#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound ¯o @macro_voice_effect &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 click disable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 4 3|40|41 preload ch 4 3 99|42 preload ch 5 3|43|44 preload ch 5 3 99|45 preload ch 208 3|46|47 preload ch 208 3 99|48 preload ch 101 43001|49|50 preload ch 109 42001|51|52 preload bg 53 preload bg 54 preload bg 55 preload cg 56 preload cg 57 waitload bg 1 load default|54 bg 2 load default|54 bg 10 load default|53 bg 11 load default|53 cg 1 load card|56 cg 2 load card|57 cg 3 load card|57 cg 4 load card|57 cg 5 load card|57 cg 6 load card|57 cg 2 color black cg 3 color #000000F1 cg 4 color #000000D1 cg 5 color #000000B1 cg 6 color #000000A1 cg 2 hide 0 cg 3 hide 0 cg 4 hide 0 cg 5 hide 0 cg 6 hide 0 cg 1 scale 2 2 cg 1 hide 0 bg 2 scale 1.4 1.4 bg 2 hide 0 bg 10 hide 0 bg 11 hide 0 ch 1 create ch 1 visual @umi @winter_uniform @back ch 1 scale 1 1 ch 1 pos @left ch 1 hide 0 ch 2 create ch 2 visual @chika @event_ur_1 @sad ch 2 scale 0.7 0.7 ch 2 pos @right ch 2 pos @offset_s3 ch 2 show 0 ch 3 create ch 3 visual @ruby @event_sr_1 @sad ch 3 scale 0.7 0.7 ch 3 pos 420 -100 ch 3 show 0 effection disable recollect enable viewing enable bgmfade in 0 bgmfade out 1 sound bgm 0 fadesetting type Default fadesetting flip enable fade in front 0.5 ch 1 pos /-30 /0 ch 1 move - - 0.3 /30 /0 ch 1 show wait 0.4 viewing disable animation %voice_recollect ch 2 shake x 5 2 ch 3 shake x 5 2 label @umi Umi ||Wait, Chika! Ruby!|| 1 + ch 1 jump delay 2.5 ch 2 stopshake ch 3 stopshake enddelay waitclick viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 2 show 0.4 ch 1 visual @rin @winter_uniform @back ch 1 scale 1.6 1.6 ch 1 pos @center ch 1 pos @offset_l3 ch 1 plane 4 ch 1 show 0.4 wait 0.6 ch 3 visual @ruby @event_sr_1 @sad ch 3 scale 1.4 1.4 ch 3 pos @left_far ch 3 pos @offset_l2 ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show ch 2 create ch 2 visual @chika @event_ur_1 @sad ch 2 scale 1.4 1.4 ch 2 pos @right_far ch 2 pos @offset_l2 ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.6 ch 1 move - - 0.1 /10 /0 ch 3 scaling - - 0.2 1.45 1.45 ch 3 hide wait 0.2 viewing disable %voice_recollect ch 2 talk Chika ||I'm sorry, Rin!|| 2 + ch 2 jump delay 1 ch 1 move - - 0.1 /-10 /0 ch 2 move - - 0.3 /30 /0 ch 2 hide enddelay waitclick ch 1 hide wait 0.2 ch 1 visual @rin @winter_uniform @surprise ch 1 show wait 0.2 %voice_recollect ch 1 talk Rin Huh?! 3 + ch 1 jump waitclick viewing enable fadesetting type Horizontal fadesetting flip disable fade out front 0.5 clear bgm stop ch 1 hide 0 bg 1 load default|53 bg 2 load default|53 fadesetting flip enable fade in front 0.5 wait 0.5 ch 1 visual @chika @event_ur_1 @smile ch 1 scale 1 1 ch 1 pos @center ch 1 pos /-30 /0 ch 1 move - - 0.3 /30 /0 ch 1 show wait 0.4 ch 2 visual @ruby @event_sr_1 @surprise ch 2 scale 1 1 ch 2 pos @left ch 2 pos /-30 /0 ch 2 move - - 0.3 /30 /0 ch 2 show wait 0.4 viewing disable ch 1 talk %voice_recollect Chika Ruuunnn! 4 viewing enable fadesetting type Round fadesetting flip disable fade out front 0.5 clear bgm stop recollect disable ch 1 hide 0 ch 2 hide 0 bg 1 load default|53 bg 2 load default|53 fadesetting flip enable fade in front 0.5 wait 0.5 ch 1 visual @umi @winter_uniform @back ch 1 scale 1 1 ch 1 pos @left ch 1 pos /-30 /0 ch 1 move - - 0.3 /30 /0 ch 1 show wait 0.4 ch 1 hide wait 0.2 ch 1 visual @umi @winter_uniform @sad ch 1 face @sad close ch 1 show wait 0.2 viewing disable ch 1 talk Umi ||Good grief. Rin! Please chase after them!|| 5 + delay 1.2 ch 1 jump ch 1 face @angry enddelay waitclick ch 3 visual @rin @winter_uniform @back ch 3 scale 1.6 1.6 ch 3 pos @right_far ch 3 pos @offset_l3 ch 3 pos /30 /0 ch 3 move - - 0.3 /-30 /0 ch 3 show wait 0.4 label @rin Rin ||Huh? What's going on?|| 6 + ch 3 jump waitclick ch 1 talk Umi ||We'll explain later! Please just catch the two of them!|| 7 + ch 1 jump waitclick label muse @rin Rin ||Got it! I have no idea what's going on, but I'll go!|| 8 + ch 3 nod waitclick viewing enable ch 1 hide ch 3 hide wait 0.2 plane 11 clip 0 0 plane 11 clip 100% 200 0.2 plane 11 magnet center plane 11 pos /0 /100 plane 11 frame left single plane 11 frame all single #FFFFFF80 bg 9 load empty bg 9 scale 5 5 bg 9 color black bg 9 plane 11 ch 10 create ch 10 visual @rin @winter_uniform @normal ch 10 scale 2 2 ch 10 pos 20 -210 ch 10 plane 11 ch 10 show wait 0.4 viewing disable ch 10 talk Rin ||It's not good to run in the halls, but...this seems like an emergency, and I have Umi's permission, so I'm gonna crank it to the max!|| 9 viewing enable sound bgm 10 plane 11 clip 0 0 0.4 wait 0.6 sound se 11 cg 1 scaling - EaseIn 0.2 1 1 cg 1 show 0.2 wait 0.6 viewing disable label muse @rin Rin ||Chika, Ruby, I'm gonna get you!|| 12 cg 1 scaling - EaseOut 0.2 2 2 wait 0.2 cg 1 hide wait 0.2 ch 1 visual @emma @winter_uniform @sad ch 1 scale 1 1 ch 1 pos @right ch 1 show wait 0.2 ch 1 talk Emma ||G-Good luck. I don't really understand what's happening, either.|| 13 ch 2 visual @umi @winter_uniform @normal ch 2 face @angry close ch 2 scale 1 1 ch 2 pos @left ch 2 show wait 0.2 ch 2 talk Umi ||You've really done it now, Chika. I won't let you get away!|| 14 + delay 1.2 ch 2 eye open enddelay waitclick bgm stop viewing enable fadesetting type Round fadesetting flip disable fade out front 0.5 clear ch 1 hide 0 ch 2 hide 0 fadesetting flip enable sound bgm 15 wait 0.5 fade in front 0.5 wait 0.5 ch 1 visual @chika @event_ur_1 @normal ch 1 face @sad close ch 1 scale 1 1 ch 1 pos @right ch 1 pos /30 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show wait 0.4 viewing disable ch 1 talk Chika ||I-I think we're safe now that we've made it this far.|| 16 + delay 1.2 ch 1 face @normal enddelay waitclick ch 2 visual @ruby @event_sr_1 @normal ch 2 face @sad close ch 2 scale 1 1 ch 2 pos @left ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 shake y 4 2 ch 2 talk Ruby ||*Huff* *Pant* Wh-Why were we running?|| 17 + delay 0.6 ch 2 stopshake enddelay waitclick ch 1 face @sad ch 1 talk Chika ||If we had stayed, she would've lectured us until evening. I think she'll be calmer when scolding us if we just give her some time.|| 18 ch 2 face @surprise ch 2 talk Ruby ||But we're going to get in trouble either way? Ugh, this is definitely going to backfire. Maybe we should go back and...|| 19 + ch 2 jump delay 1.2 ch 2 face @sad close enddelay waitclick ch 1 face @surprise ch 1 talk Chika ||Hold up. I hear something. What's that thumping noise?|| 20 + delay 1.2 ch 1 face @sad enddelay waitclick ch 2 face @surprise ch 2 talk Ruby ||Wait, are those footsteps? I think I hear yelling, too...|| 21 viewing enable bgm stop sound se 22 ch 1 hide ch 2 hide letterbox show 0.2 20% 3 movement keep move_bg001 bg 2 scaling - - 1 2 2 movement keep move_bg002 bg 2 move - - 1 -700 -31 wait 1 soundstop se 22 sound se 23 cg 2 scale 1.2 1.2 cg 2 show 0.2 cg 3 scale 1.2 1.2 cg 3 show 0.2 cg 4 scale 1.2 1.2 cg 4 show 0.2 cg 5 scale 1.2 1.2 cg 5 show 0.2 cg 6 scale 1.2 1.2 cg 6 show 0.2 cg 2 move - EaseIn 0.2 /250 /150 movement keep move_0000 cg 3 move - EaseIn 0.25 /250 /150 movement keep move_0001 cg 4 move - EaseIn 0.3 /250 /150 movement keep move_0002 cg 5 move - EaseIn 0.35 /250 /150 movement keep move_0003 cg 6 move - EaseIn 0.4 /250 /150 wait 0.4 cg 2 move - EaseOut 0.1 /30 /-350 movement keep move_0004 cg 3 move - EaseOut 0.15 /30 /-350 movement keep move_0005 cg 4 move - EaseOut 0.2 /30 /-350 movement keep move_0006 cg 5 move - EaseOut 0.25 /30 /-350 movement keep move_0007 cg 6 move - EaseOut 0.3 /30 /-350 wait 0.3 cg 2 hide cg 3 hide cg 4 hide cg 5 hide cg 6 hide wait 1 ch 1 visual @rin @winter_uniform @normal ch 1 face @normal close ch 1 color black ch 1 scale 1.9 1.9 ch 1 pos @center ch 1 pos @offset_l2 ch 1 plane 2 ch 1 pos /0 /-150 ch 1 move - - 1 /0 /50 ch 1 show 1 wait 1.2 ch 1 coloring - - 0.5 grey viewing disable bg 10 color #FFFFFF80 bg 11 color #FFFFFF80 bg 10 scale 2 2 bg 11 scale 2 2 bg 10 pos -700 -31 bg 11 pos -700 -31 bg 10 show 0 bg 11 show 0 bg 2 shake x 1 9 bg 2 shake y 2 7 bg 10 shake x 4 8 bg 10 shake y 5 9 bg 11 shake x 3 7 bg 11 shake y 6 4 ch 1 talk Rin ||Chiiikaaa! Ruuubyyy! Fooouuund yooouuu!|| 24 + letterbox hide 0.5 delay 1 ch 1 coloring - - 0.2 black bg 2 coloring - - 0.2 black ch 1 scaling - - 0.5 2 2 ch 1 eye open enddelay delay 1.2 sound se 25 sp 3 preset effect1 sp 3 pos -90 80 sp 3 color #ffff00ff sp 3 scale 5 5 sp 3 show 0 sp 3 plane 1 sp 4 preset effect1 sp 4 pos 60 90 sp 4 color #ffff00ff sp 4 show 0 sp 4 scale 5 5 sp 4 plane 1 movement keep EX0000 sp 3 rotation - EaseIn 3 /0 /0 /360 movement keep EX0001 sp 4 rotation - EaseIn 3 /0 /0 /360 enddelay delay 0.5 sp 3 scaling - - 0.2 8 8 sp 4 scaling - - 0.2 8 8 enddelay delay 1.2 bg 10 hide bg 11 hide bg 2 stopshake bg 10 stopshake bg 11 stopshake enddelay delay 0.2 sp 3 scaling - - 0.2 0 1.4 sp 4 scaling - - 0.2 0 1.4 enddelay waitclick viewing enable sound bgm 10 sp 3 hide sp 4 hide ch 1 hide wait 0.2 bg 2 coloring - - 0.4 white wait 0.6 ch 1 shake x 4 1 ch 1 visual @chika @event_ur_1 @sad ch 1 scale 1 1 ch 1 pos @right ch 1 color white ch 1 show ch 2 visual @ruby @event_sr_1 @sad ch 2 scale 1 1 ch 2 pos @left ch 2 show wait 0.4 ch 1 stopshake viewing disable ch 1 talk Chika Aaaggghhh! 26 + ch 1 jump delay 1.2 ch 1 move - - 0.3 /-40 /0 ch 1 hide enddelay waitclick ch 2 shake x 4 2 ch 2 talk Ruby ||Eeek! N-Nooo! Wait for me, Chika!|| 27 + delay 0.4 ch 2 stopshake enddelay delay 0.2 ch 2 jump enddelay delay 0.4 ch 2 eye close ch 2 move - - 0.3 /-40 /0 ch 2 hide enddelay waitclick viewing enable bg 2 hide 0.4 wait 0.6 ch 1 visual @rin @winter_uniform @normal ch 1 scale 1 1 ch 1 pos @center ch 1 pos /30 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show wait 0.4 viewing disable ch 1 talk Rin ||I won't let you get away!|| 28 + ch 1 jump delay 0.4 ch 1 move - - 0.3 /-100 /0 ch 1 hide enddelay waitclick viewing enable fadesetting type Horizontal fadesetting flip disable fade out front 0.5 bgm stop fadesetting flip enable wait 0.5 fade in front 0.5 wait 0.5 ch 1 visual @chika @event_ur_1 @sad ch 1 face @sad close ch 1 scale 1 1 ch 1 pos @right ch 1 pos /30 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show wait 0.4 ch 1 shake y 4 6 viewing disable ch 1 talk Chika ||*Huff* *Pant* I-I can't believe she found us so fast!|| 29 + delay 0.4 ch 1 stopshake ch 1 eye open enddelay waitclick ch 2 visual @ruby @event_sr_1 @normal ch 2 face @sad ch 2 scale 1 1 ch 2 pos @left ch 2 show wait 0.2 ch 2 talk Ruby ||Aaahhh! Rin... Rin's eyes! They were glowing like a cat's! I'm scared!|| 30 + ch 2 jump delay 0.4 ch 2 shake x 4 2 enddelay delay 0.4 ch 2 stopshake enddelay waitclick ch 1 eye close ch 1 talk Chika ||What should we do? Which way should we run? Oh, Ruby, over here!|| 31 + delay 1.2 ch 1 face @surprise ch 1 jump enddelay delay 1.2 ch 1 move - - 0.3 /-40 /0 ch 1 hide enddelay waitclick bgm stop sound se 32 viewing enable fadesetting type Horizontal fadesetting flip disable fade out front 0.5 bg 1 load default|55 bg 2 load default|55 ch 1 visual @chika @event_ur_1 @sad ch 1 face @normal ch 1 scale 1 1 ch 1 pos @right ch 1 plane 5 ch 1 show 0 ch 2 visual @ruby @event_sr_1 @normal ch 2 face @normal ch 2 scale 1 1 ch 2 pos @left ch 2 plane 5 ch 2 show 0 fadesetting flip enable wait 0.5 sound bgm 33 fade in front 0.5 wait 0.5 viewing disable ch 2 talk Ruby ||In this empty classroom?|| 34 ch 1 talk Chika ||Let's stay here for a while. Rin is fast, so it's probably better to hide somewhere than to try and outrun her.|| 35 ch 2 talk Ruby ||M-Makes sense.|| 36 ch 1 eye close ch 1 talk Chika ||I'm sure she'll give up if she can't find...|| 37 viewing enable bgm stop sound se 38 ch 3 create ch 3 visual @rin @winter_uniform @back ch 3 color black ch 3 scale 1.4 1.4 ch 3 pos 1000 200 ch 3 move - EaseIn 0.2 0 -150 ch 3 plane 1 ch 3 show wait 0.4 sound se 23 ch 3 move - - 0.4 /0 /50 ch 3 coloring - - 0.4 white wait 0.6 ch 1 face @surprise ch 2 face @surprise viewing disable label @rin Rin ||Heeeeeeere's Rin!|| 39 + sp 3 preset effect1 sp 3 pos -90 150 sp 3 color #ffff00ff sp 3 scale 5 5 sp 3 show 0 sp 3 plane 2 sp 4 preset effect1 sp 4 pos 60 150 sp 4 color #ffff00ff sp 4 show 0 sp 4 scale 5 5 sp 4 plane 2 movement keep EX0100 sp 3 rotation - EaseIn 3 /0 /0 /360 movement keep EX0101 sp 4 rotation - EaseIn 3 /0 /0 /360 delay 0.5 sp 3 scaling - - 0.2 8 8 sp 4 scaling - - 0.2 8 8 enddelay waitclick ch 1 visual @chika @event_ur_1 @sad ch 1 scale 1 1 ch 1 pos @right ch 1 show ch 2 visual @ruby @event_sr_1 @sad ch 2 scale 1 1 ch 2 pos @left ch 2 show wait 0.2 ch 1 talk ch 2 talk label aqours ||Chika, Ruby|| ||Chika: Gaaahhh! Ruby: Eeek!|| 40 + ch 1 jump ch 2 jump delay 0.4 ch 1 shake x 4 2 ch 2 shake x 4 2 enddelay delay 0.4 ch 1 stopshake ch 2 stopshake enddelay waitclick sound bgm 0 ch 1 move - - 0.3 /40 /0 ch 2 move - - 0.3 /40 /0 ch 1 hide ch 2 hide wait 0.2 sp 3 hide sp 4 hide wait 0.2 label @rin ch 3 shake y 4 4 Rin ||*Giggle* Are we playing hide-and-seek now instead of tag?|| 41 + delay 0.4 ch 3 stopshake enddelay waitclick viewing enable fadesetting type Horizontal fadesetting flip disable fade out front 0.5 ch 3 hide 0 ch 1 visual @chika @event_ur_1 @sad ch 1 scale 1 1 ch 1 pos @right ch 1 pos /-30 /0 ch 1 hide 0 ch 2 visual @ruby @event_sr_1 @sad ch 2 scale 1 1 ch 2 pos @left ch 2 pos /-30 /0 ch 2 hide 0 bg 1 load default|53 bg 2 load default|53 bgm stop fadesetting flip enable wait 0.5 fade in front 0.5 wait 0.5 ch 1 move - - 0.3 /30 /0 ch 2 move - - 0.3 /30 /0 ch 1 show ch 2 show wait 0.4 viewing disable ch 1 talk Chika R-R-Ruuunnn! 42 + delay 0.4 ch 2 move - - 0.3 /40 /0 ch 2 hide enddelay delay 0.4 ch 1 move - - 0.3 /40 /0 ch 1 hide enddelay waitclick viewing enable fadesetting type Default fade out front 0.5