#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound fade out front 0 click disable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 1 4|40|41 preload ch 205 4|42|43 preload ch 205 4 6|42|43 preload ch 205 4 99|44 preload ch 201 4|45|46 preload ch 201 4 99|47 preload bg 48 preload bg 49 waitload bg 1 load default|48 bg 2 load default|48 ch 1 create ch 1 visual @ai @winter_private @normal ch 1 scale 1 1 ch 1 pos @center ch 1 pos /30 /0 ch 1 hide 0 viewing enable bgmfade in 0 bgmfade out 1 sound bgm 0 fadesetting type Default fadesetting flip enable fade in front 0.5 ch 1 move - - 0.3 /-30 /0 ch 1 show wait 0.4 viewing disable animation ch 1 talk Ai ||So this is the beach where the cryptid showed up, huh? Look at this crowd!|| 1 ch 2 create ch 2 visual @ayumu @winter_private @normal ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Ayumu ||Maybe they saw the posts online and came searching like we did?|| 2 ch 3 create ch 3 visual @honoka @winter_private @normal ch 3 face @surprise ch 3 scale 1 1 ch 3 pos @left_far ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Honoka ||No way! Then we better hurry or someone might beat us to it! We gotta track it down first and have it show us the way to its secret undersea palace!|| 3 + ch 3 jump delay 1.2 ch 3 face @sad enddelay delay 4 ch 3 face @smile enddelay waitclick ch 1 face @surprise ch 1 talk Ai ||Oh, so it's totally from an undersea palace now, huh? Well, I'm not about to crush anyone's dreams. I wanna befriend a cryptid too!|| 4 + delay 2 ch 1 face @smile enddelay waitclick ch 2 face @sad ch 2 talk Ayumu ||There are so many people trying to find it... I've got to get there first. I'll find it before anyone else does!|| 5 + delay 2 ch 2 eye close enddelay delay 1 ch 2 nod enddelay waitclick ch 1 face @surprise ch 1 talk Ai ||Oh? Looks like our former wet blanket is totally amped and ready to go now!|| 6 + delay 2 ch 1 face @smile enddelay waitclick ch 2 face @surprise ch 2 talk Ayumu ||Wha?! I-I mean, I'm not really, but... Um, I'm gonna go look over there!|| 7 + ch 2 jump delay 2 ch 2 face @ex1 enddelay waitclick ch 3 face @normal ch 3 talk Honoka ||Thanks, Ayumu! We should get going, too. You look over there, Ai! I'm gonna look over here.|| 8 + delay 0.8 ch 2 move - - 0.3 /40 /0 ch 2 hide enddelay delay 2 ch 3 face @smile enddelay waitclick ch 1 face @smile ch 1 talk Ai ||Got it! Wait for me, little cryptid!|| 9 soundstop bgm 0 viewing enable fadesetting type Round fadesetting flip disable fade out front 0.5 ch 1 hide 0 ch 2 hide 0 ch 3 hide 0 bg 1 load default|49 bg 2 load default|49 ch 1 visual @honoka @winter_private @normal ch 1 face @sad close ch 1 scale 1 1 ch 1 pos @center ch 1 show 0 wait 1 fadesetting flip enable wait 0.5 fade in front 0.5 sound bgm 10 wait 0.5 viewing disable ch 1 talk Honoka *Sigh* 11 ch 2 visual @ai @winter_private @normal ch 2 face @surprise ch 2 scale 1 1 ch 2 pos @right_far ch 2 show wait 0.2 ch 2 talk Ai ||Oh! Welcome back, Honoka!|| 12 + delay 0.8 ch 2 face @smile enddelay waitclick ch 1 talk Honoka ||Yeah, I'm back... Huh? Where's Ayumu?|| 13 + delay 2 ch 1 face @surprise enddelay waitclick ch 2 face @normal ch 2 talk Ai ||She's still... Oh, there she is! Hey, Ayumu!|| 14 ch 3 visual @ayumu @winter_private @normal ch 3 scale 1 1 ch 3 pos @left_far ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Ayumu ||*Huff* *Huff* S-Sorry I'm late.|| 15 ch 2 face @smile ch 2 talk Ai ||*Chuckle* And here I thought you weren't interested.|| 16 ch 3 face @ex1 ch 3 talk Ayumu ||I-I told you, I'm not!|| 17 ch 1 talk Honoka ||How'd it go for you two? Any luck?|| 18 ch 2 face @sad ch 2 talk Ai ||Nothin' here, unless you want to count a horse.|| 19 ch 3 face @surprise ch 3 talk Ayumu ||A-A horse?! You saw a horse out here?!|| 20 + ch 3 jump waitclick ch 2 face @normal ch 2 talk Ai ||Just some toy someone dropped. But Scotland has a cryptid like that! A horse that swims in the sea! Though...wouldn't that just make it a seahorse?|| 21 ch 1 face @sad ch 1 talk Honoka ||*Whine* Nonexistent creatures only, please!|| 22 ch 2 talk Ai ||What about you, Ayumu?|| 23 ch 3 face @normal ch 3 talk Ayumu ||I didn't see anything out of the ordinary either.|| 24 ch 1 face @sad close ch 1 talk Honoka ||Man, me neither... Ugh, this is so frustrating! Where could it be hiding?|| 25 + delay 2 ch 1 eye open enddelay waitclick ch 3 face @sad ch 3 talk Ayumu ||Are you sure that this whole cryptid sighting wasn't someone just seeing things wrong? Like...maybe they just saw a fish or some trash or something?|| 26 ch 1 face @surprise ch 1 talk Honoka ||Whaaat?! There's no way! At least, I don't think so...|| 27 + ch 1 jump delay 3 ch 1 face @sad enddelay waitclick ch 2 face @sad ch 2 talk Ai ||Do we have any more detailed info on it? Y'know like, where on the beach they saw it, or like, a clearer picture or somethin'?|| 28 ch 1 face @normal ch 1 talk Honoka ||Lemme check... Hmm... Nothing. All of the photos are either too far away or too dark. No one has any clear photos of it yet.|| 29 + delay 2 ch 1 face @sad enddelay waitclick ch 2 face @sad close ch 2 talk Ai ||Hmm... Well, it hasn't been long since the first sighting, so I guess we'll just have to be patient if we want more info.|| 30 + delay 2 ch 1 face @normal enddelay waitclick ch 1 face @normal ch 1 talk Honoka ||You're right. This is just our first day looking for it. It's not like it's gonna just leap right into our arms or anything. I mean, it's a cryptid!|| 31 + delay 6 ch 1 face @smile enddelay waitclick ch 2 face @ex1 ch 2 talk Ai ||That's the spirit! We'll just have to ramp up our efforts from here on out! Our cryptid catchin' crusade has only just begun!|| 32 + ch 2 nod delay 0.4 ch 2 nod enddelay waitclick ch 3 face @sad ch 3 talk Ayumu ||Um... O-Okay...|| 33 ch 1 face @smile ch 1 talk Honoka ||We'll get more info and more people, and then we'll DEFINITELY find the cryptid!|| 34 + ch 1 jump waitclick ch 2 face @smile ch 2 talk Ai ||All right! Now I'm gettin' real fired up!|| 35 + ch 2 jump waitclick viewing enable fadesetting type Default fade out front 0.5