 42004 ch 4 face @sad close ch 4 pos @center ch 4 scale @size_l2 ch 4 pos @offset_l2 ch 5 create ch 5 visual @shizuku 42004 @normal ch 5 pos @left_far ch 5 hide ch 6 create ch 6 visual @ai 43003 @smile ch 6 pos @right_near ch 6 hide bgmfade in 0 bgmfade out 1 sound bgm 0 fade in front 0.5 wait 0.2 viewing disable ch 4 talk Hanamaru ||*Huff* *Puff* Calm down, zura. Shoulders back... Eyes forward... Smile...|| 1 + delay 4 ch 4 face @smile enddelay waitclick viewing enable fadesetting type Horizontal fade out front 0.5 wait 0.5 bg 2 hide 0 ch 4 hide 0 ch 6 show 0 fadesetting flip enable fade in front 0.5 wait 0.5 viewing disable ch 6 talk Ai ||Yes, yes, yes! You've so got this, Zuramaru!|| 2 ch 5 show wait 0.2 ch 5 talk Shizuku ||Her pose was also right on point, although I couldn't see her expression.|| 3 ch 1 show wait 0.2 ch 1 talk Honoka ||She's fine! Everyone out there clapped, so I'm sure her smile was brilliant.|| 4 ch 6 face @normal wait 0.2 ch 6 jump 5 ch 6 talk Ai ||Oh, she's coming back.|| 5 viewing enable ch 1 hide ch 5 hide ch 6 hide wait 0.2 bg 1 movex - - 0.4 /-80 wait 0.6 ch 3 show wait 0.2 viewing disable ch 3 talk Dia ||Don't let your guard down until the very end, Hanamaru. Coming back is the hardest part. You aren't out of the woods yet, so walk with utmost caution to achieve victory!|| 6 ch 2 show wait 0.2 ch 2 talk Nozomi ||Victory? We aren't fighting anyone. Let's calm down a bit, Dia. You're so worked up that you look like some furious demon.|| 7 ch 3 talk Dia ||What I look like doesn't matter right now! Hanamaru's once in a lifetime performance is what matters! As her elder in Aqours, I must devote myself to watching over her!|| 8 ch 2 eye close ch 2 talk Nozomi ||I think that's just going to end up letting her know how nervous you are, though.|| 9 viewing enable fadesetting type Horizontal fade out front 0.5 wait 0.5 ch 2 hide 0 ch 3 hide 0 ch 4 face @normal ch 4 show 0 bg 2 show 0 fadesetting flip disable fade in front 0.5 wait 0.5 viewing disable ch 4 talk Hanamaru ||I'm almost done. Almost there!|| 10 viewing enable bg 3 load default|40 4 plane 4 clip 0 100% plane 4 clip 50% 100% 1 plane 4 magnet left plane 4 frame right single bg 2 movex - - 1 /300 ch 4 movex - - 1 /300 wait 1.2 ch 1 plane 4 ch 1 face @normal ch 1 pos @right_near ch 1 show wait 0.2 viewing disable ch 1 talk Honoka ||Hanamaru, there's only a little bit left! Keep it up!|| 11 ch 5 plane 4 ch 5 face @smile ch 5 pos @left_near ch 5 show wait 0.2 ch 5 talk Shizuku ||You can do this, Hanamaru!|| 12 viewing enable plane 4 clip 0 100% 1 bg 2 movex - - 1 0 ch 4 movex - - 1 0 wait 1.2 ch 4 face @smile wait 0.2 ch 5 hide 0 ch 1 hide 0 viewing disable ch 4 talk Hanamaru ||G-Guys... I smiled the—waaah!|| 13 + delay 5.5 ch 4 face @surprise ch 4 jump 5 enddelay waitclick bgm stop viewing enable fadesetting type Horizontal fade out front 0.3 wait 0.3 bg 2 hide 0 ch 4 hide 0 ch 1 plane 5 ch 5 plane 5 ch 1 face @surprise ch 2 face @sad ch 3 face @surprise ch 5 face @surprise ch 6 face @surprise ch 5 pos @left_far ch 3 pos @center ch 2 pos @right_far ch 1 pos @left ch 1 pos /60 ch 6 pos /40 ch 1 depth 2 ch 6 depth 2 ch 2 depth 5 ch 3 depth 5 ch 5 depth 5 ch 1 show 0 ch 2 show 0 ch 3 show 0 ch 5 show 0 ch 6 show 0 bg 1 pos 0 0 fadesetting flip enable fade in front 0.3 wait 0.3 viewing disable ch 1 talk ch 2 talk ch 3 talk ch 5 talk ch 6 talk label other ||Honoka, Shizuku, Ai, Dia, Nozomi|| Ah. 14 bgmfade out 0.5 sound bgm 15 viewing enable ch 1 hide ch 2 hide ch 3 hide ch 5 hide ch 6 hide bg 2 pos 0 0 bg 2 show 0.4 wait 0.6 ch 3 pos @center ch 3 scale @size_l2 ch 3 pos @offset_l2 ch 3 pos /40 ch 3 show wait 0.2 viewing disable ch 3 jump 5 ch 3 talk Dia ||Ah... Ahhhhhh! Sh-Sh-Sh-Sh-She t-tri...|| 16 ch 5 face @sad ch 1 face @sad ch 3 face @sad ch 5 pos @left_far ch 5 scale @size_l2 ch 5 pos @offset_l2 ch 1 pos @left ch 1 scale @size_l2 ch 1 pos @offset_l2 ch 1 pos /90 ch 2 pos @right ch 2 scale @size_l2 ch 2 pos @offset_l2 ch 2 pos /40 ch 1 show ch 2 show ch 5 show wait 0.2 ch 1 jump ch 2 jump 10 ch 3 jump 15 ch 5 jump 15 ch 1 talk ch 2 talk ch 3 talk ch 5 talk label other ||Honoka, Nozomi, Dia, Shizuku|| ||She tripped!|| 17 bgm stop sound se 18 viewing enable fadesetting type Default fade out front 0.2 wait 1.5 ch 1 hide 0 ch 2 hide 0 ch 3 hide 0 ch 5 hide 0 bg 4 load default|40 bg 4 scale 1.6 1.6 bg 4 color #606060 bg 4 show 0 ch 4 face @sad close ch 4 pos @center ch 4 scale @size_l3 ch 4 pos @offset_l3 ch 4 show 0 fade in front 1 wait 0.5 viewing disable label @hanamaru Hanamaru ………… 19 ch 4 eye open ch 4 talk Hanamaru H-Huh? 20 viewing enable bg 4 movex - - 0.6 /-80 ch 4 movex - - 0.6 /-80 wait 0.8 ch 6 face @normal ch 6 pos @right ch 6 scale @size_l3 ch 6 pos @offset_l3 ch 6 pos /-30 ch 6 show wait 0.2 viewing disable ch 6 talk Ai ||Are you all right, Zuramaru?|| 21 ch 4 face @surprise wait 0.2 ch 4 jump 5 ch 4 talk Hanamaru ||A-Ai? Huh? Didn't I trip? So how did I end up in your arms, zura? How—|| 22 ch 6 face @smile ch 6 talk Ai ||Shush. Don't worry about it. Can you stand?|| 23 ch 4 face @sad ch 4 talk Hanamaru Y-Yeah. 24 viewing enable ch 4 hide ch 6 hide bg 2 show 0 bg 4 hide 0.6 wait 0.8 bgmfade out 1 sound bgm 25 ch 6 face @normal ch 6 pos @right ch 6 scale @size_l2 ch 6 pos @offset_l2 ch 6 show ch 4 pos @left_near ch 4 scale @size_l2 ch 4 pos @offset_l2 ch 4 pos /-30 ch 4 show wait 0.2 viewing disable ch 6 talk Ai ||Great! Then stand up, and we're gonna strike a pooose!|| 26 + delay 3 ch 6 face @ex1 enddelay waitclick ch 4 face @surprise wait 0.2 ch 4 jump ch 4 talk Hanamaru Eeeeekk! 27 ch 6 face @smile ch 6 talk Ai ||Yay! Photographer, over here! This is a great photo op of two super adorable school idols, y'know!|| 28 viewing enable cg 1 load card|53 cg 1 show 0.5 wait 0.7 viewing disable label @ai Ai ||Oh, I think the person over there wants a shot too. Okay, got it! Let me handle it! I'll do a special pose just for you!|| 29 label @ai Ai ||Here we go! Take a picture, it'll last longer! Just kidding. Got your photos? They're perfect? Ahaha. Thank you!|| 30 viewing enable ch 6 face @normal cg 1 hide 0.5 wait 0.7 viewing disable ch 4 talk Hanamaru ||W-Wow, they're so into this, zura. But why? Just now, I...|| 31 + delay 5 ch 4 face @sad enddelay waitclick ch 6 face @smile ch 6 talk Ai ||Nobody noticed. Your fall was so graceful that they probably thought it was all part of the performance.|| 32 ch 4 face @surprise ch 4 talk Hanamaru ||Did you make it look that way for me?|| 33 ch 6 face @ex1 ch 6 talk Ai ||Hm? Make what look that way? I just couldn't wait for my turn anymore and decided to pop out.|| 34 ch 4 face @sad wait 0.2 ch 4 shake x 6 4 ch 4 talk Hanamaru ||Oh my gooosh! Aiiiiiiii!|| 35 + delay 0.6 ch 4 stopshake enddelay waitclick sound se 36 movement keep hug ch 4 movex - - 0.2 /120 wait 0.1 ch 6 movex - - 0.2 /15 ch 6 jump 15 ch 6 face @surprise wait 0.4 ch 6 talk Ai ||Whoooa?! H-Hold on, Zuramaru! I don't think bursting into tears right now will go over well!|| 37 ch 4 eye close ch 4 talk Hanamaru ||Aiiii! Thank you! Thank you, zuraaa!|| 38 ch 6 face @sad ch 6 talk Ai ||Oh no, oh no, oh no! Photographers, don't take a photo of this!|| 39 viewing enable fadesetting type Default fade out front 1