#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 click disable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 4 3|40|41 preload ch 4 3 99|42 preload ch 5 3|43|44 preload ch 208 3|45|46 preload ch 208 3 99|47 preload ch 101 43001|48|49 preload ch 109 42001|50|51 preload bg 52 preload bg 53 waitload bg 1 load default|52 bg 2 load default|52 bg 2 scale 1.4 1.4 bg 2 hide 0 ch 1 create ch 1 visual @umi @winter_uniform @normal ch 1 face @sad close ch 1 scale 1 1 ch 1 pos @center ch 1 pos /-30 /0 ch 1 hide 0 viewing enable bgmfade in 0 bgmfade out 1 sound bgm 0 fadesetting type Default fadesetting flip enable fade in front 0.5 ch 1 move - - 0.3 /30 /0 ch 1 show wait 0.4 viewing disable animation ch 1 talk Umi ||They're not here either. I thought we would be able to corner them, but they are nowhere to be seen.|| 1 + delay 1.2 ch 1 eye open enddelay waitclick ch 2 create ch 2 visual @emma @winter_uniform @ex1 ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Emma ||We've pretty much searched the entire school now. Maybe Rin already found them.|| 2 + delay 1.2 ch 2 face @normal enddelay waitclick ch 3 create ch 3 visual @rin @winter_uniform @normal ch 3 scale 1 1 ch 3 pos @left_far ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Rin ||Umi! Emma!|| 3 ch 2 face @surprise ch 2 talk Emma ||Rin! Welcome back.|| 4 + ch 2 jump waitclick ch 1 face @angry ch 1 talk Umi ||How did it go? Did you catch them?|| 5 ch 3 face @sad ch 3 talk Rin ||Sorry. They split up halfway through, so I immediately went after Chika, but...she escaped.|| 6 ch 1 face @sad ch 1 talk Umi ||I see.|| 7 ch 2 face @sad ch 2 talk Emma ||They could have already left the school grounds by now.|| 8 ch 3 face @surprise ch 3 talk Rin ||If that's the case then we'll never be able to find them. It's not really possible to search the whole town.|| 9 ch 1 face @angry ch 1 talk Umi ||No, I believe the two of them are still nearby. We will definitely catch them.|| 10 ch 2 face @surprise ch 2 talk Emma ||But how?|| 11 ch 1 talk Umi ||Rin, do you remember how the two of them seemed when they split up? Anything strange?|| 12 ch 3 face @sad ch 3 talk Rin ||Strange? Umm, I don't remember anything unusual. Ruby looked a little unsteady while running, I guess.|| 13 + delay 1.2 ch 3 face @normal enddelay waitclick ch 1 eye close ch 1 talk Umi ||Hmm. Rin, I know you have only just returned, but will you go with Emma to look for Ruby one more time?|| 14 + ch 1 nod delay 1.2 ch 1 eye open enddelay waitclick ch 2 face @surprise ch 2 talk Emma ||You want me to go, too?|| 15 ch 1 eye close ch 1 talk Umi ||Yes. I believe Ruby must be exhausted after running around an unfamiliar school without pacing herself.|| 16 + ch 1 nod delay 1.2 ch 1 eye open enddelay waitclick ch 1 talk Umi ||If that is the case, I believe that she may be hiding somewhere until she can catch her breath.|| 17 ch 3 face @normal ch 3 talk Rin ||Gotcha. It would have been better to go after Ruby, then.|| 18 + delay 1.2 ch 3 face @sad enddelay waitclick ch 1 talk Umi ||I'm sure Ruby doesn't want to run around like this. If you find her, please see if you can convince her to return to the clubroom.|| 19 ch 2 face @normal close ch 2 talk Emma ||Okay. But does this mean you'll be looking for Chika by yourself? If she was able to outrun Rin, she must not be very tired.|| 20 + ch 2 nod delay 1.2 ch 2 face @ex1 enddelay waitclick viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 2 show 0.4 wait 0.6 ch 1 scale 1.4 1.4 ch 1 pos @center ch 1 pos @offset_l2 ch 1 show wait 0.2 viewing disable ch 1 talk Umi ||It's all right. I have an idea.|| 21 soundstop bgm 0 viewing enable fadesetting type Round fadesetting flip disable clear fade out front 0.5 ch 1 hide 0 bg 2 hide 0 bg 1 load default|53 bg 2 load default|53 ch 4 create ch 4 visual @umi @winter_uniform @back ch 4 scale 1.4 1.4 ch 4 pos @left_far ch 4 pos @offset_l2 ch 4 show 0 fadesetting flip enable wait 0.5 fade in front 0.5 sound bgm 22 wait 0.5 ch 1 visual @ruby @event_sr_1 @sad ch 1 face @sad close ch 1 scale 1 1 ch 1 pos 180 -40 ch 1 pos /30 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show ch 2 visual @emma @winter_uniform @normal ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show ch 3 visual @rin @winter_uniform @normal ch 3 scale 1 1 ch 3 pos -20 -40 ch 3 pos /-30 /0 ch 3 move - - 0.3 /-30 /0 ch 3 show viewing disable ch 3 talk Rin ||We're back!|| 23 + delay 0.8 ch 3 face @smile enddelay waitclick ch 2 talk Emma ||We found Ruby.|| 24 ch 1 talk Ruby Eeek! 25 viewing enable ch 1 hide ch 2 hide ch 3 hide ch 4 hide wait 0.2 bg 2 move - - 0.3 /40 /0 bg 2 show 0.4 wait 0.6 ch 4 visual @umi @winter_uniform @normal ch 4 face @normal close ch 4 scale 1.4 1.4 ch 4 pos @right ch 4 pos @offset_l2 ch 4 show wait 0.2 viewing disable ch 4 talk Umi ||Welcome back, you three.|| 26 + ch 4 nod waitclick ch 2 visual @chika @event_ur_1 @sad ch 2 scale 1.4 1.4 ch 2 pos @left ch 2 pos @offset_l2 ch 2 pos /-30 /0 ch 2 move - - 0.3 /30 /0 ch 2 show wait 0.4 ch 2 talk Chika ||W-Welcome baaack.|| 27 viewing enable ch 2 hide ch 4 hide wait 0.2 bg 2 hide 0.4 wait 0.6 ch 4 visual @umi @winter_uniform @normal ch 4 face @normal ch 4 scale 1 1 ch 4 pos @left ch 4 show wait 0.2 ch 3 visual @emma @winter_uniform @surprise ch 3 scale 1 1 ch 3 pos @right ch 3 pos /30 /0 ch 3 move - - 0.3 /-30 /0 ch 3 show wait 0.4 viewing disable ch 3 talk Emma ||Chika! You really did manage to find her by yourself. That's amazing, Umi. How did you do it?|| 28 ch 4 talk Umi ||I didn't do anything special. I simply waited in the clubroom for her.|| 29 ch 3 face @surprise ch 3 talk Emma Here? 30 viewing enable ch 3 hide ch 4 hide wait 0.2 bg 2 show 0.4 wait 0.6 ch 4 scale 1.4 1.4 ch 4 face @angry close ch 4 pos @center ch 4 pos @offset_l2 ch 4 show wait 0.2 viewing disable ef 1 load intensive ef 1 play ch 4 talk Umi ||If pushing doesn't work, then pull. If chasing someone doesn't work, then just wait for them!|| 31 viewing enable fadesetting type Default fade out front 0.5