#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound fade out front 0 click disable preload ui label|0|1|2|3|4 preload icon niji|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19 preload icon aqours|20|21|22|23|24|25|26|27|28|17|29|19 preload icon muse|30|31|32|33|34|35|36|37|38|17|39|19 &const Scenarios/ConstantValues/llas_unique_dress preload ch 7 4|40|41 preload ch 7 4 99|42 preload ch 3 42001|43|44 preload ch 3 42001 99|45 preload ch 202 43001|46|47 preload ch 202 43001 99|48 preload ch 203 42001|49|50 preload ch 203 42001 99|51 preload ch 102 32001|52|53 preload ch 102 32001 99|54 preload ch 104 4|55|56 preload ch 104 4 99|57 preload bg 58 waitload bg 1 load default|58 bg 2 load default|58 bg 3 load default|58 bg 1 scale 1 1 bg 2 scale 1.2 1.2 bg 3 scale 1.4 1.4 bg 3 hide 0 viewing enable bgmfade in 0 bgmfade out 1 sound bgm 0 ch 1 create ch 1 visual @dia @winter_private @normal ch 1 scale 1.4 1.4 ch 1 pos @center ch 1 pos @offset_l2 ch 1 show 0 fadesetting type Default fadesetting flip enable fade in front 0.5 viewing disable animation ch 1 talk Dia ||One, two, three, four! One, two, three, four! Girls, you are not moving in sync!|| 1 + delay 2 ch 1 face @angry enddelay waitclick viewing enable ch 1 hide wait 0.2 bg 2 hide 0.4 wait 0.6 ch 1 visual @kasumi @event_ur_1 @sad ch 1 scale 1 1 ch 1 pos @right ch 1 show wait 0.2 viewing disable ch 1 talk Kasumi ||We know!|| 2 ch 2 create ch 2 visual @kotori @event_sr_1 @sad ch 2 scale 1 1 ch 2 pos @left ch 2 pos /-30 /0 ch 2 move - - 0.3 /30 /0 ch 2 show wait 0.4 ch 2 talk Kotori ||The choreography at that part is really hard!|| 3 ch 1 move - - 0.3 /-40 /0 ch 1 hide wait 0.2 ch 1 visual @nozomi @winter_private @sad ch 1 scale 1 1 ch 1 pos @right ch 1 pos /30 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show wait 0.4 ch 1 talk Nozomi ||It really is. If we can't get it right even after all this practice, maybe we should try something else.|| 4 ch 1 hide ch 2 hide wait 0.2 ch 1 visual @riko @gacha_sr_1 @sad ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.4 ch 1 talk Riko ||Want to try reworking it?|| 5 ch 2 visual @shizuku @event_sr_1 @normal ch 2 scale 1 1 ch 2 pos @left_far ch 2 pos /-30 /0 ch 2 move - - 0.3 /30 /0 ch 2 show wait 0.4 ch 2 talk Shizuku ||That's probably a good idea. Sometimes you just have to change and adapt.|| 6 ch 3 create ch 3 visual @dia @winter_private @sad ch 3 scale 1 1 ch 3 pos @right_far ch 3 pos /30 /0 ch 3 move - - 0.3 /-30 /0 ch 3 show wait 0.4 ch 3 talk Dia ||That is very true. Well then, how should we change it?|| 7 soundstop bgm 0 ch 1 hide ch 2 hide ch 3 hide wait 0.2 label other Everyone Hmm... 8 ch 1 visual @nozomi @winter_private @sad ch 1 scale 1.4 1.4 ch 1 pos @right_far ch 1 pos @offset_l2 ch 1 show wait 0.2 ch 1 talk Nozomi ||It's tough to come up with something new on the spot like this.|| 9 ch 1 hide wait 0.2 bg 2 show 0.4 letterbox show 0.4 20% 2 wait 0.6 label other ||Little Sister|| ||Hey! It's the magic ladies!|| viewing enable sound bgm 10 letterbox hide 0.4 wait 0.6 ch 1 visual @dia @winter_private @surprise ch 1 scale 1.2 1.2 ch 1 pos @center ch 1 pos @offset_l1 ch 1 plane 1 ch 1 show wait 0.2 viewing disable ch 1 talk Dia ||Oh, it's you two.|| 11 ch 1 face @smile label other ||Big Sister|| Hello! viewing enable ch 1 hide wait 0.2 bg 2 hide 0.4 wait 0.6 ch 1 visual @nozomi @winter_private @normal ch 1 scale 1 1 ch 1 pos @right ch 1 pos /30 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show wait 0.4 viewing disable ch 1 talk Nozomi ||Hello. So we meet again.|| 12 ch 2 visual @shizuku @event_sr_1 @normal ch 2 scale 1 1 ch 2 pos @left_far ch 2 show wait 0.2 ch 2 talk Shizuku ||Do you know them?|| 13 ch 1 eye close ch 1 talk Nozomi ||Yeah, we met them yesterday.|| 14 + ch 1 nod delay 1.2 ch 1 eye open enddelay waitclick label other ||Little Sister|| ||Hey, magic ladies! I wanna ask you something. Look at this!|| soundstop bgm 10 ch 2 move - - 0.3 /40 /0 ch 2 hide wait 0.2 ch 2 visual @dia @winter_private @surprise ch 2 scale 1 1 ch 2 pos @left_far ch 2 pos /-30 /0 ch 2 move - - 0.3 /30 /0 ch 2 show wait 0.4 ch 2 talk Dia ||Is that a stuffed red panda?|| 15 label other ||Little Sister|| ||She's my friend, but her arm is hurt.|| ch 1 face @sad ch 1 talk Nozomi ||It looks like it's about to fall off because the thread is loose.|| 16 label other ||Little Sister|| ||Um, she's my bestest friend. So, I want you to use your magic to fix her!|| ch 2 eye close ch 2 talk Dia ||I see. But even then we couldn't fix it right away...|| 17 sound bgm 18 ch 1 hide ch 2 hide wait 0.2 ch 3 visual @kotori @event_sr_1 @normal ch 3 scale 1.4 1.4 ch 3 pos @center ch 3 pos @offset_l2 ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ef 1 load intensive ef 1 play ch 3 talk Kotori ||Leave it to me!|| 19 ef 1 hide ch 3 hide wait 0.2 ch 2 face @surprise ch 2 show ch 3 scale 1 1 ch 3 pos @right_far ch 3 show wait 0.2 ch 2 talk Dia K-Kotori?! 20 ch 3 face @smile ch 3 talk Kotori ||I'll use my magic to fix her.|| 21 label other ||Little Sister|| Really?! ch 3 talk Kotori ||Yup! Just watch!|| 22 + ch 3 nod waitclick viewing enable fadesetting type Default fade out front 2 wait 2