#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 click disable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 4 43001|40|41 preload ch 6 42001|42|43 preload ch 203 43001|44|45 preload ch 204 32001|46|47 preload ch 105 33001|48|49 preload ch 107 42001|50|51 preload bg 52 preload cg 53 waitload bg 1 load default|52 bg 2 load default|52 bg 1 scale 2 2 bg 2 scale 1.4 1.4 bg 2 hide 0 cg 1 load card|53 cg 1 scale 1.6 1.6 cg 1 hide 0 ch 1 create ch 1 visual @umi @event_ur_1 @normal ch 1 face @normal close ch 1 scale 1 1 ch 1 pos @center ch 1 hide 0 viewing enable bgmfade in 0 bgmfade out 1 sound bgm 0 movement keep move_bg001 bg 1 scaling - EaseIn 1 1 1 fadesetting type Default fadesetting flip enable fade in front 0.5 wait 0.5 wait 0.8 ch 1 show wait 0.2 viewing disable animation ch 1 talk Umi ||Has everyone taken care of their warm-ups?|| 1 + delay 1.2 ch 1 eye open enddelay waitclick ch 2 create ch 2 visual @hanamaru @event_sr_1 @normal ch 2 face @smile ch 2 scale 1 1 ch 2 pos @right_far ch 2 show wait 0.2 ch 2 talk Hanamaru ||Readier than I've ever been in my life! The desire for deliciousness is driving my whole body, zura!|| 2 ch 3 create ch 3 visual @shizuku @event_ur_1 @normal ch 3 face @surprise ch 3 scale 1 1 ch 3 pos @left_far ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Shizuku ||You're really excited about this!|| 3 ch 1 move - - 0.3 /-40 /0 ch 1 hide wait 0.2 ch 1 create ch 1 visual @you @gacha_ur_1 @normal ch 1 face @smile ch 1 scale 1 1 ch 1 pos @center ch 1 pos /30 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show wait 0.4 ch 1 talk You ||Ready when you are. I'm so psyched to take part in a competition like this. I'm not gonna lose!|| 4 ch 3 face @angry ch 3 talk Shizuku ||I will be putting forth my very best efforts as well. I won't lose to any of you!|| 5 viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 effection enable Back se 1 blur 1.2 0.4 bg 2 show 0.4 wait 0.6 ch 3 visual @umi @event_ur_1 @normal ch 3 scale 1.4 1.4 ch 3 plane 1 ch 3 pos @right ch 3 pos @offset_l2 ch 3 pos /30 /0 ch 3 move - - 0.3 /-30 /0 ch 3 show wait 0.4 viewing disable ch 3 talk Umi ||Maki, make sure you warm-up as well. It's a bit different on there from dry land. It might sway and you might fall down, so please be careful.|| 6 ch 1 visual @maki @event_sr_1 @normal ch 1 face @sad ch 1 scale 1.4 1.4 ch 1 pos @left ch 1 pos @offset_l2 ch 1 plane 1 ch 1 show wait 0.4 ch 1 talk Maki ||Yeah, yeah... I get these are super special limited edition shaved ice and all, but do they really need to get so worked up over them?|| 7 + delay 1.2 ch 1 eye close enddelay waitclick ch 3 move - - 0.3 /-40 /0 ch 3 hide wait 0.2 ch 3 visual @karin @gacha_sr_1 @normal ch 3 face @normal close ch 3 scale 1.4 1.4 ch 3 pos @right ch 3 pos @offset_l2 ch 3 pos /30 /0 ch 3 move - - 0.3 /-30 /0 ch 3 show wait 0.4 ch 3 talk Karin ||You've got an awfully cool head, Maki.|| 8 + delay 1.2 ch 3 eye open enddelay waitclick ch 1 face @ex1 ch 1 talk Maki ||More like everyone else is too heated over it.|| 9 ch 3 face @ex1 ch 3 talk Karin ||You know, I'm starting to think that maybe you're actually just scared you'll lose.|| 10 ch 1 face @surprise ch 1 talk Maki ||Excuse me?|| 11 ch 3 face @normal ch 3 talk Karin ||You heard Umi. It's much harder out there than on land. You could easily lose your footing with the waves, and it can be slippery on there too.|| 12 ch 3 eye close ch 3 talk Karin ||Just one misstep and you'd fall into the ocean and right into last place. No wonder you're so afraid.|| 13 ch 1 face @surprise ch 1 talk Maki ||Wh-Who said I was scared?! Fine, I'll show you. Our team will claim first and second place! Just you wait and see!|| 14 + ch 1 jump delay 1.2 ch 1 face @angry enddelay waitclick ch 3 face @smile ch 3 talk Karin ||*Chuckle* Let's both do our best.|| 15 viewing enable soundstop bgm 0 ch 1 hide ch 3 hide wait 0.2 bg 2 hide 0.4 se 1 blur 0 0.4 wait 0.6 ch 1 visual @umi @event_ur_1 @normal ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 viewing disable ch 1 talk Umi ||Line up, everyone. Here we go... Ready, start!|| 16 sound bgm 17 ch 1 hide wait 0.2 ch 1 visual @you @gacha_ur_1 @normal ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 ch 1 talk You WOO! 18 + delay 0.2 ch 1 move - EaseIn 0.1 /0 /-20 ch 1 scaling - EaseIn 0.2 1.15 1.15 ch 1 hide enddelay waitclick ch 2 visual @shizuku @event_ur_1 @surprise ch 2 scale 1 1 ch 2 pos @right_far ch 2 show wait 0.2 ch 2 talk Shizuku ||Whoa! Y-You's so quick on her feet!|| 19 ch 3 visual @umi @event_ur_1 @surprise ch 3 scale 1 1 ch 3 pos @left_far ch 3 show wait 0.2 ch 3 talk Umi ||It's no surprise that a high-diving athlete would be in her element here!|| 20 ch 1 visual @maki @event_sr_1 @ex1 ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 ch 1 talk Maki ||But she's not even diving right now.|| 21 viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 cg 1 move - EaseIn 0.4 /0 /-40 cg 1 scaling - EaseIn 0.4 1.2 1.2 cg 1 show 0.4 wait 0.6 viewing disable label aqours @you You ||Hah! Oop! Up I go! *Laugh* This thing is so much fun!|| 22 + cg 1 shake x 3 4 delay 0.4 cg 1 stopshake enddelay delay 0.2 cg 1 shake y 2 6 enddelay delay 0.4 cg 1 stopshake enddelay delay 0.2 cg 1 shake x 2 8 enddelay delay 0.4 cg 1 stopshake enddelay waitclick label aqours @you You ||Oh? Looks like the path ends here. Or maybe it's telling me to jump! Ready and... HUP!|| 23 + delay 2.5 cg 1 shake x 2 4 enddelay delay 0.4 cg 1 stopshake enddelay delay 0.2 cg 1 shake y 4 8 enddelay delay 0.4 cg 1 stopshake enddelay waitclick label aqours @you You ||Aaaand nailed it! Now, what's next? A tunnel, eh? Whooooa, it's all wet and slippery! Hahaha!|| 24 + cg 1 move - EaseIn 0.2 /0 /-80 cg 1 scaling - EaseOut 0.2 1.4 1.4 waitclick viewing enable fadesetting type SlimStripeHorizontal fadesetting flip disable fade out back 0.5 wait 0.5 cg 1 hide 0 ch 1 visual @karin @gacha_sr_1 @surprise ch 1 scale 1 1 ch 1 pos @center ch 1 show 0 fadesetting flip enable fade in back 0.5 wait 0.5 viewing disable ch 1 talk Karin ||You is flying through the course. She's gonna be tough to beat.|| 25 + delay 2.5 ch 1 face @smile enddelay waitclick viewing enable ch 1 hide wait 0.2 se 1 blur 1.2 0.4 bg 2 show 0.4 wait 0.6 ch 2 visual @hanamaru @event_sr_1 @sad ch 2 scale 1.4 1.4 ch 2 pos @right_near ch 2 pos @offset_l2 ch 2 plane 1 ch 2 show wait 0.2 viewing disable ch 2 shake x 6 4 ch 2 talk Hanamaru ||Ack, it's so unsteady and...hard to...run... Zura!|| 26 + delay 2 ch 2 face @surprise enddelay delay 0.5 ch 2 stopshake sound se 27 ch 2 move - EaseIn 0.2 /0 /-80 ch 2 hide enddelay waitclick viewing enable fadesetting type SlimStripeHorizontal fadesetting flip disable fade out back 0.25 wait 0.25 ch 3 visual @you @gacha_ur_1 @surprise ch 3 scale 1.4 1.4 ch 3 pos @left ch 3 pos @offset_l2 ch 3 pos /-30 /0 fadesetting flip enable fade in back 0.25 wait 0.25 ch 3 move - - 0.3 /30 /0 ch 3 show viewing disable ch 3 talk You ||Ah! Hanamaru! Are you okay?! Lemme help...|| 28 + ch 3 jump delay 1.2 ch 3 face @sad enddelay waitclick plane 11 clip 0 0 plane 11 clip 300 400 0.2 plane 11 magnet center plane 11 pos /300 /80 plane 11 frame all double #ffffff80 bg 10 load empty bg 10 scale 5 5 bg 10 color #80808080 bg 10 plane 11 ch 10 create ch 10 visual @hanamaru @event_sr_1 @sad ch 10 face @sad close ch 10 scale 1.2 1.2 ch 10 pos 0 -230 ch 10 plane 11 ch 10 show wait 0.4 ch 10 talk Hanamaru ||*Gasp* I-I'm fine, zura... Go on without me, You!|| 29 + ch 10 nod delay 0.4 ch 10 stopshake enddelay delay 1.2 ch 10 eye open enddelay waitclick ch 3 face @sad close ch 3 talk You But...! 30 ch 10 talk Hanamaru ||You'll fall behind if you come back for me. The most important thing right now is for you to finish the race, zura. It's okay, I promise I'll follow after you. Just go!|| 31 ch 3 eye close ch 3 talk You ||Hanamaru...! Okay. Promise me we'll meet again! I believe in you!|| 32 + delay 1 ch 3 nod enddelay delay 1.2 ch 3 face @smile enddelay waitclick ch 10 face @smile ch 10 talk Hanamaru ||I will!|| 33 viewing enable ch 1 hide ch 2 hide ch 3 hide plane 11 clip 0 0 0.2 wait 0.2 se 1 blur 0 0.4 bg 2 hide 0.4 wait 0.6 ch 1 visual @maki @event_sr_1 @sad ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 viewing disable ch 1 talk Maki ||Talk about over-dramatic...|| 34 ch 1 pos @right ch 2 visual @shizuku @event_ur_1 @normal ch 2 face @sad close ch 2 scale 1 1 ch 2 pos @left ch 2 show wait 0.2 ch 2 shake x 4 8 ch 2 talk Shizuku ||Such a strong and beautiful bond! You, Hanamaru... You may be my rivals, but I hope with all my heart that you will be reunited once again!|| 35 + delay 0.4 ch 2 stopshake enddelay waitclick ch 1 face @ex1 ch 1 talk Maki ||Why are you crying over this?!|| 36 + ch 1 jump waitclick viewing enable fadesetting type Default fade out front 1