#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon niji|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19 preload icon muse|20|21|22|23|24|25|26|27|28|17|29|19 preload icon aqours|30|31|32|33|34|35|36|37|38|17|39|19 preload bg 40 preload ch 4 42002|41|42 preload ch 206 42002|43|44 preload cg 45 waitload bg 1 load default|40 ch 1 create ch 1 visual @umi 42002 @normal ch 1 pos @left ch 2 create ch 2 visual @kanata 42002 @smile ch 2 pos @right bgmfade in 0 bgmfade out 1 sound bgm 0 fade in front 0.5 wait 0.2 viewing disable ch 2 talk Kanata ||Oooh! Did you see that fish jump right out of the water, Umi?|| 1 ch 1 nod -10 ch 1 talk Umi ||Yes, I certainly did. Shall we put our lures in the water around here?|| 2 ch 2 eye close ch 2 talk Kanata ||Fresh caught grilled fish. Just thinking about it is making me drool.|| 3 ch 1 talk Umi ||Well then, let's catch all the fish we can!|| 4 ch 2 eye open wait 0.2 ch 2 jump 15 ch 2 talk Kanata Yeah! 5 ch 1 eye close ch 1 talk Umi ||Basking in the great outdoors and challenging ourselves with it. What a wonderful way to spend a day off!|| 6 + delay 3.6 ch 1 eye open enddelay waitclick ch 2 eye close ch 2 talk Kanata ||I might want to fall asleep in Mother Nature's arms.|| 7 ch 1 talk Umi ||I'm not letting you fall asleep, Kanata! Now, pick up your fishing rod! It's time for our nature challenge.|| 8 bgm stop viewing enable fadesetting type AlternateStripeHorizontal fadesetting flip disable fade out front 0.5 wait 0.5 ch 2 face @smile sound bgm 9 fadesetting flip enable fade in front 0.5 wait 0.5 viewing disable ch 2 talk Kanata ||The weather is so nice and warm.|| 10 ch 1 eye close ch 1 talk Umi ||Yes, and the breeze is very refreshing. This relaxing time spent listening to the babbling of the river will leave our minds clear and recharged.|| 11 ch 2 face @normal close ch 2 talk Kanata ||Now my eyelids are...getting heavy.|| 12 ch 1 eye open ch 1 talk Umi ||I completely understand how you feel, but if you don't pay attention then the fish are going to swim off with the bait.|| 13 ch 2 face @sad ch 2 talk Kanata ||We can't let that happen. Focus!|| 14 viewing enable ch 1 hide ch 2 hide bg 2 load default|40 bg 2 scale 1.2 1.2 bg 2 pos /-100 bg 2 show 0.4 wait 0.6 volume bgm 0 1 ch 2 pos @center ch 2 scale @size_l1 ch 2 pos @offset_l1 ch 2 show wait 1 viewing disable ch 2 face @ex1 label @kanata Kanata *Snore* 15 viewing enable ch 1 hide ch 2 hide wait 0.2 bg 2 movex - - 0.4 /100 wait 0.6 ch 2 pos @right_near ch 2 scale @size_l1 ch 2 pos @offset_l1 ch 2 show wait 0.2 ch 1 face @surprise ch 1 pos @left ch 1 scale @size_l1 ch 1 pos @offset_l1 ch 1 pos /-10 ch 1 movex - - 0.2 /10 ch 1 show 0.2 wait 0.4 viewing disable ch 1 jump ch 1 talk Umi Kanata! 16 volume bgm 10 0.4 ch 2 face @surprise ch 2 jump 10 wait 0.4 ch 2 talk Kanata ||*Gasp* Oh no, I was nearly overcome by the drowsiness. Can't have that, I've got fish to catch for everyone!|| 17 viewing enable ch 1 hide ch 2 hide wait 0.2 bg 2 movex - - 0.4 /-100 wait 0.6 ch 2 face @sad ch 2 pos @center ch 2 scale @size_l1 ch 2 pos @offset_l1 ch 2 show wait 0.2 viewing disable label @kanata Kanata ………… 18 viewing enable movement keep bgm_stop volume bgm 0 1.2 wait 1 ch 2 face @ex1 wait 0.2 movement end bgm_stop viewing disable label @kanata Kanata *Snore* 19 ch 1 face @sad ch 1 pos @left_far ch 1 scale @size_m ch 1 pos /-10 /-40 ch 1 movex - - 0.2 /10 ch 1 show 0.2 wait 0.4 ch 1 talk Umi ||Urgh. It's impossible to tell her not to sleep when it's this nice out.|| 20 volume bgm 10 0.4 ch 2 face @surprise ch 2 jump 15 wait 0.4 ch 2 talk Kanata *Gasp!* 21 ch 2 face @sad ch 2 talk Kanata ||Argh, that drowsiness is just so appealing. *Sob*|| 22 viewing enable ch 1 hide ch 2 hide bg 2 hide 0.4 wait 0.6 ch 1 face @normal close ch 1 pos @left ch 1 scale @size_m ch 1 show ch 2 pos @right ch 2 scale @size_m ch 2 show wait 0.2 viewing disable ch 1 talk Umi ||You really can't be blamed for it in this weather. If you're really that sleepy, then I'll do my best to catch enough fish for the both of us!|| 23 + delay 2.7 ch 1 face @angry enddelay waitclick ch 2 face @surprise ch 2 talk Kanata ||I-I'm not letting you do all that work! I have an idea, so just wait here a sec.|| 24 + delay 3.5 ch 2 face @smile enddelay waitclick ch 2 movex - - 0.2 /10 ch 2 hide 0.2 wait 0.2 ch 1 face @surprise wait 0.2 ch 1 jump 15 ch 1 talk Umi ||Umm?! K-Kanata?!|| 25 bgm stop viewing enable fadesetting type Round fadesetting flip disable fade out front 0.5 wait 0.5 ch 1 hide 0 ch 2 hide 0 bg 1 hide 0 bg 3 load empty bg 3 color black bg 3 show 0 fadesetting flip enable fade in front 0.5 wait 0.5 viewing disable ch 2 talk Kanata Hiyaaah! 26 viewing enable sound se 27 cg 1 load card|45 movement keep cg_move cg 1 show 0.1 cg 2 load card|45 cg 2 scale 1.2 1.2 cg 2 pos /50 cg 2 color #ffffff70 cg 2 show 0.1 cg 3 load card|45 cg 3 scale 1.4 1.4 cg 3 pos /100 cg 3 color #ffffff50 cg 3 show 0.1 wait 0.1 movement keep cg_move2 cg 3 move - - 0.2 0 0 movement keep cg_move3 cg 3 scaling - - 0.2 1 1 movement keep cg_move4 cg 3 hide 0.2 wait 0.1 cg 2 move - - 0.1 0 0 cg 2 scaling - - 0.1 1 1 cg 2 hide 0.1 wait 0.4 movement end cg_move sound bgm 28 wait 0.2 viewing disable label @kanata Kanata ||Not even I have time to sleep if I do this!|| 29 label @umi Umi ||Is that a handmade harpoon?! H-How do you have something like that?|| 30 label @umi Umi ||Wait, more importantly, you just harpooned two fish with a single strike! Kanata, you're incredible!|| 31 sound se 27 bg 4 load empty 2 bg 4 color #ffffff90 bg 4 show 0.1 wait 0.1 movement keep bg_hide bg 4 hide 0.5 wait 0.3 label @umi Umi ||And again! But this time it's three in one?!|| 32 label @kanata Kanata ||Hyaaah! I'm gonna keep going until I have enough to bring some home for Haruka!|| 33 label @umi Umi ||Ahh, Kanata! No overfishing! It's illegal!|| 34 viewing enable fadesetting type Default fade out front 1