#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 click disable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 4 3|40|41 preload ch 5 3|42|43 preload ch 208 3|44|45 preload ch 208 3 99|46 preload ch 101 43001|47|48 preload ch 109 42001|49|50 preload bg 51 preload bg 52 preload cg 53 waitload bg 1 load default|52 bg 2 load default|52 bg 2 scale 1.4 1.4 bg 2 hide 0 cg 1 load card|53 cg 1 plane 2 cg 1 show 0 cg 2 load card|53 cg 2 plane 2 cg 2 color #FFFFFF80 cg 2 scale 0.9 0.9 cg 2 show 0 movement keep move_cg001 cg 2 scaling - - 1 1.4 1.4 ch 1 create ch 1 visual @umi @winter_uniform @angry ch 1 scale 1 1 ch 1 pos @center ch 1 show 0 viewing enable bgmfade in 0 bgmfade out 1 sound bgm 0 fadesetting type Default fadesetting flip enable fade in front 0.5 cg 2 hide 0.4 wait 0.6 viewing disable animation label @umi Umi ||I can't believe you two. Trying to trick her and steal her snacks like that! What in the world were you thinking?!|| 1 label @chika Chika ||We weren't trying to trick her. It was just a little prank, that's all.|| 2 label @umi Umi ||Whatever your intentions were, what you did was inexcusable!|| 3 label @chika Chika ||You're right! I'm sorry!|| 4 label @umi Umi ||I'm shocked by Chika's behavior, but Ruby! I thought you would at least know better than to go along with this!|| 5 viewing enable cg 1 hide 0.4 wait 0.6 ch 3 create ch 3 visual @ruby @event_sr_1 @sad ch 3 scale 1 1 ch 3 pos @left_far ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 viewing disable ch 3 talk Ruby ||*Sniff* I'm sorry. I just wanted a sweet potato tart. Even though I knew those snacks were for μ's... I'm so sorry!|| 6 ch 1 face @sad ch 2 create ch 2 visual @emma @winter_uniform @surprise ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Emma ||Oh no, don't cry, Ruby.|| 7 ch 3 eye close ch 3 talk Ruby ||Emma, I'm so sorry!|| 8 ch 1 eye close wait 0.2 ch 1 talk Umi ||*Sigh* Well, it's not at all like Ruby to take part in a prank like this. This has to be because of Chika's influence.|| 9 + ch 1 nod waitclick ch 2 move - - 0.3 /-40 /0 ch 2 hide wait 0.2 ch 2 visual @chika @event_ur_1 @sad ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Chika ||Heeey! No fair, Umi!|| 10 + ch 2 jump delay 0.4 ch 2 jump enddelay waitclick ch 1 face @angry ch 1 talk Umi Quiet! 11 + ch 1 jump waitclick ch 2 eye close ch 2 move - - 0.2 /20 /0 wait 0.4 ch 2 talk Chika ||Yes. Sorry.|| 12 ch 3 hide wait 0.2 ch 3 visual @emma @winter_uniform @sad ch 3 scale 1 1 ch 3 pos @left_far ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Emma ||U-Umi, you can leave it at that. They seem to be sorry for what they've done. Right, you two?|| 13 ch 2 face @smile ch 2 talk Chika Right! 14 + ch 2 jump waitclick viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 2 show 0.4 wait 0.6 ch 1 visual @ruby @event_sr_1 @normal ch 1 face @sad close ch 1 scale 1.2 1.2 ch 1 pos @center ch 1 pos @offset_l1 ch 1 show wait 0.2 viewing disable ch 1 talk Ruby ||*Sob* Yes.|| 15 + delay 1.2 ch 1 nod enddelay waitclick viewing enable ch 1 hide wait 0.2 bg 2 hide 0.4 wait 0.6 ch 1 visual @umi @winter_uniform @angry ch 1 scale 1 1 ch 1 pos @right ch 1 show wait 0.2 ch 3 visual @emma @winter_uniform @sad ch 3 scale 1 1 ch 3 pos @left ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 viewing disable ch 3 talk Emma ||See? And all of the snacks were safe in the end.|| 16 ch 1 shake x 4 4 ch 1 talk Umi ||No, we cannot let them get away with this. You were fooled by them, Emma. Don't you realize that?|| 17 + delay 0.4 ch 1 stopshake enddelay delay 1.2 ch 1 eye open enddelay waitclick ch 3 face @surprise ch 3 talk Emma ||W-Well, yes. I know, but...|| 18 + delay 1.2 ch 3 nod enddelay delay 1.2 ch 3 face @sad enddelay waitclick ch 1 face @angry ch 1 talk Umi ||We must be strict and teach them on the spot that what they did is wrong. Feeling sorry for them and going easy on them will do them no favors.|| 19 + delay 1.2 ch 1 eye close enddelay waitclick ch 1 eye open ch 1 talk Umi ||And sure, Ruby might be sorry, but has Chika truly reflected on her actions? She responded rather cheerfully just now.|| 20 ch 3 move - - 0.3 /40 /0 ch 3 hide wait 0.2 ch 3 visual @chika @event_ur_1 @surprise ch 3 scale 1 1 ch 3 pos @left ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Chika ||That's not true at all. I know what I did was very wrong.|| 21 + ch 3 jump delay 1.2 ch 3 face @sad enddelay waitclick ch 1 face @angry ch 1 talk Umi ||You can't fool me by making that face. In any case, those snacks were for...|| 22 + delay 1.2 ch 1 eye close enddelay waitclick viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 sound se 23 bg 2 show 0.4 wait 0.6 ch 1 visual @rin @winter_uniform @normal ch 1 scale 1.2 1.2 ch 1 pos @center ch 1 pos @offset_l1 ch 1 pos /30 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show wait 0.4 viewing disable ch 1 talk Rin ||Oh, here you are!|| 24 + delay 0.8 ch 1 face @smile enddelay waitclick viewing enable ch 1 hide wait 0.2 bg 2 hide 0.4 wait 0.6 ch 1 visual @rin @winter_uniform @normal ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 ch 2 visual @umi @winter_uniform @surprise ch 2 scale 1 1 ch 2 pos @right_far ch 2 show wait 0.2 viewing disable ch 2 talk Umi Rin?! 25 + ch 2 jump waitclick ch 1 face @normal ch 1 talk Rin ||Chika, Ruby, I've been looking all over for you!|| 26 ch 3 visual @emma @winter_uniform @ex1 ch 3 scale 1 1 ch 3 pos @left_far ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Emma ||You have?|| 27 viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 2 show 0.4 wait 0.6 ch 1 visual @chika @event_ur_1 @sad ch 1 scale 1.4 1.4 ch 1 pos @center ch 1 pos @offset_l2 ch 1 pos /0 /-20 ch 1 move - - 0.3 /0 /20 ch 1 show wait 0.3 ef 1 load intensive ef 1 play viewing disable ch 1 talk Chika ||Ruby, get up!|| 28 + delay 1.2 ef 1 hide ch 1 move - - 0.1 /40 /0 ch 1 hide enddelay waitclick viewing enable ch 1 hide wait 0.2 bg 2 hide 0.4 wait 0.6 ch 2 visual @ruby @event_sr_1 @surprise ch 2 scale 1 1 ch 2 pos @right_far ch 2 show wait 0.2 viewing disable ch 2 talk Ruby Huh?! 29 + ch 2 jump delay 1.2 ch 2 move - - 0.3 /40 /0 ch 2 hide enddelay waitclick ch 3 visual @umi @winter_uniform @surprise ch 3 scale 1 1 ch 3 pos @left ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Umi ||Oh, hey!|| 30 + ch 3 jump waitclick ch 2 visual @emma @winter_uniform @surprise ch 2 scale 1 1 ch 2 pos @right ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Emma Chika?! 31 bgm stop viewing enable fadesetting type Horizontal fadesetting flip disable fade out front 0.5 clear bgm stop ch 2 hide 0 ch 3 hide 0 bg 1 load default|51 bg 2 load default|51 fadesetting flip enable fade in front 0.5 wait 0.5 ch 1 visual @chika @event_ur_1 @smile ch 1 scale 1 1 ch 1 pos @center ch 1 pos /-30 /0 ch 1 move - - 0.3 /30 /0 ch 1 show wait 0.4 ch 2 visual @ruby @event_sr_1 @surprise ch 2 scale 1 1 ch 2 pos @left ch 2 pos /-30 /0 ch 2 move - - 0.3 /30 /0 ch 2 show wait 0.4 viewing disable ch 1 talk Chika Ruuunnn! 32 + ch 1 jump delay 0.4 ch 1 jump enddelay delay 0.4 ch 1 jump enddelay delay 0.4 ch 1 move - - 0.3 /30 /0 ch 1 hide enddelay delay 0.4 ch 2 move - - 0.3 /30 /0 ch 2 hide enddelay waitclick viewing enable fadesetting type Default fade out front 0.5