#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 click disable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 7 1|40|41 preload ch 2 1|42|43 preload ch 6 1|44|45 preload ch 103 1|46|47 preload ch 207 1|48|49 preload ch 201 43001|50|51 preload ch 105 1|52|53 preload ch 109 1|54|55 preload bg 56 preload bg 57 preload cg 58 waitload bg 1 load default|56 bg 2 load default|56 bg 2 scale 1.4 1.4 bg 2 hide 0 cg 1 load card|58 cg 1 scale 2 2 cg 1 hide 0 ch 1 create ch 1 visual @kanan @summer_uniform @normal ch 1 scale 1 1 ch 1 pos @center ch 1 show 0 viewing enable bgmfade in 0 bgmfade out 1 sound bgm 0 fadesetting type Default fadesetting flip enable fade in front 0.5 viewing disable animation ch 1 talk Kanan ||The tarot reading might not have come out great, but I don't think we should be worried. Fortune telling is pretty hit-or-miss, y'know?|| 1 ch 2 create ch 2 visual @ruby @summer_uniform @normal ch 2 scale 1 1 ch 2 pos @right_far ch 2 show wait 0.2 ch 2 talk Ruby ||Setsuna has to be confident she can pull it off if she volunteered to participate in such a highly-anticipated event.|| 2 ch 3 create ch 3 visual @eli @summer_uniform @angry ch 3 scale 1 1 ch 3 pos @left_far ch 3 show wait 0.2 ch 3 talk Eli ||Do you really think so?|| 3 ch 1 face @sad ch 1 talk Kanan ||I do. So what, you plan on just having a quick look around the school and then leave? That's kind of a waste if you ask me.|| 4 ch 3 face @sad ch 3 talk Eli ||Well... I suppose it would be rude to come all the way here and not even bother to say hi.|| 5 ch 2 move - - 0.3 /-40 /0 ch 2 hide wait 0.2 ch 2 visual @nozomi @summer_uniform @normal ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Nozomi ||Then we should head over.|| 6 ch 3 face @smile close ch 3 talk Eli ||I guess you're right. We can't just stand around here all day like this. Okay, let's go.|| 7 + delay 2.5 ch 3 eye open enddelay waitclick bgm stop viewing enable fadesetting type SlimStripeHorizontal fadesetting flip disable fade out front 0.5 bg 1 load default|57 bg 2 load default|57 ch 1 hide 0 ch 2 hide 0 ch 3 hide 0 cg 1 show 0 sound se 8 fadesetting flip enable wait 0.5 fade in front 0.5 wait 0.5 sound bgm 9 cg 1 scaling - EaseIn 0.4 1 1 wait 0.6 viewing disable label @ayumu Ayumu ||Oh! You all came to see us?|| 10 label @ruby Ruby ||Yes! When Kanata told us she'd let us eat some tasty sweets, we were more than happy to come by!|| 11 label @kanan Kanan ||But we just heard that she's not here today for family reasons.|| 12 label @ayumu Ayumu ||Come to think of it, I think Setsuna mentioned she called you just a moment ago, Eli.|| 13 label @eli Eli ||Yes, I actually was planning on touring Nijigasaki today anyway, so I was already here when she called me.|| 14 label @ayumu Ayumu ||Is that so?|| 15 viewing enable cg 1 hide 0.4 wait 0.6 ch 1 visual @ayumu @event_ur_1 @normal ch 1 scale 1 1 ch 1 pos @left ch 1 show ch 2 visual @nozomi @summer_uniform @normal ch 2 scale 1 1 ch 2 pos @right_far ch 2 show wait 0.2 viewing disable ch 2 talk Nozomi ||Setsuna's participating in Kana's place, right?|| 16 ch 1 talk Ayumu ||Yup. I'm joining to help her out as well.|| 17 ch 2 move - - 0.3 /-40 /0 ch 2 hide wait 0.2 ch 2 visual @eli @summer_uniform @sad ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Eli ||So...how is everything going?|| 18 ch 1 talk Ayumu ||Not bad. It might not look great, but we're working off of Kanata's recipe, so it doesn't taste half-bad at all!|| 19 ch 2 face @surprise ch 2 talk Eli ||Oh yeah?|| 20 ch 2 move - - 0.3 /-40 /0 ch 2 hide wait 0.2 ch 2 visual @kanan @summer_uniform @normal ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Kanan ||See? You were getting all worried for no reason.|| 21 ch 1 face @smile ch 1 talk Ayumu ||I hope you enjoy yourselves today!|| 22 ch 2 move - - 0.3 /-40 /0 ch 2 hide wait 0.2 ch 2 visual @nozomi @summer_uniform @normal ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Nozomi ||We sure will.|| 23 ch 3 visual @ruby @summer_uniform @normal ch 3 face @smile ch 3 scale 1 1 ch 3 pos @center ch 3 pos /30 /0 ch 3 move - - 0.3 /-30 /0 ch 3 show wait 0.4 ch 3 talk Ruby ||I can't wait!|| 24 + ch 3 jump waitclick ch 2 face @smile ch 2 talk Nozomi ||This place is packed. People are lining up everywhere.|| 25 ch 2 move - - 0.3 /-40 /0 ch 2 hide wait 0.2 ch 2 visual @kanan @summer_uniform @normal ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Kanan ||There's a pretty big line for you and Setsuna's place as well.|| 26 ch 1 face @normal close ch 1 talk Ayumu ||Yeah, we keep running out before we can finish baking them. Ah, wait a moment while I fix up a new batch for you right now!|| 27 + ch 1 nod delay 1.2 ch 1 eye open enddelay waitclick ch 3 face @smile ch 3 talk Ruby ||Ooh! We get to have ours right out of the oven!|| 28 + ch 3 jump waitclick ch 1 move - - 0.3 /40 /0 ch 1 hide wait 0.2 ch 1 visual @nozomi @summer_uniform @normal ch 1 scale 1 1 ch 1 pos @left_far ch 1 pos /-30 /0 ch 1 move - - 0.3 /30 /0 ch 1 show wait 0.4 ch 1 talk Nozomi ||I heard she was just here to help, but it looks like things have been just fine.|| 29 ch 2 move - - 0.3 /-40 /0 ch 2 hide wait 0.2 ch 2 visual @eli @summer_uniform @normal ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Eli ||You're right. I don't know why I was so worried.|| 30 ch 3 face @normal ch 3 talk Ruby ||I can't wait to try some!|| 31 viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 effection enable Back se 1 blur 1.2 0.4 bg 2 show 0.4 wait 0.6 ch 1 visual @ayumu @event_ur_1 @normal ch 1 scale 1.4 1.4 ch 1 pos @center ch 1 pos @offset_l2 ch 1 plane 1 ch 1 show wait 0.2 viewing disable ch 1 shake y 4 6 ch 1 talk Ayumu ||*Chuckle* Just a little longer now.|| 32 + delay 0.4 ch 1 stopshake enddelay waitclick viewing enable fadesetting type Default fade out front 0.5