#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound fade out front 0 click disable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 1 3|40|41 preload ch 1 3 99|42 preload ch 8 3|43|44 preload ch 8 3 99|45 preload ch 205 3|46|47 preload ch 205 3 99|48 preload ch 201 3|49|50 preload ch 201 3 99|51 preload ch 105 3|52|53 preload ch 105 3 99|54 preload ch 103 3|55|56 preload ch 103 3 99|57 preload bg 58 preload bg 59 preload cg 60 waitload bg 1 load default|58 bg 2 load default|58 bg 3 load default|59 bg 3 hide 0 cg 1 load card|60 cg 1 scale 2 2 cg 1 hide 0 bg 2 scale 1.4 1.4 ch 1 create ch 1 visual @you @winter_uniform @smile ch 1 scale 0.8 0.8 ch 1 pos @center ch 1 pos @offset_s2 ch 1 pos /-30 /0 ch 1 hide 0 viewing enable bgmfade in 1 bgmfade out 1 sound bgm 0 fadesetting type Default fadesetting flip enable fade in front 0.5 ch 1 move - - 0.3 /30 /0 ch 1 show wait 0.4 viewing disable animation ch 1 talk You ||Heeey everybody!|| 1 ch 2 create ch 2 visual @honoka @winter_uniform @back ch 2 scale 1.4 1.4 ch 2 pos @right_far ch 2 pos @offset_l2 ch 2 show wait 0.2 label @honoka Honoka ||Oh! You's here! Over this way!|| 2 viewing enable ch 1 hide ch 2 hide wait 0.2 bg 2 hide 0.4 wait 0.6 ch 1 face @smile ch 2 visual @honoka @winter_uniform @normal ch 1 scale 1 1 ch 2 scale 1 1 ch 1 pos @center ch 2 pos @right_far ch 1 pos /-30 /0 ch 1 move - - 0.3 /30 /0 ch 1 show ch 2 show wait 0.4 viewing disable ch 1 talk You ||*Giggle* Sorry to keep you all waiting! I was so excited to see you guys and the cryptid, I rushed all the way here! So, did you guys find it yet?|| 3 + delay 3 ch 1 face @normal enddelay waitclick ch 3 create ch 3 visual @ai @winter_uniform @sad ch 3 scale 1 1 ch 3 pos @left_far ch 3 pos /30 /0 ch 3 move - - 0.3 /-30 /0 ch 3 show wait 0.4 ch 3 talk Ai ||Sadly, not yet. And we've got nothin' on land either... I'm not saying I thought it'd be easy to find, but it's a pretty small needle in a huge haystack.|| 4 + delay 1.2 ch 3 eye close enddelay delay 1.2 ch 3 eye open enddelay waitclick ch 2 move - - 0.3 /-40 /0 ch 2 hide wait 0.2 ch 2 visual @kanan @winter_uniform @sad ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Kanan ||I went diving a few times to look for it, but I didn't see anything out of the ordinary.|| 5 ch 1 face @surprise ch 1 talk You ||Nothing by land or by sea, huh? Guess all that's left is the sky.|| 6 + delay 2 ch 1 face @normal enddelay waitclick ch 3 move - - 0.3 /-40 /0 ch 3 hide wait 0.2 ch 3 visual @ayumu @winter_uniform @normal ch 3 face @surprise ch 3 scale 1 1 ch 3 pos @left_far ch 3 pos /30 /0 ch 3 move - - 0.3 /-30 /0 ch 3 show wait 0.4 ch 3 talk Ayumu ||The sky? Y-You mean, we're gonna fly?|| 7 ch 1 face @smile ch 1 talk You ||Yeah! I mean, you can see super far out from the sky. I'll bet we could see way further out than we could from the shore or from the ocean.|| 8 + ch 1 nod waitclick ch 2 move - - 0.3 /-30 /0 ch 2 hide wait 0.2 ch 2 visual @honoka @winter_uniform @normal ch 2 face @smile ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Honoka ||I see! Yeah, if we're in the sky it'd be way easier to see if it's floating around in the ocean or hanging out on a rock or on the shore somewhere!|| 9 ch 3 move - - 0.3 /40 /0 ch 3 hide wait 0.2 ch 3 visual @hanayo @winter_uniform @normal ch 3 face @sad ch 3 scale 1 1 ch 3 pos @left_far ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Hanayo ||But...how exactly are we gonna get up into the sky?|| 10 ch 2 move - - 0.3 /-40 /0 ch 2 hide wait 0.2 ch 2 visual @ai @winter_uniform @normal ch 2 face @smile ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Ai ||Let's look up what the next plane that flies over this area is and buy tickets for it!|| 11 + ch 2 jump waitclick ch 1 face @smile ch 1 talk You ||We could charter a helicopter! Oh, hang on, Mari already has one, huh? Man, we should've asked Mari to come!|| 12 + delay 2.5 ch 2 face @surprise enddelay waitclick ch 3 move - - 0.3 /40 /0 ch 3 hide wait 0.2 ch 3 visual @ayumu @winter_uniform @ex1 ch 3 scale 1 1 ch 3 pos @left_far ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Ayumu ||H-Hold up! There's no way we can arrange for a plane or a helicopter!|| 13 ch 2 move - - 0.3 /-40 /0 ch 2 hide wait 0.2 ch 2 visual @hanayo @winter_uniform @normal ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Hanayo ||Hmm, what about this? I did a quick search and apparently, they're letting people go on parasailing adventures right around here.|| 14 ch 1 move - - 0.3 /-40 /0 ch 1 hide wait 0.2 ch 1 visual @ai @winter_uniform @normal ch 1 face @surprise ch 1 scale 1 1 ch 1 pos @center ch 1 pos /30 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show wait 0.4 ch 1 talk Ai ||Parasailing? Isn't that the thing where you ride on a parachute pulled by a motorboat or something?|| 15 ch 3 move - - 0.3 /40 /0 ch 3 hide wait 0.2 ch 3 visual @honoka @winter_uniform @normal ch 3 face @smile ch 3 scale 1 1 ch 3 pos @left_far ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Honoka ||I bet that would totally let us see across the ocean! Let's have ourselves an adventure!|| 16 soundstop bgm 0 viewing enable fadesetting type Round fadesetting flip disable fade out front 0.5 ch 1 hide 0 ch 2 hide 0 ch 3 hide 0 bg 3 show 0 fadesetting flip enable wait 0.5 sound bgm 17 fade in front 0.5 wait 0.5 plane 11 clip 0 0 plane 11 clip 100% 80 0.2 plane 11 magnet center plane 11 pos /0 /80 plane 11 frame left single plane 11 frame all double #ffffff80 bg 11 load empty bg 11 scale 2 2 bg 11 color #80808080 bg 11 plane 11 ch 11 create ch 11 visual @ai @winter_uniform @normal ch 11 scale 1.6 1.6 ch 11 pos 150 -270 ch 11 plane 11 ch 11 show 0 wait 0.4 viewing disable ch 11 talk Ai ||Parachute fitted and secured! Is everyone ready?|| 18 ch 12 create ch 12 visual @ayumu @winter_uniform @ex1 ch 12 scale 1.6 1.6 ch 12 pos 430 -230 ch 12 plane 11 ch 12 show wait 0.4 ch 12 talk Ayumu ||Yup. This is my first time parasailing. My heart's pounding...|| 19 ch 13 create ch 13 visual @you @winter_uniform @normal ch 13 scale 1.6 1.6 ch 13 pos -110 -220 ch 13 plane 11 ch 13 show wait 0.4 ch 13 talk You ||It's not every day you get to see the ocean from high up in the sky. I'm so excited!|| 20 ch 14 create ch 14 visual @honoka @winter_uniform @normal ch 14 scale 1.6 1.6 ch 14 pos -420 -220 ch 14 plane 11 ch 14 show wait 0.4 ch 14 talk Honoka ||Oh, looks like it's starting! Let's go on a sky-high adventure!|| 21 soundstop bgm 17 viewing enable fadesetting type Round fadesetting flip disable fade out front 0.5 plane 11 clip 0 0 ch 1 hide 0 ch 2 hide 0 ch 3 hide 0 bg 3 hide 0 cg 1 show 0 fadesetting flip enable wait 0.5 fade in front 0.5 sound bgm 22 wait 0.5 viewing disable label @ayumu Ayumu ||Oh gosh! I'm really flying! Wow, it's like I'm one with the wind!|| 23 label @hanayo Hanayo ||Eek! Th-This is so high up!|| 24 viewing enable cg 1 scaling - - 0.5 1 1 wait 0.7 viewing disable label @you You ||I can see all the way over the horizon! This feels amazing!|| 25 label @you You ||I can see so far out over the town! Yoohoo! Aye aye! Hahaha, they probably can't hear me, huh?|| 26 label @you You ||It's just blue as far as the eye can see! Man, the ocean is just the best!|| 27 soundstop bgm 22 viewing enable fadesetting type Round fadesetting flip disable fade out front 0.5 ch 1 hide 0 ch 2 hide 0 ch 3 hide 0 cg 1 hide 0 ch 1 visual @you @winter_uniform @smile ch 1 scale 1 1 ch 1 pos @center ch 1 show 0 wait 1 fadesetting flip enable wait 0.5 fade in front 0.5 wait 0.5 sound bgm 17 viewing disable ch 1 talk You ||Phew, that was so fun!|| 28 ch 2 visual @kanan @winter_uniform @smile ch 2 scale 1 1 ch 2 pos @right_far ch 2 show wait 0.2 ch 2 talk Kanan ||I know! Flying is a blast. It's as fun as diving in the ocean!|| 29 ch 3 visual @honoka @winter_uniform @smile ch 3 scale 1 1 ch 3 pos @left_far ch 3 show wait 0.2 ch 3 talk Honoka ||It felt so good, soaring against the wind! I wanna do it again!|| 30 ch 1 hide wait 0.2 ch 1 visual @ai @winter_uniform @ex1 ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 ch 1 talk Ai ||My spirits were pretty much soaring too! I wonder if they'll let us go again right after?|| 31 ch 2 hide wait 0.2 ch 2 visual @hanayo @winter_uniform @sad ch 2 scale 1 1 ch 2 pos @right_far ch 2 show wait 0.2 ch 2 talk Hanayo ||*Whimper* ...My knees are shaking so badly... I was so scared of falling into the ocean that I couldn't even open my eyes...|| 32 ch 3 hide wait 0.2 ch 3 visual @ayumu @winter_uniform @surprise ch 3 scale 1 1 ch 3 pos @left_far ch 3 show wait 0.2 ch 3 talk Ayumu ||Hanayo, are you okay?|| 33 ch 1 hide wait 0.2 ch 1 visual @honoka @winter_uniform @normal ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 ch 1 talk Honoka ||I had so much fun! Hm? Hey, why did we go parasailing in the first place? Oh!|| 34 + delay 2.5 ch 1 face @surprise enddelay waitclick ch 2 hide wait 0.2 ch 2 visual @you @winter_uniform @sad ch 2 scale 1 1 ch 2 pos @right_far ch 2 show wait 0.2 ch 2 talk You ||S-Sorry! I totally forgot about the cryptid!|| 35 viewing enable fadesetting type Default fade out front 0.5