#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 click disable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 4 43001|40|41 preload ch 6 42001|42|43 preload ch 203 43001|44|45 preload ch 204 32001|46|47 preload ch 105 33001|48|49 preload ch 107 42001|50|51 preload bg 52 preload bg 53 preload cg 54 waitload bg 1 load default|52 bg 2 load default|52 bg 3 load empty bg 4 load default|53 bg 1 scale 1.2 1.2 bg 2 scale 1.4 1.4 bg 3 color black bg 3 plane 1 bg 3 hide 0 bg 4 hide 0 cg 1 load card|54 cg 1 scale 1.05 1.05 cg 1 hide 0 effection enable Back se 1 blur 1.2 0 ch 1 create ch 1 visual @shizuku @event_ur_1 @sad ch 1 face @sad close ch 1 scale 1.4 1.4 ch 1 pos @center ch 1 pos @offset_l2 ch 1 pos /-30 /0 ch 1 plane 2 ch 1 hide 0 viewing enable bgmfade in 0 bgmfade out 1 sound bgm 0 fadesetting type Default fadesetting flip enable fade in front 0.5 wait 0.5 ch 1 move - - 0.3 /30 /0 ch 1 show wait 0.4 viewing disable animation ch 1 talk Shizuku ||Hup, hup... It must have been quite the task to put together an aqua course with such a huge jungle gym.|| 1 + delay 2.5 ch 1 face @surprise enddelay waitclick ch 1 face @sad ch 1 talk Shizuku ||I wonder if Karin's okay? I did what she said and went on without her after she fell in the water, but...|| 2 ch 1 eye close ch 1 talk Shizuku ||I know that only one of us has to get to the finish line for us to win, but I wish we could reach it together.|| 3 viewing enable ch 1 hide wait 0.2 bg 2 hide 0.4 se 1 blur 0 0.4 wait 0.6 ch 1 scale 1 1 ch 1 pos @left ch 1 show wait 0.2 ch 2 create ch 2 visual @you @gacha_ur_1 @normal ch 2 scale 0.95 0.95 ch 2 pos @right ch 2 scaling - - 0.2 1 1 ch 2 show wait 0.4 viewing disable ch 2 talk You ||Now's my chance!|| 4 ch 1 face @surprise ch 1 talk ch 1 shake x 4 4 Shizuku Ah! 5 + delay 0.4 ch 1 stopshake enddelay waitclick ch 2 face @smile ch 2 talk You ||*Giggle* You snooze, you lose! I'll be taking back the lead from here!|| 6 ch 10 create ch 10 visual @shizuku @event_ur_1 @angry ch 10 scale 1.4 1.4 ch 10 pos @center ch 10 pos @offset_l2 ch 10 hide 0 ch 1 talk ch 10 talk Shizuku ||You! N-Not if I have my way! Here I come!|| 7 + delay 1.5 ch 1 face @angry enddelay delay 1.2 ch 1 hide enddelay delay 0.2 ch 10 pos /-30 /0 ch 10 move - - 0.3 /30 /0 ch 10 show enddelay waitclick ch 2 face @surprise ch 2 talk You ||Ack! You got past me! I never took you to be so competitive, Shizuku!|| 8 + delay 2.5 ch 2 face @smile enddelay waitclick ch 10 eye close ch 10 talk Shizuku ||I'm carrying Karin's hopes along with me! There's no way I can afford to lose!|| 9 + delay 2.5 ch 10 eye open enddelay waitclick ch 2 face @surprise ch 10 move - - 0.3 /40 /0 ch 10 hide soundstop bgm 0 viewing enable fadesetting type Round fadesetting flip disable fade out front 0.5 ch 1 hide 0 ch 2 hide 0 ch 1 visual @shizuku @event_ur_1 @normal ch 1 face @sad close ch 1 scale 1 1 ch 1 pos @center ch 1 pos /-30 /0 ch 1 hide 0 fadesetting flip enable wait 0.5 fade in front 0.5 wait 0.5 sound bgm 10 ch 1 move - - 0.3 /30 /0 ch 1 show wait 0.4 viewing disable ch 1 talk Shizuku ||*Huff* *Huff* The last obstacle is... Another slide?! But just past it is...!|| 11 + delay 1.5 ch 1 face @surprise enddelay delay 0.5 ch 1 face @angry close enddelay delay 2.5 ch 1 face @smile enddelay waitclick ch 2 visual @you @gacha_ur_1 @smile ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk You ||Get back here, Shizuku!|| 12 ch 1 face @surprise ch 1 talk Shizuku ||Eep! When did you catch up to me?!|| 13 ch 3 create ch 3 visual @umi @event_ur_1 @surprise ch 3 scale 1 1 ch 3 pos @left_far ch 3 show wait 0.2 ch 3 talk Umi ||Shizuku! You! We have finally caught up with you! That shaved ice belongs to μ's! I won't let anybody take it from us!|| 14 + ch 3 jump delay 0.4 ch 3 jump enddelay delay 1.2 ch 3 face @angry close enddelay delay 0.8 ch 3 eye open enddelay waitclick viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 se 1 blur 1.2 0.4 bg 2 show 0.4 wait 0.6 ch 1 visual @maki @event_sr_1 @ex1 ch 1 scale 1.2 1.2 ch 1 pos @center ch 1 pos @offset_l1 ch 1 show wait 0.2 viewing disable ch 1 talk Maki ||You're not even trying to hide your true feelings anymore, huh...?|| 15 ch 2 visual @karin @gacha_sr_1 @smile ch 2 scale 1.2 1.2 ch 2 pos @right_far ch 2 pos @offset_l1 ch 2 plane 1 ch 2 show wait 0.2 ch 2 talk Karin ||Go on ahead, Shizuku! Shake them off!|| 16 ch 3 visual @hanamaru @event_sr_1 @normal ch 3 face @sad close ch 3 scale 1.2 1.2 ch 3 pos @left_far ch 3 plane 1 ch 3 show wait 0.2 ch 3 talk Hanamaru ||*Huff* *Huff* *Wheeze* Sh-Shaved ice...|| 17 + delay 2.5 ch 3 eye open enddelay waitclick viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 se 1 blur 0 0.4 bg 2 hide 0.4 wait 0.6 ch 1 visual @you @gacha_ur_1 @surprise ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 viewing disable sound se 18 bg 1 shake x 4 8 bg 1 shake y 6 6 ch 1 shake x 4 8 ch 1 shake y 6 6 ch 1 talk You ||Aagh! That was a huge wave! This whole thing's rocking like crazy!|| 19 + delay 0.4 bg 1 stopshake ch 1 stopshake enddelay waitclick viewing enable ch 1 hide wait 0.2 cg 1 shake x 4 8 cg 1 shake y 6 6 cg 1 show 0.4 wait 0.4 cg 1 stopshake wait 0.2 viewing disable label niji @shizuku Shizuku ||Eep! I-I cannot afford to slip here!|| 20 label niji @shizuku Shizuku ||If I do, I'll waste precious time trying to recover. The goal is right there before my very eyes! I cannot lose footing here...|| 21 cg 1 move - - 0.2 /0 /-80 cg 1 scaling - - 0.2 1.4 1.4 wait 0.2 label niji @shizuku Shizuku ||B-But, but... Whoa, whoa, AHHH!|| 22 + cg 1 shake x 4 8 delay 0.4 cg 1 stopshake enddelay waitclick bg 3 show 0.4 wait 0.6 label other ||Shizuku, You|| ||(Shizuku) GYAH! (You) WAH!|| 23 viewing enable cg 1 hide 0 bg 3 hide 0.4 wait 0.6 ch 1 visual @umi @event_ur_1 @surprise ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 viewing disable ch 1 talk Umi ||Oh no, I'm losing bala... Ack!|| 24 + delay 1.2 ch 1 face @sad close enddelay waitclick ch 1 hide wait 0.2 ch 2 visual @maki @event_sr_1 @surprise ch 2 scale 1 1 ch 2 pos @right_far ch 2 show wait 0.2 ch 2 talk Maki ||Whoa, Umi! Huh!?|| 25 + delay 1.2 ch 1 face @sad close enddelay waitclick soundstop bgm 10 ch 2 hide wait 0.2 ch 3 visual @karin @gacha_sr_1 @surprise ch 3 scale 1 1 ch 3 pos @left_far ch 3 show wait 0.2 ch 3 talk Karin ||Look out! EEEK!|| 26 viewing enable sound se 18 ch 3 hide wait 0.2 se 1 blur 1.2 0.4 bg 2 show 0.4 wait 1.2 ch 1 visual @umi @event_ur_1 @sad ch 1 scale 1.4 1.4 ch 1 pos @center ch 1 pos @offset_l2 ch 1 pos /0 /-30 ch 1 move - - 0.3 /0 /30 ch 1 show wait 0.4 viewing disable ch 1 talk Umi ||Urgh... It's almost as if this wave waited until just the right time to crash.|| 27 sound bgm 10 ch 3 visual @karin @gacha_sr_1 @normal ch 3 face @sad close ch 3 scale 1.4 1.4 ch 3 pos @left_far ch 3 pos @offset_l2 ch 3 pos /0 /-30 ch 3 move - - 0.3 /0 /30 ch 3 show wait 0.4 ch 3 talk Karin ||*Gasp* I'm just falling all over the place today.|| 28 + delay 1.2 ch 3 eye open enddelay waitclick ch 2 visual @maki @event_sr_1 @sad ch 2 face @sad close ch 2 scale 1.4 1.4 ch 2 pos @right_far ch 2 pos @offset_l2 ch 2 pos /0 /-30 ch 2 move - - 0.3 /0 /30 ch 2 show wait 0.4 ch 2 talk Maki ||*Huff* *Huff* Here we were at the end of the line, and that wave had to knock us off track...|| 29 + delay 1.2 ch 2 eye open enddelay waitclick viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 se 1 blur 0 0.4 bg 2 hide 0.4 wait 0.6 ch 1 visual @you @gacha_ur_1 @normal ch 1 scale 1 1 ch 1 pos @right ch 1 show wait 0.2 viewing disable ch 1 talk You ||But it's not over yet!|| 30 ch 2 visual @shizuku @event_ur_1 @normal ch 2 scale 1 1 ch 2 pos @left ch 2 plane 1 ch 2 show wait 0.2 ch 2 talk Shizuku ||She's quite right! At the end of this slide is the goal in all its glory--|| 31 viewing enable soundstop bgm 10 ch 1 hide ch 2 hide wait 0.2 letterbox show 0.4 25% 1 se 1 blur 1.2 0.4 bg 2 show 0.4 wait 0.6 ch 3 visual @hanamaru @event_sr_1 @smile ch 3 scale 1.6 1.6 ch 3 pos @center ch 3 pos @offset_l2 ch 3 plane 2 ch 3 color black ch 3 show wait 0.2 viewing disable ch 3 talk Hanamaru Zuraaaaaaa! 32 + delay 2 ch 3 scaling - - 0.4 2 2 ch 3 coloring - - 0.4 white ch 3 hide 0.4 enddelay waitclick viewing enable ch 3 hide wait 0.2 letterbox hide 0.4 25% 1 se 1 blur 0 0.4 bg 2 hide 0.4 wait 0.6 ch 1 visual @umi @event_ur_1 @surprise ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 viewing disable ch 1 talk Umi Huh? 33 viewing enable ch 1 hide wait 0.2 bg 4 show 0.4 wait 0.6 viewing disable label other ||Shizuku, You, Karin, Umi, Maki|| WHAAAAAAT?! 34 + ef 1 load intensive ef 1 play waitclick viewing enable fadesetting type Default fade out front 0.5