#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 2 43002|40|41 preload ch 5 42002|42|43 preload ch 108 43002|44|45 preload ch 107 42003|46|47 preload ch 207 2|48|49 preload ch 207 43001|50|51 preload ch 9999 42003|52|53 preload bg 54 preload bg 55 waitload bg 1 load default|54 bg 2 load default|54 bg 2 scale 1.4 1.4 bg 2 hide bgmfade in 0 bgmfade out 2.0 sound bgm 0 fadesetting type Default fade in front 1.0 wait 0.2 ch 1 create ch 1 visual @setsuna @summer_private ch 1 face @normal ch 1 pos @center wait 0.3 viewing disable animation ch 1 talk Setsuna ||Reference books go on this shelf, notebooks go here...|| 1 ch 1 talk Setsuna ||There we go. The room's looking really nice now. What with studying and getting ready for live shows, I've really been putting this off...but a clean room is definitely best.|| 2 + delay 0.5 ch 1 nod -10 enddelay waitclick viewing enable clear ch 1 hide 0.5 ch 2 create ch 2 visual @setsuna @summer_private ch 2 face @normal ch 2 scale @size_l2 ch 2 pos @center ch 2 pos @offset_l2 ch 2 show 0.5 bg 2 show 0.5 wait 0.7 movement keep ch1_move ch 2 move - - 0.3 /0 /-10 wait 0.1 viewing disable ch 2 talk Setsuna ||*Huff* My goodness, my drawers are a mess... What did I put in this file folder anyway?|| 3 + delay 0.3 ch 2 move - - 0.3 /0 /10 enddelay delay 3.0 ch 2 face @ex1 enddelay waitclick ch 2 face @surprise ch 2 talk Setsuna ||Huh? Oh wait, I know what this is!|| 4 viewing enable clear soundstop bgm 0 fadesetting type Round fadesetting flip disable fade out front 0.9 ch 2 hide bg 2 hide bg 1 load default|55 bg 2 load default|55 bg 2 scale 1.2 1.2 bg 2 pos /40 /0 wait 1.5 bgmfade in 0 bgmfade out 1.0 sound bgm 5 fadesetting type Round fadesetting flip enable fade in front 0.9 wait 0.5 ch 2 visual @rina_b @event_sr_3 ch 2 face @normal ch 2 scale @size_m ch 2 pos @right_far ch 2 show ch 1 plane 1 ch 1 visual @setsuna @event_ur_1 ch 1 face @normal ch 1 pos @right_near ch 1 show wait 0.5 sound se 6 wait 1.2 ch 3 create ch 3 visual @rin @event_sr_2 ch 3 face @smile ch 3 pos @left_near ch 3 pos /-15 /0 ch 3 move - - 0.3 /15 /0 ch 3 show 0.2 wait 0.3 soundstop se 6 wait 0.2 viewing disable ch 3 talk Rin ||Setsuna! Rina!|| 7 ch 4 create ch 4 visual @eli @event_ur_2 ch 4 face @normal ch 4 pos @left_far ch 4 pos /-15 /0 ch 4 move - - 0.3 /15 /0 ch 4 show 0.2 wait 0.5 ch 4 talk Eli ||Hi there. It's been a while.|| 8 ch 3 face @normal ch 1 face @smile ch 1 jump 10 wait 0.3 ch 1 talk Setsuna ||Eli! Rin!|| 9 ch 2 face @smile ch 2 talk Rina Hi! 10 ch 1 face @normal ch 3 face @smile ch 3 jump 10 wait 0.3 ch 3 talk Rin ||I missed you guys! How've you been?|| 11 ch 2 face @normal ch 1 face @smile ch 1 talk Setsuna ||Good! And you two look just the same.|| 12 + delay 0.1 ch 1 nod -12 enddelay waitclick ch 3 face @normal ch 4 talk Eli ||Fortunately, yes. The others...aren't here yet, it seems.|| 13 + delay 1.8 ch 4 face @surprise enddelay waitclick ch 1 face @normal ch 1 talk Setsuna ||No, not yet. We're still missing–|| 14 + delay 0.1 ch 1 nod -10 enddelay waitclick viewing enable clear bg 2 move - - 0.6 /50 /0 bg 2 show 0.6 ch 1 hide 0.2 ch 3 hide 0.2 ch 4 hide 0.2 ch 2 hide 0.2 wait 0.8 ch 5 create ch 5 visual @mari @event_ur_2 ch 5 face @normal ch 5 scale @size_s1 ch 5 pos @left_near ch 5 pos @offset_s1 ch 5 pos /-15 /0 ch 5 move - - 0.3 /15 /0 ch 5 show 0.2 wait 0.5 viewing disable ch 5 talk Mari ||Good morning, everyone!|| 15 ch 6 create ch 6 visual @hanamaru @event_sr_3 ch 6 face @normal ch 6 scale @size_s1 ch 6 pos @left_far ch 6 pos @offset_s1 ch 6 pos /-15 /0 ch 6 move - - 0.3 /15 /0 ch 6 show 0.3 wait 0.5 ch 6 face @sad ch 6 jump 10 wait 0.3 ch 6 talk Hanamaru ||Oh wow, you're all already here, zura. Sorry we're late!|| 16 viewing enable clear bg 2 hide 0.6 ch 5 hide 0.6 ch 6 hide 0.6 wait 1.0 ch 1 face @normal ch 1 pos @center ch 1 show ch 2 face @smile ch 2 pos @right_far ch 2 show wait 0.5 ch 5 face @normal ch 5 scale @size_m ch 5 pos @left_far ch 5 pos /-15 /0 ch 5 move - - 0.3 /15 /0 ch 5 show 0.2 wait 0.5 ch 2 jump 10 wait 0.3 viewing disable ch 2 talk Rina ||Mari, Hanamaru!|| 17 ch 1 face @smile ch 1 talk Setsuna ||It's been so long, you two! Thank you for coming out today!|| 18 ch 5 face @smile ch 5 jump 10 wait 0.3 ch 5 talk Mari ||It really has! I'm so glad you reached out to us!|| 19 ch 1 hide ch 2 hide ch 5 hide wait 0.2 ch 4 face @normal ch 4 pos @center ch 4 show wait 0.2 ch 4 talk Eli ||Now we're all here!|| 20 ch 3 face @normal ch 3 pos @left_far ch 3 show wait 0.2 ch 3 talk Rin ||I gotta say, I was super shocked to get an invite to a sports recreation park park outta the blue like that!|| 21 ch 1 face @sad ch 1 pos @right_far ch 1 show wait 0.2 ch 1 talk Setsuna ||I'm sorry it was so sudden. It's just, these free passes expire today... Maybe if I'd realized I had them sooner, everyone else could've come too.|| 22 ch 3 hide wait 0.2 ch 5 face @normal ch 5 pos @left_far ch 5 pos /-15 /0 ch 5 move - - 0.3 /15 /0 ch 5 show 0.2 wait 0.6 ch 5 face @smile ch 5 shake x 2.5 4 wait 0.3 ch 5 talk Mari ||Don't worry your pretty little head at all! It's completely fine. We can go with them another time!|| 23 + delay 0.2 ch 5 stopshake enddelay waitclick ch 4 eye close wait 0.3 ch 4 talk Eli ||Exactly. Honoka and the others weren't upset at all. They just asked me to say hi to you all.|| 24 + delay 0.1 ch 4 nod -10 enddelay waitclick ch 4 eye open ch 1 face @normal ch 1 talk Setsuna ||I see... Well, I'll still be more careful next time.|| 25 ch 1 hide ch 4 hide ch 5 hide wait 0.2 ch 6 face @normal ch 6 scale @size_m ch 6 pos @left ch 6 show ch 2 face @normal ch 2 pos @right ch 2 show wait 0.2 ch 6 talk Hanamaru ||Umm, what is a sports recreation park, exactly? Does it involve a lot of physical exertion? I can tell it's a fun place, but beyond that...|| 26 ch 2 face @smile ch 2 talk Rina ||It's a big amusement facility where you can try out all kinds of sports and other activities. This'll be my first time going, too, but I've heard it's really fun.|| 27 ch 6 face @surprise ch 6 jump 10 wait 0.3 ch 6 talk Hanamaru ||Oh wow! Of course Tokyo would have a place like that! You guys really are living in the future.|| 28 ch 2 face @normal ch 2 pos @right_far ch 6 pos @center ch 4 face @surprise ch 4 pos @left_far ch 4 show wait 0.2 ch 4 talk Eli ||Does that count...as the future?|| 29 bg 2 scale 1.4 1.4 bg 2 pos 70 -50 ch 6 hide wait 0.2 ch 3 face @smile ch 3 pos @center ch 3 show wait 0.2 ch 3 talk Rin ||I've never been either! I can't wait! I'm gonna play every sport they've got!|| 30 ch 3 hide 0.4 ch 4 hide 0.4 ch 2 hide 0.4 bg 2 show 0.4 wait 0.6 ch 1 face @smile ch 1 scale @size_l2 ch 1 pos @center ch 1 pos @offset_l2 ch 1 show wait 0.2 ch 1 jump 15 wait 0.3 ch 1 talk Setsuna ||I'm pretty excited myself! All right everyone, let's be off!|| 31 viewing enable clear ch 1 hide 0.5 bg 2 hide 0.5 wait 0.7 ch 2 face @smile ch 2 plane 1 ch 2 scale @size_s1 ch 2 pos @center ch 2 pos @offset_s1 ch 2 show ch 3 face @smile ch 3 plane 3 ch 3 scale @size_s1 ch 3 pos @left_near ch 3 pos @offset_s1 ch 3 pos /-60 /0 ch 3 show ch 4 face @normal ch 4 plane 2 ch 4 scale @size_s1 ch 4 pos @right_far ch 4 pos @offset_s1 ch 4 show ch 5 face @smile ch 5 plane 3 ch 5 scale @size_s1 ch 5 pos @right_near ch 5 pos @offset_s1 ch 5 pos /60 /0 ch 5 show ch 6 face @smile ch 6 plane 2 ch 6 scale @size_s1 ch 6 pos @left_far ch 6 pos @offset_s1 ch 6 show wait 0.2 viewing disable ch 2 talk ch 3 talk ch 4 talk ch 5 talk ch 6 talk label other ||Hanamaru, Rin, Rina, Mari, Eli|| ||(Hanamaru, Rin, Rina) Yeah! (Mari, Eli) Yes!|| 32 viewing enable animation fadesetting type Default fade out front 1.5